Decompile post_battle_event_funcs
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@@ -28,5 +28,6 @@ void ApplyNewEncryptionKeyToWord(u32 * word, u32 encryptionKey);
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void ApplyNewEncryptionKeyToHword(u16 * hword, u32 encryptionKey);
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void ClearContinueGameWarpStatus2(void);
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void SetContinueGameWarpStatusToDynamicWarp(void);
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void sub_804C1AC(void);
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#endif // GUARD_LOAD_SAVE_H
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@@ -146,4 +146,6 @@ void c2_8056854(void);
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void sub_8054F38(u32 newKey);
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void sub_8055778(int);
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void sub_8055738(u8 loc);
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#endif //GUARD_OVERWORLD_H
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