Move graphics through mail to src
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@@ -1158,3 +1158,17 @@ const u32 gUnknown_8E86F98[] = INCBIN_U32("graphics/teachy_tv/palettes.gbapal.lz
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const u32 gUnknown_8E87010[] = INCBIN_U32("graphics/unknown/unknown_E87010.gbapal.lz");
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#include "data/graphics/items.h"
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const u32 gBattleAnimSpritePal_Shock3[] = INCBIN_U32("graphics/battle_anims/sprites/shock_3.gbapal.lz");
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const u32 gBattleAnimSpriteGfx_Shock3[] = INCBIN_U32("graphics/battle_anims/sprites/shock_3.4bpp.lz");
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const u32 gBattleAnimSpritePal_WhiteFeather[] = INCBIN_U32("graphics/battle_anims/sprites/white_feather.gbapal.lz");
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const u32 gBattleAnimSpriteGfx_WhiteFeather[] = INCBIN_U32("graphics/battle_anims/sprites/white_feather.4bpp.lz");
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const u32 gBattleAnimSpritePal_Sparkle6[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_6.gbapal.lz");
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const u32 gBattleAnimSpriteGfx_Sparkle6[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_6.4bpp.lz");
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const u32 gGhostPalette[] = INCBIN_U32("graphics/pokemon/ghost/front.gbapal.lz");
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const u32 gGhostFrontPic[] = INCBIN_U32("graphics/pokemon/ghost/front.4bpp.lz");
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#include "data/graphics/mail.h"
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