Eliminate struct TextColor definition and use

This commit is contained in:
PikalaxALT
2019-08-26 14:54:33 -04:00
parent 634fe80e9d
commit 738dac67fc
23 changed files with 320 additions and 343 deletions
+15 -15
View File
@@ -37,7 +37,7 @@ struct OakSpeechResources
u16 unk_0010;
u16 unk_0012;
u16 unk_0014[4];
struct TextColor textColor;
u8 textColor[3];
u8 textSpeed;
u8 filler_0020[0x1800];
u8 bg2TilemapBuffer[0x400];
@@ -273,11 +273,11 @@ static const struct WindowTemplate sNewGameAdventureIntroWindowTemplates[] = {
}, DUMMY_WIN_TEMPLATE
};
ALIGNED(4) const struct TextColor sTextColor_HelpSystem = {
const u8 sTextColor_HelpSystem[4] = {
0x00, 0x01, 0x02
};
ALIGNED(4) const struct TextColor sTextColor_OakSpeech = {
const u8 sTextColor_OakSpeech[4] = {
0x00, 0x02, 0x03
};
@@ -576,7 +576,7 @@ static void CreateHelpDocsPage1(void)
sOakSpeechResources->unk_0014[0] = AddWindow(sHelpDocsWindowTemplatePtrs[sOakSpeechResources->unk_0012]);
PutWindowTilemap(sOakSpeechResources->unk_0014[0]);
FillWindowPixelBuffer(sOakSpeechResources->unk_0014[0], 0x00);
AddTextPrinterParameterized4(sOakSpeechResources->unk_0014[0], 2, 2, 0, 1, 1, &sTextColor_HelpSystem, 0, gNewGame_HelpDocs1);
AddTextPrinterParameterized4(sOakSpeechResources->unk_0014[0], 2, 2, 0, 1, 1, sTextColor_HelpSystem, 0, gNewGame_HelpDocs1);
CopyWindowToVram(sOakSpeechResources->unk_0014[0], 3);
FillBgTilemapBufferRect_Palette0(1, 0x3000, 1, 3, 5, 16);
CopyBgTilemapBufferToVram(1);
@@ -598,7 +598,7 @@ static void Task_OakSpeech4(u8 taskId)
sOakSpeechResources->unk_0014[i] = AddWindow(&sHelpDocsWindowTemplatePtrs[sOakSpeechResources->unk_0012][i]);
PutWindowTilemap(sOakSpeechResources->unk_0014[i]);
FillWindowPixelBuffer(sOakSpeechResources->unk_0014[i], 0x00);
AddTextPrinterParameterized4(sOakSpeechResources->unk_0014[i], 2, 6, 0, 1, 1, &sTextColor_HelpSystem, 0, sHelpDocsPtrs[i + r7 * 3]);
AddTextPrinterParameterized4(sOakSpeechResources->unk_0014[i], 2, 6, 0, 1, 1, sTextColor_HelpSystem, 0, sHelpDocsPtrs[i + r7 * 3]);
CopyWindowToVram(sOakSpeechResources->unk_0014[i], 3);
}
@@ -730,7 +730,7 @@ static void Task_OakSpeech6(u8 taskId)
sOakSpeechResources->unk_0012 = 0;
gMain.state = 0;
data[15] = 16;
AddTextPrinterParameterized4(data[14], 2, 3, 5, 1, 0, &sTextColor_OakSpeech, 0, sNewGameAdventureIntroTextPointers[0]);
AddTextPrinterParameterized4(data[14], 2, 3, 5, 1, 0, sTextColor_OakSpeech, 0, sNewGameAdventureIntroTextPointers[0]);
data[5] = CreateTextCursorSpriteForOakSpeech(0, 0xe2, 0x91, 0, 0);
gSprites[data[5]].oam.objMode = ST_OAM_OBJ_BLEND;
gSprites[data[5]].oam.priority = 0;
@@ -790,7 +790,7 @@ static void Task_OakSpeech7(u8 taskId)
if (data[15] <= 0)
{
FillWindowPixelBuffer(data[14], 0x00);
AddTextPrinterParameterized4(data[14], 2, 3, 5, 1, 0, &sTextColor_OakSpeech, 0, sNewGameAdventureIntroTextPointers[sOakSpeechResources->unk_0012]);
AddTextPrinterParameterized4(data[14], 2, 3, 5, 1, 0, sTextColor_OakSpeech, 0, sNewGameAdventureIntroTextPointers[sOakSpeechResources->unk_0012]);
if (sOakSpeechResources->unk_0012 == 0)
{
ClearTopBarWindow();
@@ -1056,14 +1056,14 @@ static void Task_OakSpeech19(u8 taskId)
PutWindowTilemap(gTasks[taskId].data[13]);
DrawStdFrameWithCustomTileAndPalette(gTasks[taskId].data[13], 1, GetStdWindowBaseTileNum(), 14);
FillWindowPixelBuffer(gTasks[taskId].data[13], 0x11);
sOakSpeechResources->textColor.fgColor = 1;
sOakSpeechResources->textColor.bgColor = 2;
sOakSpeechResources->textColor.shadowColor = 3;
AddTextPrinterParameterized3(gTasks[taskId].data[13], 2, 8, 1, &sOakSpeechResources->textColor, 0, gText_Boy);
sOakSpeechResources->textColor.fgColor = 1;
sOakSpeechResources->textColor.bgColor = 2;
sOakSpeechResources->textColor.shadowColor = 3;
AddTextPrinterParameterized3(gTasks[taskId].data[13], 2, 8, 17, &sOakSpeechResources->textColor, 0, gText_Girl);
sOakSpeechResources->textColor[0] = 1;
sOakSpeechResources->textColor[1] = 2;
sOakSpeechResources->textColor[2] = 3;
AddTextPrinterParameterized3(gTasks[taskId].data[13], 2, 8, 1, sOakSpeechResources->textColor, 0, gText_Boy);
sOakSpeechResources->textColor[0] = 1;
sOakSpeechResources->textColor[1] = 2;
sOakSpeechResources->textColor[2] = 3;
AddTextPrinterParameterized3(gTasks[taskId].data[13], 2, 8, 17, sOakSpeechResources->textColor, 0, gText_Girl);
Menu_InitCursor(gTasks[taskId].data[13], 2, 0, 1, GetFontAttribute(2, 1) + 2, 2, 0);
CopyWindowToVram(gTasks[taskId].data[13], 3);
gTasks[taskId].func = Task_OakSpeech20;