Decomp map_name_popup

This commit is contained in:
PikalaxALT
2019-11-11 21:46:57 -05:00
parent f316b22f96
commit 734cbfdb20
14 changed files with 294 additions and 528 deletions
+1 -1
View File
@@ -163,7 +163,7 @@ struct MapHeader
/* 0x17 */ u8 mapType;
/* 0x18 */ u8 filler_18;
/* 0x19 */ u8 escapeRope;
/* 0x1A */ u8 flags;
/* 0x1A */ s8 flags;
/* 0x1B */ u8 battleType;
};
+1 -1
View File
@@ -9,6 +9,6 @@
// Exported ROM declarations
void HideMapNamePopUpWindow(void);
void sub_8098110(u8);
void CreateMapNamePopupIfNotAlreadyRunning(u8);
#endif //GUARD_MAP_NAME_POPUP_H
+3
View File
@@ -738,4 +738,7 @@ extern const u8 gText_GiveUpTryingToTeachNewMove[];
// pokemon_size_record
extern const u8 gText_DecimalPoint[];
// map_name_popup
extern const u8 gUnknown_841D18D[];
#endif //GUARD_STRINGS_H
+1
View File
@@ -29,5 +29,6 @@ void DrawTextBorderOuter(u8 windowId, u16 tileStart, u8 palette);
void TextWindow_LoadTilesStdFrame1(u8 windowId, u16 destOffset);
void sub_814FE6C(u8 windowId, u16 destOffset, u8 palIdx);
void sub_814FEEC(u8 windowId, u16 destOffset, u8 palIdx);
void sub_814FF6C(u8 windowId, u16 destOffset);
#endif // GUARD_TEXT_WINDOW_H