battle_controller_link_partner sync labels from emerald
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@@ -404,7 +404,7 @@ void StartSpriteLinearTranslationFromCurrentPos(struct Sprite *sprite);
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void InitSpriteDataForLinearTranslation(struct Sprite *sprite);
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void InitAnimLinearTranslation(struct Sprite *sprite);
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void StartAnimLinearTranslation(struct Sprite *sprite);
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void sub_80755B8(struct Sprite *sprite);
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void PlayerThrowBall_StartAnimLinearTranslation(struct Sprite *sprite);
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bool8 AnimTranslateLinear(struct Sprite *sprite);
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void RunLinearTranslation_ThenceSetCBtoStoredInData6(struct Sprite *sprite);
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void sub_8075678(struct Sprite *sprite);
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