Fix typo; use constants in some data/field_player_avatar arrays

This commit is contained in:
PikalaxALT
2020-02-21 16:44:36 -05:00
parent 93b05b4e42
commit 7624b5e5c0
8 changed files with 52 additions and 37 deletions
+2 -2
View File
@@ -9,10 +9,10 @@ static const u8 sTextColorTable[] =
{
// [LOW_NYBBLE / 2] = 0xXY, // HIGH_NYBBLE
[OBJECT_EVENT_GFX_RED_NORMAL / 2] = 0x00, // OBJECT_EVENT_GFX_RED_BIKE
[OBJECT_EVENT_GFX_RED_RUN / 2] = 0x00, // OBJECT_EVENT_GFX_RED_ITEM
[OBJECT_EVENT_GFX_RED_SURF / 2] = 0x00, // OBJECT_EVENT_GFX_RED_ITEM
[OBJECT_EVENT_GFX_RED_FISH / 2] = 0x00, // OBJECT_EVENT_GFX_RED_ITEM_COPY
[OBJECT_EVENT_GFX_RED_VS_SEEKER / 2] = 0x10, // OBJECT_EVENT_GFX_GREEN_NORMAL
[OBJECT_EVENT_GFX_GREEN_BIKE / 2] = 0x11, // OBJECT_EVENT_GFX_GREEN_RUN
[OBJECT_EVENT_GFX_GREEN_BIKE / 2] = 0x11, // OBJECT_EVENT_GFX_GREEN_SURF
[OBJECT_EVENT_GFX_GREEN_ITEM / 2] = 0x11, // OBJECT_EVENT_GFX_GREEN_FISH
[OBJECT_EVENT_GFX_GREEN_ITEM_COPY / 2] = 0x11, // OBJECT_EVENT_GFX_GREEN_VS_SEEKER
[OBJECT_EVENT_GFX_RS_BRENDAN / 2] = 0x10, // OBJECT_EVENT_GFX_RS_MAY
+7 -7
View File
@@ -57,7 +57,7 @@ void sub_8150498(u8 a0)
static void sub_81504A8(void)
{
struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
sub_81507BC(objectEvent, sub_805C808(0));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(0));
ObjectEventTurn(objectEvent, objectEvent->placeholder18);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT);
}
@@ -65,7 +65,7 @@ static void sub_81504A8(void)
static void sub_81504E8(void)
{
struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
sub_81507BC(objectEvent, sub_805C808(1));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(1));
ObjectEventTurn(objectEvent, objectEvent->placeholder18);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE);
sub_80BD620(0, 0);
@@ -86,7 +86,7 @@ static void sub_8150530(void)
}
else
{
sub_81507BC(objectEvent, sub_805C808(4));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(4));
StartSpriteAnim(sprite, sub_80634F0(objectEvent->facingDirection));
}
}
@@ -101,7 +101,7 @@ static void sub_81505C4(u8 taskId)
case 0:
ObjectEventClearAnimIfSpecialAnimActive(objectEvent);
objectEvent->enableAnim = TRUE;
sub_81507BC(objectEvent, sub_805C808(4));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(4));
StartSpriteAnim(sprite, sub_80634F0(objectEvent->facingDirection));
gTasks[taskId].data[0]++;
gTasks[taskId].data[1] = 0;
@@ -122,9 +122,9 @@ static void sub_81505C4(u8 taskId)
if (sprite->animEnded)
{
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING))
sub_81507BC(objectEvent, sub_805C808(0));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(0));
else
sub_81507BC(objectEvent, sub_805C808(2));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2));
ObjectEventTurn(objectEvent, objectEvent->placeholder18);
sprite->pos2.x = 0;
sprite->pos2.y = 0;
@@ -142,7 +142,7 @@ static void sub_8150708(void)
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING))
{
sub_81507BC(objectEvent, sub_805C808(2));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2));
ObjectEventTurn(objectEvent, objectEvent->placeholder18);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING);
gFieldEffectArguments[0] = objectEvent->currentCoords.x;