through LoadSaveblockMapHeader
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+6
-6
@@ -58,8 +58,8 @@ extern struct UCoords32 gDirectionToVectors[];
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extern struct LinkPlayerObjectEvent gLinkPlayerObjectEvents[4];
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extern MainCallback gFieldCallback;
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extern struct WarpData gUnknown_2031DB4;
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extern struct WarpData gUnknown_2031DBC;
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extern struct WarpData gLastUsedWarp;
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extern struct WarpData sWarpDestination;
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extern u8 gUnknown_2031DE0;
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extern u8 gFieldLinkPlayerCount;
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@@ -68,7 +68,7 @@ extern u8 gLocalLinkPlayerId;
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void IncrementGameStat(u8 index);
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void Overworld_SetMapObjTemplateCoords(u8, s16, s16);
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void Overworld_SetMapObjTemplateMovementType(u8, u8);
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void Overworld_SetObjEventTemplateMovementType(u8, u8);
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void SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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@@ -100,7 +100,7 @@ void Overworld_ChangeMusicTo(u16);
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bool32 IsUpdateLinkStateCBActive(void);
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void ClearLinkPlayerObjectEvents(void);
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const struct MapHeader *Overworld_GetMapHeaderByGroupAndId(u16, u16);
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const struct MapHeader *const Overworld_GetMapHeaderByGroupAndId(u16, u16);
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void ObjectEventMoveDestCoords(struct ObjectEvent *, u32, s16 *, s16 *);
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void sub_8086230(void);
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void CB2_ReturnToField(void);
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@@ -159,7 +159,7 @@ bool32 sub_8058244(void);
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u8 GetCurrentMapType(void);
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u8 GetLastUsedWarpMapType(void);
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const struct MapHeader *warp1_get_mapheader(void);
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const struct MapHeader *const GetDestinationWarpMapHeader(void);
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void TryFadeOutOldMapMusic(void);
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void CB2_ReturnToFieldCableClub(void);
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void ResetGameStats(void);
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@@ -172,7 +172,7 @@ bool32 sub_8058318(void);
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void CB2_ReturnToFieldWithOpenMenu(void);
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void CB2_WhiteOut(void);
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void c2_8056854(void);
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void sub_8054F38(u32 newKey);
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void ApplyNewEncryptionKeyToGameStats(u32 newKey);
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void sub_8055778(int);
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void sub_8055738(u8 loc);
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