Sync dbp - struct members
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@@ -1,105 +1,43 @@
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#ifndef GUARD_DODRIO_BERRY_PICKING_H
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#define GUARD_DODRIO_BERRY_PICKING_H
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struct DodrioSubstruct_0160
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{
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/*0x0000 : 0x3000*/ u16 ALIGNED(4) tilemapBuffers[3][BG_SCREEN_SIZE];
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/*0x3000 : 0x3160*/ bool32 finished;
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/*0x3004 : 0x3164*/ u8 ALIGNED(4) unk3004;
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/*0x3008 : 0x3168*/ u8 ALIGNED(4) unk3008[10];
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/*0x3014 : 0x3174*/ u8 ALIGNED(4) state;
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/*0x3018 : 0x3178*/ u8 ALIGNED(4) unk3018;
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/*0x301C : 0x317C*/ u16 ALIGNED(4) unk301C;
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/*0x3020 : 0x3180*/ u8 ALIGNED(4) unk3020;
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/*0x3024 : 0x3184*/ u8 ALIGNED(4) unk3024;
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/*0x3024 : 0x3184*/ void (*unk3028)(void);
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}; // size = 0x302C
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// Berries fall in predefined columns.
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// A total of 10 are available, though fewer will be used with < 5 players
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// The 11th column is a repeat of the 1st column wrapped around, so only
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// the values 0-9 are unique 'valid' columns
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#define NUM_BERRY_COLUMNS 11
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struct DodrioSubstruct_318C
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struct DodrioGame_Berries
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{
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bool8 isShiny;
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u8 ids[NUM_BERRY_COLUMNS];
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u8 fallDist[NUM_BERRY_COLUMNS];
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};
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struct DodrioSubstruct_31A0_14
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struct DodrioGame_PlayerCommData
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{
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u8 unk0[11];
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u8 unkB[11];
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u8 pickState;
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bool8 ALIGNED(4) ateBerry;
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bool8 ALIGNED(4) missedBerry;
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};
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struct DodrioSubstruct_31A0_2C
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struct DodrioGame_Player
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{
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u8 unk0;
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u8 ALIGNED(4) unk4;
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u8 ALIGNED(4) unk8;
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};
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struct DodrioSubstruct_31A0
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{
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u8 name[0x10];
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u32 unk10;
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struct DodrioSubstruct_31A0_14 unk14;
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struct DodrioSubstruct_31A0_2C unk2C;
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u8 filler_35[4];
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u8 name[16];
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bool32 receivedGameStatePacket; // Never read
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struct DodrioGame_Berries berries;
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struct DodrioGame_PlayerCommData comm;
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u32 unused;
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}; // size = 0x3C
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struct DodrioSubstruct_3308
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{
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u8 unk0;
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u32 unk4;
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};
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void StartDodrioBerryPicking(u16 species, MainCallback callback);
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u32 sub_815A950(u32 unused, struct DodrioSubstruct_31A0 *arg0, struct DodrioSubstruct_31A0_2C *arg1, struct DodrioSubstruct_31A0_2C *arg2, struct DodrioSubstruct_31A0_2C *arg3, struct DodrioSubstruct_31A0_2C *arg4, struct DodrioSubstruct_31A0_2C *arg5, u8 *arg6, u32 *arg7, u32 *arg8);
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u32 sub_815A950(u32 unused, struct DodrioGame_Player *arg0, struct DodrioGame_PlayerCommData *arg1, struct DodrioGame_PlayerCommData *arg2, struct DodrioGame_PlayerCommData *arg3, struct DodrioGame_PlayerCommData *arg4, struct DodrioGame_PlayerCommData *arg5, u8 *arg6, u32 *arg7, u32 *arg8);
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u32 sub_815AB04(u32 arg0, u8 *arg1);
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bool32 sub_815AB60(u32 a0);
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void sub_815A61C(struct DodrioSubstruct_31A0 *arg0, struct DodrioSubstruct_31A0_2C *arg1, struct DodrioSubstruct_31A0_2C *arg2, struct DodrioSubstruct_31A0_2C *arg3, struct DodrioSubstruct_31A0_2C *arg4, struct DodrioSubstruct_31A0_2C *arg5, u8 arg6, u32 arg7, u32 arg8);
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void sub_815A61C(struct DodrioGame_Player *arg0, struct DodrioGame_PlayerCommData *arg1, struct DodrioGame_PlayerCommData *arg2, struct DodrioGame_PlayerCommData *arg3, struct DodrioGame_PlayerCommData *arg4, struct DodrioGame_PlayerCommData *arg5, u8 arg6, u32 arg7, u32 arg8);
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void sub_815A5BC(s32 a0);
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void sub_815AAD8(u8 a0);
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void sub_815AB3C(u32 a0);
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u8 sub_815A5E8(s32 a0);
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u32 IncrementWithLimit(u32, u32);
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void sub_8153A9C(void);
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void sub_8153AFC(struct DodrioSubstruct_318C * unk318C, u8 a1, u8 a2, u8 a3);
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void sub_8153BC0(u8 a0);
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void sub_8153BF8(u8 a0);
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void sub_8153D08(u8 playerCount);
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u8 sub_8155E8C(void);
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u8 sub_81533B4(void);
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void sub_8153DA8(u8 a0, u8 a1);
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void sub_8153D80(bool8 a0, u8 a1);
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void sub_8153FC8(u8 a0);
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void sub_8153DD8(void);
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void sub_8153E28(void);
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void sub_8153ED8(void);
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bool32 sub_8153F1C(void);
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void sub_81540DC(bool8 a0);
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void sub_8154128(void);
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void sub_815417C(void);
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void sub_8154274(void);
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void sub_81542EC(u8 a0, u8 a1);
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void sub_8154370(u8 a0, u8 a1);
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void sub_8154398(u16 a0, u8 a1);
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void sub_8154438(void);
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void sub_81544F0(void);
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void sub_8154540(void);
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void sub_8154578(void);
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void sub_81545BC(bool8 a0);
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void sub_81546C0(void);
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void sub_8154730(void);
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void sub_8154968(struct DodrioSubstruct_0160 * unk0160);
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void sub_81549D4(u8 a0);
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u8 *sub_81533C4(u8 id);
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u8 sub_81537AC(u8 id);
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void sub_81536A0(struct DodrioSubstruct_3308 *dst, u8 id);
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u32 sub_81534AC(void);
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u32 Min(u32 x, u32 y);
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u16 sub_8153404(u8 arg0, u8 arg1);
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u32 sub_81534F0(u8 arg0);
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u32 sub_81535B0(void);
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u16 sub_8153390(void);
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u8 sub_815372C(void);
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bool32 sub_8155E68(void);
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void ShowDodrioBerryPickingRecords(void);
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void IsDodrioInParty(void);
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