Fix typo; use constants in some data/field_player_avatar arrays
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@@ -16,7 +16,7 @@ void sub_808D074(u8);
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void sub_805C270(void);
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void sub_805C780(void);
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void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
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u8 sub_805C808(u8);
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u8 GetPlayerAvatarGraphicsIdByStateId(u8);
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void SetPlayerAvatarStateMask(u8 mask);
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void sub_805D9C4(struct Sprite *sprite);
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void sub_805D154(u8 direction);
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