Document fldeff_flash and map_preview_screen
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@@ -52,7 +52,7 @@ void palette_bg_faded_fill_black(void)
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void WarpFadeInScreen(void)
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{
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switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
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switch (MapTransitionIsExit(GetLastUsedWarpMapType(), GetCurrentMapType()))
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{
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case 0:
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palette_bg_faded_fill_black();
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@@ -69,7 +69,7 @@ void WarpFadeInScreen(void)
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static void sub_807DBAC(void)
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{
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switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
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switch (MapTransitionIsExit(GetLastUsedWarpMapType(), GetCurrentMapType()))
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{
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case 0:
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palette_bg_faded_fill_black();
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@@ -94,11 +94,11 @@ void FadeInFromBlack(void)
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void WarpFadeOutScreen(void)
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{
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const struct MapHeader *header = warp1_get_mapheader();
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if (header->regionMapSectionId != gMapHeader.regionMapSectionId && sub_80F8110(header->regionMapSectionId, FALSE))
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if (header->regionMapSectionId != gMapHeader.regionMapSectionId && MapHasPreviewScreen(header->regionMapSectionId, FALSE))
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FadeScreen(1, 0);
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else
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{
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switch (sub_80C9D7C(GetCurrentMapType(), header->mapType))
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switch (MapTransitionIsEnter(GetCurrentMapType(), header->mapType))
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{
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case 0:
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FadeScreen(1, 0);
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@@ -112,7 +112,7 @@ void WarpFadeOutScreen(void)
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static void sub_807DC70(void)
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{
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switch (sub_80C9D7C(GetCurrentMapType(), warp1_get_mapheader()->mapType))
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switch (MapTransitionIsEnter(GetCurrentMapType(), warp1_get_mapheader()->mapType))
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{
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case 0:
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FadeScreen(1, 3);
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@@ -246,7 +246,7 @@ static void sub_807DE78(bool8 a0)
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if (MetatileBehavior_IsWarpDoor_2(behavior) == TRUE)
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{
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func = sub_807DFBC;
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switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
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switch (MapTransitionIsExit(GetLastUsedWarpMapType(), GetCurrentMapType()))
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{
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case 0:
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palette_bg_faded_fill_black();
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@@ -521,7 +521,7 @@ static bool32 sub_807E40C(void)
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bool32 sub_807E418(void)
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{
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if (IsWeatherNotFadingIn() == TRUE && sub_80F83B0())
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if (IsWeatherNotFadingIn() == TRUE && ForestMapPreviewScreenIsRunning())
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return TRUE;
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else
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return FALSE;
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