Rename WalkFastest functions to WalkFaster

This commit is contained in:
cbt6
2022-08-11 12:21:28 +08:00
parent 84848deb14
commit 7233b2ed0a
65 changed files with 408 additions and 408 deletions
+8 -8
View File
@@ -113,12 +113,12 @@ CinnabarIsland_EventScript_BillScene::
end
CinnabarIsland_EventScript_BillFacePlayer1::
applymovement LOCALID_BILL, Movement_WalkInPlaceFastestUp
applymovement LOCALID_BILL, Movement_WalkInPlaceFasterUp
waitmovement 0
return
CinnabarIsland_EventScript_BillFacePlayer2::
applymovement LOCALID_BILL, Movement_WalkInPlaceFastestLeft
applymovement LOCALID_BILL, Movement_WalkInPlaceFasterLeft
waitmovement 0
return
@@ -130,7 +130,7 @@ CinnabarIsland_EventScript_BillApproachPlayer1::
CinnabarIsland_EventScript_BillApproachPlayer2::
applymovement LOCALID_BILL, CinnabarIsland_Movement_BillApproachPlayer2
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestRight
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFasterRight
waitmovement 0
return
@@ -181,13 +181,13 @@ CinnabarIsland_EventScript_BillReturnToPokeCenter::
CinnabarIsland_Movement_PlayerWatchBillExit::
walk_left
walk_in_place_fastest_right
walk_in_place_faster_right
step_end
CinnabarIsland_Movement_BillApproachDoor::
delay_16
walk_left
walk_in_place_fastest_up
walk_in_place_faster_up
step_end
CinnabarIsland_Movement_BillReEnterPokeCenter::
@@ -278,7 +278,7 @@ CinnabarIsland_Movement_BillFaceBoat::
delay_16
delay_16
delay_8
walk_in_place_fastest_right
walk_in_place_faster_right
step_end
CinnabarIsland_Movement_ApproachShore::
@@ -301,7 +301,7 @@ CinnabarIsland_Movement_PlayerBoardBoat::
walk_right
walk_down
walk_down
walk_in_place_fastest_right
walk_in_place_faster_right
delay_4
walk_right
delay_4
@@ -319,7 +319,7 @@ CinnabarIsland_Movement_PlayerBoardBoatFromShore::
@ Triggered when VAR_TEMP_1 is 0
CinnabarIsland_EventScript_GymDoorLocked::
lockall
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestUp
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFasterUp
waitmovement 0
delay 20
msgbox CinnabarIsland_Text_DoorIsLocked