Initial mystery gift sync
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@@ -215,7 +215,7 @@ int ProcessPlayerFieldInput(struct FieldInput *input)
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if (input->tookStep)
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{
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IncrementGameStat(GAME_STAT_STEPS);
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MENewsJisanStepCounter();
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WonderNews_IncrementStepCounter();
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IncrementRenewableHiddenItemStepCounter();
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RunMassageCooldownStepCounter();
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IncrementResortGorgeousStepCounter();
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