change itemPrintFunc to use u32 instead of s32

This commit is contained in:
Kurausukun
2021-06-17 23:26:02 -04:00
parent b15cc8eead
commit 72fc4b6f84
10 changed files with 29 additions and 30 deletions
+2 -2
View File
@@ -63,7 +63,7 @@ static bool8 ItemPc_LoadGraphics(void);
static bool8 ItemPc_AllocateResourcesForListMenu(void);
static void ItemPc_BuildListMenuTemplate(void);
static void ItemPc_MoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMenu * list);
static void ItemPc_ItemPrintFunc(u8 windowId, s32 itemId, u8 y);
static void ItemPc_ItemPrintFunc(u8 windowId, u32 itemId, u8 y);
static void ItemPc_PrintOrRemoveCursorAt(u8 y, u8 state);
static void ItemPc_PrintWithdrawItem(void);
static void ItemPc_PlaceTopMenuScrollIndicatorArrows(void);
@@ -538,7 +538,7 @@ static void ItemPc_MoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMenu *
}
}
static void ItemPc_ItemPrintFunc(u8 windowId, s32 itemId, u8 y)
static void ItemPc_ItemPrintFunc(u8 windowId, u32 itemId, u8 y)
{
if (sStateDataPtr->moveModeOrigPos != 0xFF)
{