Finish field_control_avatar

This commit is contained in:
PikalaxALT
2020-03-18 21:20:42 -04:00
parent 4516c63652
commit 7074900712
16 changed files with 373 additions and 882 deletions
+6 -3
View File
@@ -72,7 +72,7 @@ void Overworld_SetMapObjTemplateMovementType(u8, u8);
void SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId);
void SetDynamicWarp(int unused, s8 mapGroup, s8 mapNum, s8 warpId);
void SetDynamicWarpWithCoords(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
@@ -110,9 +110,9 @@ void WarpIntoMap(void);
u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum);
void sub_8086194(void);
void sub_8084CCC(u8 spawn);
void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpNum);
void SetWarpDestinationToMapWarp(s8 mapGroup, s8 mapNum, s8 warpNum);
void c2_load_new_map(void);
void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
void SetWarpDestinationToDynamicWarp(u8 unused);
void mapldr_default(void);
u32 GetGameStat(u8 statId);
@@ -195,6 +195,9 @@ void CB1_Overworld(void);
void sub_80568C4(void);
u8 GetLastUsedWarpMapSectionId(void);
void StoreInitialPlayerAvatarState(void);
void UpdateEscapeWarp(s16 x, s16 y);
bool8 SetDiveWarpEmerge(u16 x, u16 y);
bool8 SetDiveWarpDive(u16 x, u16 y);
extern u16 *gBGTilemapBuffers1;
extern u16 *gBGTilemapBuffers2;