Rename WalkFastest functions to WalkFaster
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@@ -105,17 +105,17 @@ CeruleanCity_EventScript_RivalStartExitRight::
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CeruleanCity_Movement_PlayerWatchRivalExit::
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delay_16
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delay_8
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walk_in_place_fastest_right
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walk_in_place_faster_right
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delay_16
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walk_in_place_fastest_down
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walk_in_place_faster_down
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step_end
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CeruleanCity_Movement_PlayerWatchRivalExitRight::
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delay_16
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delay_8
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walk_in_place_fastest_left
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walk_in_place_faster_left
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delay_16
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walk_in_place_fastest_down
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walk_in_place_faster_down
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step_end
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CeruleanCity_Movement_RivalEnter::
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@@ -211,9 +211,9 @@ CeruleanCity_EventScript_NoRoomForTM28::
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CeruleanCity_EventScript_GruntTriggerTop::
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lockall
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setvar VAR_TEMP_1, 0
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applymovement LOCALID_GRUNT, Movement_WalkInPlaceFastestUp
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applymovement LOCALID_GRUNT, Movement_WalkInPlaceFasterUp
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestDown
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applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFasterDown
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waitmovement 0
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goto CeruleanCity_EventScript_GruntTrigger
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end
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@@ -221,9 +221,9 @@ CeruleanCity_EventScript_GruntTriggerTop::
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CeruleanCity_EventScript_GruntTriggerBottom::
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lockall
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setvar VAR_TEMP_1, 1
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applymovement LOCALID_GRUNT, Movement_WalkInPlaceFastestDown
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applymovement LOCALID_GRUNT, Movement_WalkInPlaceFasterDown
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestUp
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applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFasterUp
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waitmovement 0
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goto CeruleanCity_EventScript_GruntTrigger
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end
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