through CreateNidoranFSprite

This commit is contained in:
PikalaxALT
2019-04-11 08:46:30 -04:00
parent 35892e6b53
commit 6eb7cc6cfa
5 changed files with 115 additions and 375 deletions
+111 -5
View File
@@ -1,5 +1,6 @@
#include "global.h"
#include "main.h"
#include "decompress.h"
#include "task.h"
#include "malloc.h"
#include "gpu_regs.h"
@@ -90,8 +91,9 @@ void sub_8130B10(u8 taskId);
void sub_8130BA8(u8 taskId);
void sub_8130BF0(u8 taskId);
void sub_8130C20(u8 taskId);
void sub_8130C64(void);
void sub_8130F2C(u8 taskId);
static void CB2_ReturnFromNamingScreen(void);
static void CreateNidoranFSprite(u8 taskId);
void sub_8130FD4(u8 taskId, u8 state);
void sub_8131168(u8 taskId, u8 state);
void sub_81311F4(u8 arg0, u8 state);
@@ -107,6 +109,9 @@ extern const u8 gUnknown_8415D50[];
extern const u8 gUnknown_8415D93[];
extern const u8 gUnknown_8415D97[];
extern const struct CompressedSpriteSheet gUnknown_8235194[];
extern const struct CompressedSpritePalette gUnknown_82373F4;
const u8 gUnknown_845FD54[][5] = {
[SPECIES_BULBASAUR - 1] = {0x16, 0x1b, 0x30, 0x16, 0x29},
[SPECIES_IVYSAUR - 1] = {0x14, 0x1b, 0x30, 0x15, 0x2a},
@@ -1040,7 +1045,7 @@ void sub_812F7C0(u8 taskId)
LoadBgTiles(1, sOakSpeechResources->unk_0000, size, 0);
CopyToBgTilemapBuffer(1, gUnknown_8460CE8, 0, 0);
CopyBgTilemapBufferToVram(1);
sub_8130F2C(taskId);
CreateNidoranFSprite(taskId);
sub_81311F4(3, 0);
sub_8130FD4(taskId, 1);
PlayBGM(292);
@@ -1374,13 +1379,13 @@ void sub_81303B4(u8 taskId)
sub_8131754(sOakSpeechResources->unk_0010, 0);
if (sOakSpeechResources->unk_0010 == 0)
{
DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8130C64);
DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_ReturnFromNamingScreen);
}
else
{
sub_810F4D8(gTasks[taskId].data[13], 1);
RemoveWindow(gTasks[taskId].data[13]);
DoNamingScreen(4, gSaveBlock1Ptr->rivalName, 0, 0, 0, sub_8130C64);
DoNamingScreen(4, gSaveBlock1Ptr->rivalName, 0, 0, 0, CB2_ReturnFromNamingScreen);
}
sub_8131168(taskId, 1);
FreeAllWindowBuffers();
@@ -1687,3 +1692,104 @@ void sub_8130C20(u8 taskId)
SetMainCallback2(CB2_NewGame);
DestroyTask(taskId);
}
static void CB2_ReturnFromNamingScreen(void)
{
u8 taskId;
switch (gMain.state)
{
case 0:
SetVBlankCallback(NULL);
DmaFill16(3, 0, VRAM, VRAM_SIZE);
DmaFill32(3, 0, OAM, OAM_SIZE);
DmaFill16(3, RGB_BLACK, PLTT + sizeof(u16), PLTT_SIZE - sizeof(u16));
ResetPaletteFade();
ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
reset_temp_tile_data_buffers();
break;
case 1:
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(1, gUnknown_8462E58, NELEMS(gUnknown_8462E58));
SetBgTilemapBuffer(1, sOakSpeechResources->bg1TilemapBuffer);
SetBgTilemapBuffer(2, sOakSpeechResources->bg2TilemapBuffer);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgY(2, 0, 0);
break;
case 2:
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
break;
case 3:
FreeAllWindowBuffers();
sub_80F6C6C();
sub_80F6C98();
LoadPalette(gUnknown_8460568, 0, 0xe0);
break;
case 4:
decompress_and_copy_tile_data_to_vram(1, gUnknown_8460CA4, 0, 0, 0);
break;
case 5:
if (free_temp_tile_data_buffers_if_possible())
return;
FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20);
CopyToBgTilemapBuffer(1, gUnknown_8460CE8, 0, 0);
FillBgTilemapBufferRect_Palette0(2, 0x000, 0, 0, 30, 20);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
break;
case 6:
taskId = CreateTask(sub_8130464, 0);
if (sOakSpeechResources->unk_0010 == 0)
{
if (gSaveBlock2Ptr->playerGender == MALE)
sub_81311F4(MALE, 0);
else
sub_81311F4(FEMALE, 0);
}
else
sub_81311F4(2, 0);
gTasks[taskId].data[1] = -60;
gSpriteCoordOffsetX += 60;
ChangeBgX(2, -0x3C00, 0);
sub_8130FD4(taskId, 1);
gTasks[taskId].data[15] = 1;
break;
case 7:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
ShowBg(0);
ShowBg(1);
ShowBg(2);
EnableInterrupts(INTR_FLAG_VBLANK);
SetVBlankCallback(sub_812EAFC);
gTextFlags.flag_0 = TRUE;
SetMainCallback2(sub_812EB10);
return;
}
gMain.state++;
}
static void CreateNidoranFSprite(u8 taskId)
{
u8 spriteId;
DecompressPicFromTable(gUnknown_8235194, sub_8044E00(0), SPECIES_NIDORAN_F);
sub_800F078(&gUnknown_82373F4);
sub_803F7D4(SPECIES_NIDORAN_F, 0);
spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x60, 0x60, 1);
gSprites[spriteId].callback = SpriteCallbackDummy;
gSprites[spriteId].oam.priority = 1;
gSprites[spriteId].invisible = TRUE;
gTasks[taskId].data[4] = spriteId;
}