slot_machine through sub_8140060

This commit is contained in:
PikalaxALT
2019-05-20 19:06:23 -04:00
parent c33448ba09
commit 6d05c777d2
3 changed files with 334 additions and 763 deletions
+291 -59
View File
@@ -8,6 +8,7 @@
#include "quest_log.h"
#include "overworld.h"
#include "slot_machine.h"
#include "menu.h"
#include "constants/songs.h"
struct SlotMachineState
@@ -16,33 +17,33 @@ struct SlotMachineState
u16 machineidx;
u16 field_06;
u8 filler_08[2];
u16 field_0A;
u16 slotRewardClass;
u8 filler_0C[2];
u16 bet;
u8 field_10;
u8 field_11;
TaskFunc field_14[3];
u16 field_20[3];
u16 field_26[3];
u16 field_2C[3];
s16 field_20[3];
s16 field_26[3];
s16 field_2C[3];
u8 filler_32[0x1E];
u16 field_50;
u16 payout;
};
EWRAM_DATA struct SlotMachineState * gUnknown_203F3A0 = NULL;
EWRAM_DATA struct SlotMachineState * sSlotMachineState = NULL;
void sub_813F84C(struct SlotMachineState * ptr);
void sub_813F898(void);
void sub_813F92C(void);
void sub_813F94C(void);
void sub_813F964(u8 taskId);
void sub_813FBC0(u8 taskId);
void sub_813FC2C(u8 taskId);
void sub_813FCAC(u8 taskId);
void sub_813FD84(u8 taskId);
void sub_813FE1C(u8 taskId);
void sub_813FFD8(u8 taskId);
void sub_8140030(TaskFunc taskFunc);
void MainTask_SlotsGameLoop(u8 taskId);
void MainTask_NoCoinsGameOver(u8 taskId);
void MainTask_ShowHelp(u8 taskId);
void MainTask_ConfirmExitGame(u8 taskId);
void MainTask_DarnNoPayout(u8 taskId);
void MainTask_WinHandlePayout(u8 taskId);
void MainTask_ExitSlots(u8 taskId);
static void SetMainTask(TaskFunc taskFunc);
void sub_8140060(u8 taskId);
void sub_8140148(void);
void sub_814016C(u16, u16);
@@ -50,6 +51,7 @@ bool32 sub_81401A0(u16);
void sub_81409B4(void);
void sub_8140A70(void);
u16 sub_8140A80(void);
void sub_8140D7C(s16 *, s16 *);
bool32 sub_814104C(void);
void sub_8141094(void);
void sub_8141148(u16 a0, u8 a1);
@@ -59,16 +61,16 @@ void sub_8141C30(u8, u8);
void PlaySlotMachine(u16 machineIdx, MainCallback savedCallback)
{
ResetTasks();
gUnknown_203F3A0 = Alloc(sizeof(*gUnknown_203F3A0));
if (gUnknown_203F3A0 == NULL)
sSlotMachineState = Alloc(sizeof(*sSlotMachineState));
if (sSlotMachineState == NULL)
SetMainCallback2(savedCallback);
else
{
if (machineIdx > 5)
machineIdx = 0;
gUnknown_203F3A0->machineidx = machineIdx;
gUnknown_203F3A0->savedCallback = savedCallback;
sub_813F84C(gUnknown_203F3A0);
sSlotMachineState->machineidx = machineIdx;
sSlotMachineState->savedCallback = savedCallback;
sub_813F84C(sSlotMachineState);
SetMainCallback2(sub_813F898);
}
}
@@ -79,14 +81,14 @@ void sub_813F84C(struct SlotMachineState * ptr)
ptr->field_06 = 0;
ptr->bet = 0;
ptr->field_50 = 0;
ptr->payout = 0;
// for whatever reason, the loop does not use the ptr param
for (i = 0; i < 3; i++)
{
gUnknown_203F3A0->field_14[i] = NULL;
gUnknown_203F3A0->field_20[i] = 0;
gUnknown_203F3A0->field_26[i] = 0;
gUnknown_203F3A0->field_2C[i] = 21;
sSlotMachineState->field_14[i] = NULL;
sSlotMachineState->field_20[i] = 0;
sSlotMachineState->field_26[i] = 0;
sSlotMachineState->field_2C[i] = 21;
}
}
@@ -101,7 +103,7 @@ void sub_813F898(void)
case 0:
if (sub_814104C())
{
SetMainCallback2(gUnknown_203F3A0->savedCallback);
SetMainCallback2(sSlotMachineState->savedCallback);
sub_813F92C();
}
else
@@ -111,10 +113,10 @@ void sub_813F898(void)
}
break;
case 1:
if (sub_8141180(0) == 0)
if (!sub_8141180(0))
{
gUnknown_203F3A0->field_10 = CreateTask(sub_813F964, 0);
gUnknown_203F3A0->field_11 = CreateTask(sub_8140060, 1);
sSlotMachineState->field_10 = CreateTask(MainTask_SlotsGameLoop, 0);
sSlotMachineState->field_11 = CreateTask(sub_8140060, 1);
SetMainCallback2(sub_813F94C);
}
break;
@@ -124,10 +126,10 @@ void sub_813F898(void)
void sub_813F92C(void)
{
sub_8141094();
if (gUnknown_203F3A0 != NULL)
if (sSlotMachineState != NULL)
{
Free(gUnknown_203F3A0);
gUnknown_203F3A0 = NULL;
Free(sSlotMachineState);
sSlotMachineState = NULL;
}
}
@@ -139,7 +141,7 @@ void sub_813F94C(void)
UpdatePaletteFade();
}
void sub_813F964(u8 taskId)
void MainTask_SlotsGameLoop(u8 taskId)
{
s16 * data = gTasks[taskId].data;
@@ -148,11 +150,11 @@ void sub_813F964(u8 taskId)
case 0:
if (GetCoins() == 0)
{
sub_8140030(sub_813FBC0);
SetMainTask(MainTask_NoCoinsGameOver);
}
else if (JOY_NEW(DPAD_DOWN))
{
gUnknown_203F3A0->bet++;
sSlotMachineState->bet++;
TakeCoins(1);
PlaySE(SE_T_KAMI2);
sub_8141148(8, 0);
@@ -161,15 +163,15 @@ void sub_813F964(u8 taskId)
}
else if (JOY_NEW(R_BUTTON))
{
s32 toAdd = 3 - gUnknown_203F3A0->bet;
s32 toAdd = 3 - sSlotMachineState->bet;
if (GetCoins() >= toAdd)
{
gUnknown_203F3A0->bet = 3;
sSlotMachineState->bet = 3;
TakeCoins(toAdd);
}
else
{
gUnknown_203F3A0->bet += GetCoins();
sSlotMachineState->bet += GetCoins();
SetCoins(0);
}
PlaySE(SE_T_KAMI2);
@@ -177,23 +179,23 @@ void sub_813F964(u8 taskId)
sub_8141148(2, 1);
data[0] = 1;
}
else if (JOY_NEW(A_BUTTON) && gUnknown_203F3A0->bet != 0)
else if (JOY_NEW(A_BUTTON) && sSlotMachineState->bet != 0)
{
data[0] = 2;
}
else if (JOY_NEW(B_BUTTON))
{
sub_8140030(sub_813FCAC);
SetMainTask(MainTask_ConfirmExitGame);
}
else if (JOY_NEW(DPAD_RIGHT))
{
sub_8140030(sub_813FC2C);
SetMainTask(MainTask_ShowHelp);
}
break;
case 1:
if (sub_8141180(0) == 0 && sub_8141180(1) == 0)
if (!sub_8141180(0) && !sub_8141180(1))
{
if (gUnknown_203F3A0->bet == 3 || GetCoins() == 0)
if (sSlotMachineState->bet == 3 || GetCoins() == 0)
data[0] = 2;
else
data[0] = 0;
@@ -203,39 +205,39 @@ void sub_813F964(u8 taskId)
sub_811539C();
sub_81409B4();
sub_8140148();
gUnknown_203F3A0->field_06 = 0;
sSlotMachineState->field_06 = 0;
sub_8141148(3, 0);
data[0] = 3;
break;
case 3:
if (sub_8141180(0) == 0)
if (!sub_8141180(0))
{
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_JYUNI);
sub_814016C(gUnknown_203F3A0->field_06, gUnknown_203F3A0->field_06);
sub_8141C30(gUnknown_203F3A0->field_06, 0);
sub_814016C(sSlotMachineState->field_06, sSlotMachineState->field_06);
sub_8141C30(sSlotMachineState->field_06, 0);
data[0] = 4;
}
}
break;
case 4:
if (sub_81401A0(gUnknown_203F3A0->field_06) == 0 && sub_8141180(0) == 0)
if (sub_81401A0(sSlotMachineState->field_06) == 0 && !sub_8141180(0))
{
gUnknown_203F3A0->field_06++;
if (gUnknown_203F3A0->field_06 >= 3)
sSlotMachineState->field_06++;
if (sSlotMachineState->field_06 >= 3)
{
gUnknown_203F3A0->field_0A = sub_8140A80();
gUnknown_203F3A0->bet = 0;
gUnknown_203F3A0->field_06 = 0;
if (gUnknown_203F3A0->field_0A == 0)
sub_8140030(sub_813FD84);
sSlotMachineState->slotRewardClass = sub_8140A80();
sSlotMachineState->bet = 0;
sSlotMachineState->field_06 = 0;
if (sSlotMachineState->slotRewardClass == 0)
SetMainTask(MainTask_DarnNoPayout);
else
{
if (gUnknown_203F3A0->field_0A == 6)
if (sSlotMachineState->slotRewardClass == 6)
IncrementGameStat(GAME_STAT_SLOT_JACKPOTS);
sub_8140A70();
sub_8140030(sub_813FE1C);
SetMainTask(MainTask_WinHandlePayout);
}
}
else
@@ -245,7 +247,7 @@ void sub_813F964(u8 taskId)
}
}
void sub_813FBC0(u8 taskId)
void MainTask_NoCoinsGameOver(u8 taskId)
{
s16 * data = gTasks[taskId].data;
@@ -256,12 +258,242 @@ void sub_813FBC0(u8 taskId)
data[0]++;
break;
case 1:
if (sub_8141180(0) == 0)
if (!sub_8141180(0))
data[0]++;
break;
case 2:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
sub_8140030(sub_813FFD8);
SetMainTask(MainTask_ExitSlots);
break;
}
}
void MainTask_ShowHelp(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
sub_8141148(14, 0);
data[0]++;
break;
case 1:
if (!sub_8141180(0))
data[0]++;
break;
case 2:
if (JOY_NEW(DPAD_LEFT))
{
sub_8141148(15, 0);
data[0]++;
}
break;
case 3:
if (!sub_8141180(0))
SetMainTask(MainTask_SlotsGameLoop);
break;
}
}
void MainTask_ConfirmExitGame(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
sub_8141148(10, 0);
data[0]++;
break;
case 1:
if (!sub_8141180(0))
data[0]++;
break;
case 2:
switch (Menu_ProcessInputNoWrapClearOnChoose())
{
case 0:
GiveCoins(sSlotMachineState->bet);
sub_8141148(8, 0);
data[0] = 3;
break;
case 1:
case -1:
sub_8141148(11, 0);
data[0] = 4;
break;
}
break;
case 3:
if (!sub_8141180(0))
SetMainTask(MainTask_ExitSlots);
break;
case 4:
if (!sub_8141180(0))
SetMainTask(MainTask_SlotsGameLoop);
break;
}
}
void MainTask_DarnNoPayout(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
sub_8141148(6, 0);
data[1] = 0;
data[0]++;
break;
case 1:
data[1]++;
if (data[1] > 60)
{
sub_8141148(7, 0);
sub_8141148(2, 1);
sub_8141148(13, 2);
data[0]++;
}
break;
case 2:
if (!sub_8141180(0) && !sub_8141180(1) && !sub_8141180(2))
SetMainTask(MainTask_SlotsGameLoop);
break;
}
}
void MainTask_WinHandlePayout(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
if (sSlotMachineState->slotRewardClass == 5 || sSlotMachineState->slotRewardClass == 6)
PlayFanfare(MUS_ME_B_BIG);
else
PlayFanfare(MUS_ME_B_SMALL);
sub_8141148(8, 0);
sub_8141148(4, 1);
data[1] = 8;
data[0]++;
break;
case 1:
data[1]++;
if (data[1] > 120)
{
data[1] = 8;
if (JOY_HELD(A_BUTTON))
data[1] = 2;
data[0]++;
}
break;
case 2:
if (!sub_8141180(0))
{
if (IsFanfareTaskInactive() && JOY_NEW(START_BUTTON))
{
GiveCoins(sSlotMachineState->payout);
sSlotMachineState->payout = 0;
}
else
{
data[1]--;
if (data[1] == 0)
{
if (IsFanfareTaskInactive())
PlaySE(SE_PIN);
if (sSlotMachineState->payout != 0)
{
GiveCoins(1);
sSlotMachineState->payout--;
}
data[1] = 8;
if (JOY_HELD(A_BUTTON))
data[1] = 2;
}
}
sub_8141148(8, 0);
if (sSlotMachineState->payout == 0)
data[0]++;
}
break;
case 3:
if (IsFanfareTaskInactive() && !sub_8141180(0))
{
sub_8141148(5, 0);
data[0]++;
}
break;
case 4:
if (!sub_8141180(0))
{
sub_8141148(2, 0);
sub_8141148(13, 1);
data[0]++;
}
break;
case 5:
if (!sub_8141180(0) && !sub_8141180(1))
SetMainTask(MainTask_SlotsGameLoop);
break;
}
}
void MainTask_ExitSlots(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
sub_8141148(1, 0);
data[0]++;
break;
case 1:
if (!sub_8141180(0))
{
SetMainCallback2(sSlotMachineState->savedCallback);
sub_813F92C();
}
break;
}
}
static void SetMainTask(TaskFunc taskFunc)
{
gTasks[sSlotMachineState->field_10].func = taskFunc;
gTasks[sSlotMachineState->field_10].data[0] = 0;
}
void sub_8140060(u8 taskId)
{
// taskId is never used
s32 i;
for (i = 0; i < 3; i++)
{
if (sSlotMachineState->field_14[i] != NULL || sSlotMachineState->field_26[i] != 0)
{
if (sSlotMachineState->field_26[i] != 0 || sSlotMachineState->field_20[i] != sSlotMachineState->field_2C[i])
{
sSlotMachineState->field_26[i]++;
if (sSlotMachineState->field_26[i] > 2)
{
sSlotMachineState->field_26[i] = 0;
sSlotMachineState->field_20[i]--;
if (sSlotMachineState->field_20[i] < 0)
sSlotMachineState->field_20[i] = 20;
}
if (sSlotMachineState->field_20[i] != sSlotMachineState->field_2C[i])
continue;
}
sSlotMachineState->field_2C[i] = 21;
sSlotMachineState->field_14[i] = NULL;
}
}
sub_8140D7C(sSlotMachineState->field_20, sSlotMachineState->field_26);
}