through LoadSaveblockMapHeader
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@@ -1168,7 +1168,7 @@ bool8 ScrCmd_setobjectmovementtype(struct ScriptContext * ctx)
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u16 localId = VarGet(ScriptReadHalfword(ctx));
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u8 movementType = ScriptReadByte(ctx);
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Overworld_SetMapObjTemplateMovementType(localId, movementType);
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Overworld_SetObjEventTemplateMovementType(localId, movementType);
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return FALSE;
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}
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