Port field_weather_effects from emerald
This commit is contained in:
@@ -944,7 +944,7 @@ void AnimTask_Haze1(u8 taskId)
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
||||
sub_80752A0(&animBg);
|
||||
LoadBgTiles(animBg.bgId, gWeatherFog1Tiles, 0x800, animBg.tilesOffset);
|
||||
LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
|
||||
AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnimFogTilemap);
|
||||
LoadPalette(&gUnknown_83C2CE0, animBg.paletteId * 16, 32);
|
||||
if (IsContest())
|
||||
@@ -1042,7 +1042,7 @@ void AnimTask_LoadMistTiles(u8 taskId)
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
||||
sub_80752A0(&animBg);
|
||||
LoadBgTiles(animBg.bgId, gWeatherFog1Tiles, 0x800, animBg.tilesOffset);
|
||||
LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
|
||||
AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnimFogTilemap);
|
||||
LoadPalette(&gUnknown_83C2CE0, animBg.paletteId * 16, 32);
|
||||
if (IsContest())
|
||||
|
||||
Reference in New Issue
Block a user