event_object_80688E4
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@@ -97,7 +97,7 @@ u8 sub_8063F84(u8 direction);
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u8 GetTrainerFacingDirectionMovementType(u8 direction);
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void CameraObjectSetFollowedObjectId(u8 spriteId);
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void UnfreezeObjectEvents(void);
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void sub_8069058(u8, u8);
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void TurnEventObject(u8, u8);
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// Exported data declarations
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@@ -105,5 +105,6 @@ extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
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extern const struct SpritePalette gUnknown_83A5348;
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extern const struct SpriteTemplate * const gFieldEffectObjectTemplatePointers[];
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extern const struct OamData gObjectEventBaseOam_32x32;
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extern const struct UCoords16 gUnknown_83A64C8[];
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#endif // GUARD_EVENT_OBJECT_MOVEMENT_H
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