Name battle scene and map type constants

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GriffinR committed 2020-02-18 16:16:03 -05:00
1 parent e94f9c1483
commit 729c224bf2
432 files changed
+873 -897

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@@ -48,7 +48,7 @@
#include "constants/abilities.h"
#include "constants/pokemon.h"
#include "constants/trainers.h"
#include "constants/map_types.h"
#include "constants/maps.h"
#define DEFENDER_IS_PROTECTED ((gProtectStructs[gBattlerTarget].protected) && (gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED))