Document fldeff_flash and map_preview_screen

This commit is contained in:
PikalaxALT
2020-03-08 19:54:02 -04:00
parent 9f4f0df4d7
commit 73e6280144
10 changed files with 251 additions and 248 deletions
+11 -11
View File
@@ -37,23 +37,23 @@ enum MapPreviewScreenId
struct MapPreviewScreen
{
u8 mapsec;
bool8 forceFirstTime;
bool8 type;
u16 flagId;
const void * tilesptr;
const void * tilemapptr;
const void * palptr;
};
u16 sub_80F8318(u8 id);
void sub_80F85BC(u16 a0);
u16 sub_80F856C(u8 id);
bool8 sub_80F8110(u8 mapsec, bool8 forceFirstTime);
bool32 sub_80F83B0(void);
u16 MapPreview_CreateMapNameWindow(u8 id);
void MapPreview_SetFlag(u16 a0);
u16 MapPreview_GetDuration(u8 id);
bool8 MapHasPreviewScreen(u8 mapsec, bool8 type);
bool32 ForestMapPreviewScreenIsRunning(void);
const struct MapPreviewScreen * GetDungeonMapPreviewScreenInfo(u8 mapsec);
bool32 sub_80F8154(u8 mapsec, u8 forceFirstTime);
void sub_80F8180(void);
void sub_80F819C(u8 mapsec);
bool32 sub_80F8258(void);
void sub_80F8234(s32 windowId);
bool32 MapHasPreviewScreen_HandleQLState2(u8 mapsec, u8 type);
void MapPreview_InitBgs(void);
void MapPreview_LoadGfx(u8 mapsec);
bool32 MapPreview_IsGfxLoadFinished(void);
void MapPreview_Unload(s32 windowId);
#endif //GUARD_MAP_PREVIEW_SCREEN_H