PLAYER_NAME_LENGTH to 7
This commit is contained in:
+1
-1
@@ -108,7 +108,7 @@ void ResetMenuAndMonGlobals(void)
|
||||
|
||||
void NewGameInitData(void)
|
||||
{
|
||||
u8 rivalName[PLAYER_NAME_LENGTH];
|
||||
u8 rivalName[PLAYER_NAME_LENGTH + 1];
|
||||
|
||||
StringCopy(rivalName, gSaveBlock1Ptr->rivalName);
|
||||
gDifferentSaveFile = TRUE;
|
||||
|
||||
Reference in New Issue
Block a user