change itemPrintFunc to use u32 instead of s32

This commit is contained in:
Kurausukun
2021-06-17 23:26:02 -04:00
parent b15cc8eead
commit 72fc4b6f84
10 changed files with 29 additions and 30 deletions
+2 -2
View File
@@ -80,7 +80,7 @@ static bool8 AllocateListMenuBuffers(void);
static void SetUpListMenuTemplate(void);
static void GetBerryNameAndIndexForMenu(u8 * dest, u16 itemId);
static void BerryPouchMoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMenu *list);
static void BerryPouchItemPrintFunc(u8 windowId, s32 itemId, u8 y);
static void BerryPouchItemPrintFunc(u8 windowId, u32 itemId, u8 y);
static void BerryPouchSetArrowCursorAt(u8 y, u8 colorIdx);
static void PrintSelectedBerryDescription(s32 itemIndex);
static void CreateScrollIndicatorArrows_BerryPouchList(void);
@@ -716,7 +716,7 @@ static void BerryPouchMoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMen
PrintSelectedBerryDescription(itemIndex);
}
static void BerryPouchItemPrintFunc(u8 windowId, s32 itemId, u8 y)
static void BerryPouchItemPrintFunc(u8 windowId, u32 itemId, u8 y)
{
u16 unused;
u16 itemQuantity;