Merge branch 'master' of https://github.com/pret/pokefirered into sync-cableclub

This commit is contained in:
GriffinR
2022-09-03 14:19:50 -04:00
197 changed files with 9544 additions and 9398 deletions
+9 -6
View File
@@ -44,13 +44,13 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst);
static const u8 sText_Empty1[] = _("");
static const u8 sText_Trainer1LoseText[] = _("{B_TRAINER1_LOSE_TEXT}");
static const u8 sText_Trainer2Class[] = _("{B_TRAINER2_CLASS}");
static const u8 sText_Trainer2LoseText[] = _("{B_TRAINER2_LOSE_TEXT}");
static const u8 sText_Trainer1RecallPkmn1[] = _("{B_TRAINER1_NAME}: {B_OPPONENT_MON1_NAME}, come back!");
static const u8 sText_Trainer1WinText[] = _("{B_TRAINER1_WIN_TEXT}");
static const u8 sText_Trainer1RecallPkmn2[] = _("{B_TRAINER1_NAME}: {B_OPPONENT_MON2_NAME}, come back!");
static const u8 sText_Trainer1RecallBoth[] = _("{B_TRAINER1_NAME}: {B_OPPONENT_MON1_NAME} and\n{B_OPPONENT_MON2_NAME}, come back!");
static const u8 sText_Trainer2Name[] = _("{B_TRAINER2_NAME}");
static const u8 sText_PkmnGainedEXP[] = _("{B_BUFF1} gained{B_BUFF2}\n{B_TRAINER2_LOSE_TEXT} EXP. Points!\p");
static const u8 sText_Trainer2WinText[] = _("{B_TRAINER2_WIN_TEXT}");
static const u8 sText_PkmnGainedEXP[] = _("{B_BUFF1} gained{B_BUFF2}\n{B_BUFF3} EXP. Points!\p");
static const u8 sText_EmptyString4[] = _("");
static const u8 sText_ABoosted[] = _(" a boosted");
static const u8 sText_PkmnGrewToLv[] = _("{B_BUFF1} grew to\nLV. {B_BUFF2}!{WAIT_SE}\p");
@@ -878,8 +878,8 @@ const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT - BATTLESTRINGS_TABLE_ST
[STRINGID_POKEFLUTECATCHY - BATTLESTRINGS_TABLE_START] = sText_PlayedFluteCatchyTune,
[STRINGID_POKEFLUTE - BATTLESTRINGS_TABLE_START] = sText_PlayedThe,
[STRINGID_MONHEARINGFLUTEAWOKE - BATTLESTRINGS_TABLE_START] = sText_PkmnHearingFluteAwoke,
[STRINGID_TRAINER2CLASS - BATTLESTRINGS_TABLE_START] = sText_Trainer2Class,
[STRINGID_TRAINER2NAME - BATTLESTRINGS_TABLE_START] = sText_Trainer2Name,
[STRINGID_TRAINER2LOSETEXT - BATTLESTRINGS_TABLE_START] = sText_Trainer2LoseText,
[STRINGID_TRAINER2WINTEXT - BATTLESTRINGS_TABLE_START] = sText_Trainer2WinText,
[STRINGID_PLAYERWHITEDOUT - BATTLESTRINGS_TABLE_START] = sText_PlayerWhiteout2,
[STRINGID_MONTOOSCAREDTOMOVE - BATTLESTRINGS_TABLE_START] = sText_TooScaredToMove,
[STRINGID_GHOSTGETOUTGETOUT - BATTLESTRINGS_TABLE_START] = sText_GetOutGetOut,
@@ -2805,7 +2805,10 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) {
bool8 BattleStringShouldBeColored(u16 stringId)
{
if (stringId == STRINGID_TRAINER1LOSETEXT || stringId == STRINGID_TRAINER2CLASS || stringId == STRINGID_TRAINER1WINTEXT || stringId == STRINGID_TRAINER2NAME)
if (stringId == STRINGID_TRAINER1LOSETEXT
|| stringId == STRINGID_TRAINER2LOSETEXT
|| stringId == STRINGID_TRAINER1WINTEXT
|| stringId == STRINGID_TRAINER2WINTEXT)
return TRUE;
return FALSE;
}
+16 -16
View File
@@ -236,7 +236,7 @@ void StartWildBattle(void)
static void DoStandardWildBattle(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
StopPlayerAvatar();
gMain.savedCallback = CB2_EndWildBattle;
@@ -248,7 +248,7 @@ static void DoStandardWildBattle(void)
void StartRoamerBattle(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
StopPlayerAvatar();
gMain.savedCallback = CB2_EndWildBattle;
@@ -260,7 +260,7 @@ void StartRoamerBattle(void)
static void DoSafariBattle(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
StopPlayerAvatar();
gMain.savedCallback = CB2_EndSafariBattle;
@@ -270,7 +270,7 @@ static void DoSafariBattle(void)
static void DoGhostBattle(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
StopPlayerAvatar();
gMain.savedCallback = CB2_EndWildBattle;
@@ -291,7 +291,7 @@ static void DoTrainerBattle(void)
void StartOldManTutorialBattle(void)
{
CreateMaleMon(&gEnemyParty[0], SPECIES_WEEDLE, 5);
ScriptContext2_Enable();
LockPlayerFieldControls();
gMain.savedCallback = CB2_ReturnToFieldContinueScriptPlayMapMusic;
gBattleTypeFlags = BATTLE_TYPE_OLD_MAN_TUTORIAL;
CreateBattleStartTask(B_TRANSITION_SLICED_SCREEN, 0);
@@ -299,7 +299,7 @@ void StartOldManTutorialBattle(void)
void StartScriptedWildBattle(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = BATTLE_TYPE_WILD_SCRIPTED;
CreateBattleStartTask(GetWildBattleTransition(), 0);
@@ -309,7 +309,7 @@ void StartScriptedWildBattle(void)
void StartMarowakBattle(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
gMain.savedCallback = CB2_EndMarowakBattle;
if (CheckBagHasItem(ITEM_SILPH_SCOPE, 1))
{
@@ -328,7 +328,7 @@ void StartMarowakBattle(void)
void StartSouthernIslandBattle(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY;
CreateBattleStartTask(GetWildBattleTransition(), 0);
@@ -340,7 +340,7 @@ void StartLegendaryBattle(void)
{
u16 species;
ScriptContext2_Enable();
LockPlayerFieldControls();
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_LEGENDARY_FRLG;
species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES);
@@ -369,7 +369,7 @@ void StartLegendaryBattle(void)
void StartGroudonKyogreBattle(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
if (gGameVersion == VERSION_FIRE_RED)
@@ -382,7 +382,7 @@ void StartGroudonKyogreBattle(void)
void StartRegiBattle(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI;
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RS_VS_TRAINER);
@@ -400,7 +400,7 @@ static void sub_807FAF8(void)
// not used
static void sub_807FB08(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
StopPlayerAvatar();
gMain.savedCallback = sub_807FAF8;
@@ -823,8 +823,8 @@ void ConfigureAndSetUpOneTrainerBattle(u8 trainerEventObjId, const u8 *trainerSc
gSelectedObjectEvent = trainerEventObjId;
gSpecialVar_LastTalked = gObjectEvents[trainerEventObjId].localId;
BattleSetup_ConfigureTrainerBattle(trainerScript + 1);
ScriptContext1_SetupScript(EventScript_DoTrainerBattleFromApproach);
ScriptContext2_Enable();
ScriptContext_SetupScript(EventScript_DoTrainerBattleFromApproach);
LockPlayerFieldControls();
}
bool32 GetTrainerFlagFromScriptPointer(const u8 *data)
@@ -889,7 +889,7 @@ void StartTrainerBattle(void)
gBattleTypeFlags |= BATTLE_TYPE_FIRST_BATTLE;
gMain.savedCallback = CB2_EndTrainerBattle;
DoTrainerBattle();
ScriptContext1_Stop();
ScriptContext_Stop();
}
static void CB2_EndTrainerBattle(void)
@@ -964,7 +964,7 @@ void StartRematchBattle(void)
gBattleTypeFlags = BATTLE_TYPE_TRAINER;
gMain.savedCallback = CB2_EndRematchBattle;
DoTrainerBattle();
ScriptContext1_Stop();
ScriptContext_Stop();
}
void ShowTrainerIntroSpeech(void)
+3 -3
View File
@@ -3178,8 +3178,8 @@ static void Task_ShowBerryCrushRankings(u8 taskId)
ClearWindowTilemap(tWindowId);
RemoveWindow(tWindowId);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext2_Disable();
ScriptContext_Enable();
UnlockPlayerFieldControls();
tState = 0;
return;
}
@@ -3190,7 +3190,7 @@ void ShowBerryCrushRankings(void)
{
u8 taskId;
ScriptContext2_Enable();
LockPlayerFieldControls();
taskId = CreateTask(Task_ShowBerryCrushRankings, 0);
gTasks[taskId].tPressingSpeeds(0) = gSaveBlock2Ptr->berryCrush.pressingSpeeds[0];
gTasks[taskId].tPressingSpeeds(1) = gSaveBlock2Ptr->berryCrush.pressingSpeeds[1];
+1 -1
View File
@@ -1258,7 +1258,7 @@ static void Task_ContextMenu_FromPartyGiveMenu(u8 taskId)
static void Task_ContextMenu_FromPokemonPC(u8 taskId)
{
sResources->exitCallback = Cb2_ReturnToPSS;
sResources->exitCallback = CB2_ReturnToPokeStorage;
gTasks[taskId].func = BerryPouch_StartFadeToExitCallback;
}
-212
View File
@@ -1,212 +0,0 @@
#include "global.h"
#include "bg.h"
#include "box_party_pokemon_dropdown.h"
#include "malloc.h"
struct BPPD_MapRect
{
s16 destX;
s16 destY;
u16 width;
u16 height;
s16 destX2;
s16 destY2;
};
struct BPPD_Struct
{
struct BPPD_MapRect map1Rect;
struct BPPD_MapRect map2Rect;
const void *src1;
const void *src2;
u16 src1Height;
u16 src1Width;
u16 src2Width;
u16 src2Height;
u16 bytesPerRow;
u8 mapSize;
u8 bgId;
bool8 bgUpdateScheduled;
};
static EWRAM_DATA struct BPPD_Struct * sBoxPartyPokemonDropdownPtr = NULL;
static EWRAM_DATA u16 sBoxPartyPokemonDropdownCount = 0;
static void PushMap1(u8 idx);
static void PushMap2(u8 idx);
static const struct {
u16 height;
u16 width;
} sBGdims[2][4] = {
{
{0x0100, 0x0100},
{0x0200, 0x0100},
{0x0100, 0x0200},
{0x0200, 0x0200}
}, {
{0x0080, 0x0080},
{0x0100, 0x0100},
{0x0200, 0x0200},
{0x0400, 0x0400}
}
};
void AllocBoxPartyPokemonDropdowns(u8 num)
{
u16 i;
sBoxPartyPokemonDropdownPtr = Alloc(num * sizeof(struct BPPD_Struct));
sBoxPartyPokemonDropdownCount = sBoxPartyPokemonDropdownPtr == NULL ? 0 : num;
for (i = 0; i < sBoxPartyPokemonDropdownCount; i++)
{
sBoxPartyPokemonDropdownPtr[i].src1 = NULL;
sBoxPartyPokemonDropdownPtr[i].bgUpdateScheduled = FALSE;
}
}
void FreeBoxPartyPokemonDropdowns(void)
{
Free(sBoxPartyPokemonDropdownPtr);
}
void CopyAllBoxPartyPokemonDropdownsToVram(void)
{
int i;
for (i = 0; i < sBoxPartyPokemonDropdownCount; i++)
{
if (sBoxPartyPokemonDropdownPtr[i].bgUpdateScheduled == TRUE)
CopyBoxPartyPokemonDropdownToBgTilemapBuffer(i);
}
}
void SetBoxPartyPokemonDropdownMap2(u8 idx, u8 bgId, const void *src, u16 width, u16 height)
{
u16 screenSize;
u16 bgType;
if (idx < sBoxPartyPokemonDropdownCount)
{
sBoxPartyPokemonDropdownPtr[idx].src1 = NULL;
sBoxPartyPokemonDropdownPtr[idx].src2 = src;
sBoxPartyPokemonDropdownPtr[idx].bgId = bgId;
sBoxPartyPokemonDropdownPtr[idx].src2Width = width;
sBoxPartyPokemonDropdownPtr[idx].src2Height = height;
screenSize = GetBgAttribute(bgId, BG_ATTR_SCREENSIZE);
bgType = GetBgAttribute(bgId, BG_ATTR_BGTYPE);
sBoxPartyPokemonDropdownPtr[idx].src1Height = sBGdims[bgType][screenSize].height;
sBoxPartyPokemonDropdownPtr[idx].src1Width = sBGdims[bgType][screenSize].width;
if (bgType != 0)
sBoxPartyPokemonDropdownPtr[idx].mapSize = 1;
else
sBoxPartyPokemonDropdownPtr[idx].mapSize = 2;
sBoxPartyPokemonDropdownPtr[idx].bytesPerRow = width * sBoxPartyPokemonDropdownPtr[idx].mapSize;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.width = width;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.height = height;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX = 0;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY = 0;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX2 = 0;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY2 = 0;
sBoxPartyPokemonDropdownPtr[idx].map1Rect = sBoxPartyPokemonDropdownPtr[idx].map2Rect;
sBoxPartyPokemonDropdownPtr[idx].bgUpdateScheduled = TRUE;
}
}
void SetBoxPartyPokemonDropdownMap1Tiles(u8 idx, const void *src)
{
if (idx < sBoxPartyPokemonDropdownCount)
{
sBoxPartyPokemonDropdownPtr[idx].src1 = src;
sBoxPartyPokemonDropdownPtr[idx].bgUpdateScheduled = TRUE;
}
}
void SetBoxPartyPokemonDropdownMap2Pos(u8 idx, u16 x, u16 y)
{
if (idx < sBoxPartyPokemonDropdownCount)
{
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX2 = x;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY2 = y;
sBoxPartyPokemonDropdownPtr[idx].bgUpdateScheduled = TRUE;
}
}
void SetBoxPartyPokemonDropdownMap2Rect(u8 idx, u16 x, u16 y, u16 width, u16 height)
{
if (idx < sBoxPartyPokemonDropdownCount)
{
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX = x;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY = y;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.width = width;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.height = height;
sBoxPartyPokemonDropdownPtr[idx].bgUpdateScheduled = TRUE;
}
}
void AdjustBoxPartyPokemonDropdownPos(u8 idx, u8 op, s8 param)
{
if (idx < sBoxPartyPokemonDropdownCount)
{
switch (op)
{
case BPPD_MOVE_INNER_LEFT:
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX2 += param;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.width -= param;
break;
case BPPD_MOVE_OUTER_LEFT:
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX += param;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.width += param;
break;
case BPPD_MOVE_INNER_TOP:
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY2 += param;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.height -= param;
break;
case BPPD_MOVE_OUTER_TOP:
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY -= param;
sBoxPartyPokemonDropdownPtr[idx].map2Rect.height += param;
break;
case BPPD_MOVE_INNER_X:
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX2 += param;
break;
case BPPD_MOVE_INNER_Y:
sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY2 += param;
break;
}
sBoxPartyPokemonDropdownPtr[idx].bgUpdateScheduled = TRUE;
}
}
void CopyBoxPartyPokemonDropdownToBgTilemapBuffer(u8 idx)
{
if (idx < sBoxPartyPokemonDropdownCount)
{
if (sBoxPartyPokemonDropdownPtr[idx].src1 != NULL)
PushMap1(idx);
PushMap2(idx);
sBoxPartyPokemonDropdownPtr[idx].map1Rect = sBoxPartyPokemonDropdownPtr[idx].map2Rect;
}
}
static void PushMap1(u8 idx)
{
int i;
int run = sBoxPartyPokemonDropdownPtr[idx].mapSize * sBoxPartyPokemonDropdownPtr[idx].src1Height;
const void *addr = sBoxPartyPokemonDropdownPtr[idx].src1 + run * sBoxPartyPokemonDropdownPtr[idx].map1Rect.destY2 + sBoxPartyPokemonDropdownPtr[idx].map1Rect.destX2 * sBoxPartyPokemonDropdownPtr[idx].mapSize;
for (i = 0; i < sBoxPartyPokemonDropdownPtr[idx].map1Rect.height; i++)
{
CopyToBgTilemapBufferRect(sBoxPartyPokemonDropdownPtr[idx].bgId, addr, sBoxPartyPokemonDropdownPtr[idx].map1Rect.destX2, sBoxPartyPokemonDropdownPtr[idx].map1Rect.destY2 + i, sBoxPartyPokemonDropdownPtr[idx].map1Rect.width, 1);
addr += run;
}
}
static void PushMap2(u8 idx)
{
int i;
int run = sBoxPartyPokemonDropdownPtr[idx].mapSize * sBoxPartyPokemonDropdownPtr[idx].src2Width;
const void *addr = sBoxPartyPokemonDropdownPtr[idx].src2 + run * sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY + sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX * sBoxPartyPokemonDropdownPtr[idx].mapSize;
for (i = 0; i < sBoxPartyPokemonDropdownPtr[idx].map2Rect.height; i++)
{
CopyToBgTilemapBufferRect(sBoxPartyPokemonDropdownPtr[idx].bgId, addr, sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX2, sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY2 + i, sBoxPartyPokemonDropdownPtr[idx].map2Rect.width, 1);
addr += run;
}
}
+11 -11
View File
@@ -441,7 +441,7 @@ static void Task_LinkupAwaitTrainerCardData(u8 taskId)
if (gLinkType == LINKTYPE_BERRY_BLENDER_SETUP)
*UnusedVarNeededToMatch += 0;
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
}
else
@@ -456,7 +456,7 @@ static void Task_StopLinkup(u8 taskId)
if (!gReceivedRemoteLinkPlayers)
{
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
EnableBothScriptContexts();
ScriptContext_Enable();
RemoveWindow(gTasks[taskId].tWindowId);
DestroyTask(taskId);
}
@@ -467,7 +467,7 @@ static void Task_LinkupFailed(u8 taskId)
gSpecialVar_Result = LINKUP_FAILED;
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
HideFieldMessageBox();
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
}
@@ -476,7 +476,7 @@ static void Task_LinkupConnectionError(u8 taskId)
gSpecialVar_Result = LINKUP_CONNECTION_ERROR;
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
HideFieldMessageBox();
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
}
@@ -860,7 +860,7 @@ static void Task_EnterCableClubSeat(u8 taskId)
SetLinkWaitingForScript();
EraseFieldMessageBox(TRUE);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
break;
}
}
@@ -869,7 +869,7 @@ static void CreateTask_EnterCableClubSeat(TaskFunc followUpFunc)
{
u8 taskId = CreateTask(Task_EnterCableClubSeat, 80);
SetTaskFuncWithFollowupFunc(taskId, Task_EnterCableClubSeat, followUpFunc);
ScriptContext1_Stop();
ScriptContext_Stop();
}
static void Task_StartWiredTrade(u8 taskId)
@@ -878,7 +878,7 @@ static void Task_StartWiredTrade(u8 taskId)
switch (task->tState)
{
case 0:
ScriptContext2_Enable();
LockPlayerFieldControls();
FadeScreen(FADE_TO_BLACK, 0);
ClearLinkCallback_2();
task->tState++;
@@ -910,7 +910,7 @@ static void Task_StartWirelessTrade(u8 taskId)
switch (tState)
{
case 0:
ScriptContext2_Enable();
LockPlayerFieldControls();
FadeScreen(FADE_TO_BLACK, 0);
ClearLinkRfuCallback();
tState++;
@@ -952,7 +952,7 @@ static void CreateTask_StartWiredTrade(void)
void StartWiredCableClubTrade(void)
{
CreateTask_StartWiredTrade();
ScriptContext1_Stop();
ScriptContext_Stop();
}
void EnterColosseumPlayerSpot(void)
@@ -968,7 +968,7 @@ void EnterColosseumPlayerSpot(void)
static void CreateTask_EnterCableClubSeatNoFollowup(void)
{
CreateTask(Task_EnterCableClubSeat, 80);
ScriptContext1_Stop();
ScriptContext_Stop();
}
void Script_ShowLinkTrainerCard(void)
@@ -1010,7 +1010,7 @@ static void Task_WaitExitToScript(u8 taskId)
{
if (!gReceivedRemoteLinkPlayers)
{
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
}
}
+3 -3
View File
@@ -1515,7 +1515,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId)
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
else if (gMain.newKeys & B_BUTTON)
{
@@ -1524,7 +1524,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId)
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
}
@@ -1756,7 +1756,7 @@ static void VBlankCB_EggHatch(void)
void EggHatch(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
CreateTask(Task_EggHatch, 10);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, 0);
HelpSystem_Disable();
+1 -1
View File
@@ -2984,7 +2984,7 @@ static void Task_ShowDodrioBerryPickingRecords(u8 taskId)
{
RemoveWindow(tWindowId);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
break;
}
+1 -1
View File
@@ -1690,7 +1690,7 @@ void MakeObjectTemplateFromObjectEventGraphicsInfo(u16 graphicsId, void (*callba
do
{
if (ScriptContext1_IsScriptSetUp() != TRUE && sub_8112CAC() == TRUE)
if (ScriptContext_IsEnabled() != TRUE && sub_8112CAC() == TRUE)
spriteTemplate->callback = sub_811246C;
else
spriteTemplate->callback = callback;
+17 -17
View File
@@ -97,7 +97,7 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys)
u8 tileTransitionState = gPlayerAvatar.tileTransitionState;
bool8 forcedMove = MetatileBehavior_IsForcedMovementTile(GetPlayerCurMetatileBehavior());
if (!ScriptContext1_IsScriptSetUp() && IsQuestLogInputDpad() == TRUE)
if (!ScriptContext_IsEnabled() && IsQuestLogInputDpad() == TRUE)
{
QuestLogOverrideJoyVars(input, &newKeys, &heldKeys);
}
@@ -300,7 +300,7 @@ int ProcessPlayerFieldInput(struct FieldInput *input)
void FieldInput_HandleCancelSignpost(struct FieldInput * input)
{
if (ScriptContext1_IsScriptSetUp() == TRUE)
if (ScriptContext_IsEnabled() == TRUE)
{
if (gWalkAwayFromSignInhibitTimer != 0)
gWalkAwayFromSignInhibitTimer--;
@@ -318,13 +318,13 @@ void FieldInput_HandleCancelSignpost(struct FieldInput * input)
RegisterQuestLogInput(QL_INPUT_LEFT);
else if (input->dpadDirection == DIR_EAST)
RegisterQuestLogInput(QL_INPUT_RIGHT);
ScriptContext1_SetupScript(EventScript_CancelMessageBox);
ScriptContext2_Enable();
ScriptContext_SetupScript(EventScript_CancelMessageBox);
LockPlayerFieldControls();
}
else if (input->pressedStartButton)
{
ScriptContext1_SetupScript(EventScript_CancelMessageBox);
ScriptContext2_Enable();
ScriptContext_SetupScript(EventScript_CancelMessageBox);
LockPlayerFieldControls();
if (!FuncIsActiveTask(Task_QuestLogPlayback_OpenStartMenu))
CreateTask(Task_QuestLogPlayback_OpenStartMenu, 8);
}
@@ -334,7 +334,7 @@ void FieldInput_HandleCancelSignpost(struct FieldInput * input)
static void Task_QuestLogPlayback_OpenStartMenu(u8 taskId)
{
if (!ScriptContext2_IsEnabled())
if (!ArePlayerFieldControlsLocked())
{
PlaySE(SE_WIN_OPEN);
ShowStartMenu();
@@ -379,7 +379,7 @@ static bool8 TryStartInteractionScript(struct MapPosition *position, u16 metatil
&& script != EventScript_PC)
PlaySE(SE_SELECT);
ScriptContext1_SetupScript(script);
ScriptContext_SetupScript(script);
return TRUE;
}
@@ -636,7 +636,7 @@ static bool8 TryStartCoordEventScript(struct MapPosition *position)
if (script == NULL)
return FALSE;
ScriptContext1_SetupScript(script);
ScriptContext_SetupScript(script);
return TRUE;
}
@@ -659,18 +659,18 @@ static bool8 TryStartStepCountScript(u16 metatileBehavior)
{
if (UpdateVsSeekerStepCounter() == TRUE)
{
ScriptContext1_SetupScript(EventScript_VsSeekerChargingDone);
ScriptContext_SetupScript(EventScript_VsSeekerChargingDone);
return TRUE;
}
else if (UpdatePoisonStepCounter() == TRUE)
{
ScriptContext1_SetupScript(EventScript_FieldPoison);
ScriptContext_SetupScript(EventScript_FieldPoison);
return TRUE;
}
else if (ShouldEggHatch())
{
IncrementGameStat(GAME_STAT_HATCHED_EGGS);
ScriptContext1_SetupScript(EventScript_EggHatch);
ScriptContext_SetupScript(EventScript_EggHatch);
return TRUE;
}
}
@@ -807,7 +807,7 @@ static u8 GetFacingSignpostType(u16 metatileBehavior, u8 playerDirection)
static void SetUpWalkIntoSignScript(const u8 *script, u8 playerDirection)
{
gSpecialVar_Facing = playerDirection;
ScriptContext1_SetupScript(script);
ScriptContext_SetupScript(script);
SetWalkingIntoSignVars();
MsgSetSignPost();
}
@@ -889,7 +889,7 @@ static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileB
if (MetatileBehavior_IsFallWarp(metatileBehavior) == TRUE)
{
ResetInitialPlayerAvatarState();
ScriptContext1_SetupScript(EventScript_1C1361);
ScriptContext_SetupScript(EventScript_1C1361);
return TRUE;
}
DoWarp();
@@ -1033,7 +1033,7 @@ static const u8 *TryRunCoordEventScript(struct CoordEvent *coordEvent)
}
if (coordEvent->trigger == 0)
{
ScriptContext2_RunNewScript(coordEvent->script);
RunScriptImmediately(coordEvent->script);
return NULL;
}
if (VarGet(coordEvent->trigger) == (u8)coordEvent->index)
@@ -1086,8 +1086,8 @@ void HandleBoulderActivateVictoryRoadSwitch(u16 x, u16 y)
if (events[i].x + 7 == x && events[i].y + 7 == y)
{
QuestLog_CutRecording();
ScriptContext1_SetupScript(events[i].script);
ScriptContext2_Enable();
ScriptContext_SetupScript(events[i].script);
LockPlayerFieldControls();
}
}
}
+22 -22
View File
@@ -1071,7 +1071,7 @@ static void FieldCallback_UseFly(void)
{
FadeInFromBlack();
CreateTask(Task_UseFly, 0);
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
gFieldCallback = NULL;
}
@@ -1108,7 +1108,7 @@ static void FieldCallback_FlyIntoMap(void)
gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
ObjectEventTurn(&gObjectEvents[gPlayerAvatar.objectEventId], DIR_WEST);
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
gFieldCallback = NULL;
}
@@ -1126,7 +1126,7 @@ static void Task_FlyIntoMap(u8 taskId)
}
if (!FieldEffectActiveListContains(FLDEFF_FLY_IN))
{
ScriptContext2_Disable();
UnlockPlayerFieldControls();
UnfreezeObjectEvents();
DestroyTask(taskId);
}
@@ -1156,7 +1156,7 @@ void FieldCB_FallWarpExit(void)
Overworld_PlaySpecialMapMusic();
WarpFadeInScreen();
QuestLog_DrawPreviouslyOnQuestHeaderIfInPlaybackMode();
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
CreateTask(Task_FallWarpFieldEffect, 0);
gFieldCallback = NULL;
@@ -1274,7 +1274,7 @@ static bool8 FallWarpEffect_7(struct Task *task)
{
s16 x, y;
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
UnlockPlayerFieldControls();
CameraObjectReset1();
UnfreezeObjectEvents();
InstallCameraPanAheadCallback();
@@ -1459,7 +1459,7 @@ static void FieldCB_EscalatorWarpIn(void)
Overworld_PlaySpecialMapMusic();
WarpFadeInScreen();
QuestLog_DrawPreviouslyOnQuestHeaderIfInPlaybackMode();
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
CreateTask(Task_EscalatorWarpInFieldEffect, 0);
gFieldCallback = NULL;
@@ -1576,7 +1576,7 @@ static bool8 EscalatorWarpInEffect_7(struct Task *task)
if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
CameraObjectReset1();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
UnfreezeObjectEvents();
ObjectEventSetHeldMovement(objectEvent, GetWalkNormalMovementAction(DIR_EAST));
DestroyTask(FindTaskIdByFunc(Task_EscalatorWarpInFieldEffect));
@@ -1617,7 +1617,7 @@ static void Task_UseWaterfall(u8 taskId)
static bool8 waterfall_0_setup(struct Task *task, struct ObjectEvent * playerObj)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
gPlayerAvatar.preventStep = TRUE;
task->data[0]++;
return FALSE;
@@ -1625,7 +1625,7 @@ static bool8 waterfall_0_setup(struct Task *task, struct ObjectEvent * playerObj
static bool8 waterfall_1_do_anim_probably(struct Task *task, struct ObjectEvent * playerObj)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
if (!ObjectEventIsMovementOverridden(playerObj))
{
ObjectEventClearHeldMovementIfFinished(playerObj);
@@ -1660,7 +1660,7 @@ static bool8 waterfall_4_wait_player_move_probably(struct Task *task, struct Obj
task->data[0] = 3;
return TRUE;
}
ScriptContext2_Disable();
UnlockPlayerFieldControls();
gPlayerAvatar.preventStep = FALSE;
DestroyTask(FindTaskIdByFunc(Task_UseWaterfall));
FieldEffectActiveListRemove(FLDEFF_USE_WATERFALL);
@@ -1702,7 +1702,7 @@ static bool8 DiveFieldEffect_Init(struct Task *task)
static bool8 DiveFieldEffect_ShowMon(struct Task *task)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
gFieldEffectArguments[0] = task->data[15];
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
task->data[0]++;
@@ -1869,7 +1869,7 @@ static void FieldCB_LavaridgeGymB1FWarpExit(void)
Overworld_PlaySpecialMapMusic();
WarpFadeInScreen();
QuestLog_DrawPreviouslyOnQuestHeaderIfInPlaybackMode();
ScriptContext2_Enable();
LockPlayerFieldControls();
gFieldCallback = NULL;
CreateTask(Task_LavaridgeGymB1FWarpExit, 0);
}
@@ -1922,7 +1922,7 @@ static bool8 LavaridgeGymB1FWarpExitEffect_4(struct Task *task, struct ObjectEve
if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
UnlockPlayerFieldControls();
UnfreezeObjectEvents();
DestroyTask(FindTaskIdByFunc(Task_LavaridgeGymB1FWarpExit));
}
@@ -2084,7 +2084,7 @@ static void (*const sEscapeRopeWarpOutEffectFuncs[])(struct Task *task) =
void StartEscapeRopeFieldEffect(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
CreateTask(Task_EscapeRopeWarpOut, 80);
}
@@ -2270,7 +2270,7 @@ static void FieldCallback_EscapeRopeExit(void)
Overworld_PlaySpecialMapMusic();
WarpFadeInScreen();
QuestLog_DrawPreviouslyOnQuestHeaderIfInPlaybackMode();
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
gFieldCallback = NULL;
gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
@@ -2311,7 +2311,7 @@ static void EscapeRopeWarpInEffect_Spin(struct Task *task)
{
playerObj->invisible = FALSE;
playerObj->fixedPriority = FALSE;
ScriptContext2_Disable();
UnlockPlayerFieldControls();
UnfreezeObjectEvents();
DestroyTask(FindTaskIdByFunc(Task_EscapeRopeWarpIn));
}
@@ -2360,7 +2360,7 @@ static void Task_DoTeleportFieldEffect(u8 taskId)
static void TeleportFieldEffectTask1(struct Task *task)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
CameraObjectReset2();
task->data[15] = GetPlayerFacingDirection();
@@ -2447,7 +2447,7 @@ static void FieldCallback_TeleportIn(void)
Overworld_PlaySpecialMapMusic();
WarpFadeInScreen();
QuestLog_DrawPreviouslyOnQuestHeaderIfInPlaybackMode();
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
gFieldCallback = NULL;
gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
@@ -2528,7 +2528,7 @@ static void TeleportInFieldEffectTask3(struct Task *task)
task->data[1] = 8;
if ((++task->data[2]) > 4 && task->data[14] == objectEvent->facingDirection)
{
ScriptContext2_Disable();
UnlockPlayerFieldControls();
CameraObjectReset1();
UnfreezeObjectEvents();
DestroyTask(FindTaskIdByFunc(Task_DoTeleportInFieldEffect));
@@ -2997,7 +2997,7 @@ static void Task_FldEffUseSurf(u8 taskId)
static void UseSurfEffect_1(struct Task *task)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
gPlayerAvatar.preventStep = TRUE;
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING);
@@ -3058,7 +3058,7 @@ static void UseSurfEffect_5(struct Task *task)
ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(objectEvent->movementDirection));
SetSurfBlob_BobState(objectEvent->fieldEffectSpriteId, BOB_PLAYER_AND_MON);
UnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
FieldEffectActiveListRemove(FLDEFF_USE_SURF);
DestroyTask(FindTaskIdByFunc(Task_FldEffUseSurf));
SetHelpContext(HELPCONTEXT_SURFING);
@@ -3093,7 +3093,7 @@ static void Task_FldEffUseVsSeeker(u8 taskId)
static void UseVsSeekerEffect_1(struct Task *task)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
gPlayerAvatar.preventStep = TRUE;
task->data[0]++;
+37 -37
View File
@@ -137,7 +137,7 @@ static void Task_ContinueScriptUnionRoom(u8 taskId)
void FieldCB_ContinueScriptUnionRoom(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
Overworld_PlaySpecialMapMusic();
FadeInFromBlack();
CreateTask(Task_ContinueScriptUnionRoom, 10);
@@ -148,13 +148,13 @@ static void Task_ContinueScript(u8 taskId)
if (FieldFadeTransitionBackgroundEffectIsFinished() == TRUE)
{
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
}
void FieldCB_ContinueScriptHandleMusic(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
Overworld_PlaySpecialMapMusic();
FadeInFromBlack();
CreateTask(Task_ContinueScript, 10);
@@ -162,7 +162,7 @@ void FieldCB_ContinueScriptHandleMusic(void)
void FieldCB_ContinueScript(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FadeInFromBlack();
CreateTask(Task_ContinueScript, 10);
}
@@ -186,7 +186,7 @@ static void Task_ReturnToFieldCableLink(u8 taskId)
case 2:
if (FieldFadeTransitionBackgroundEffectIsFinished() == TRUE)
{
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
break;
@@ -195,7 +195,7 @@ static void Task_ReturnToFieldCableLink(u8 taskId)
void FieldCB_ReturnToFieldCableLink(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
Overworld_PlaySpecialMapMusic();
palette_bg_faded_fill_black();
CreateTask(Task_ReturnToFieldCableLink, 10);
@@ -221,7 +221,7 @@ static void Task_ReturnToFieldRecordMixing(u8 taskId)
if (FieldFadeTransitionBackgroundEffectIsFinished() == TRUE)
{
StartSendingKeysToLink();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
break;
@@ -230,7 +230,7 @@ static void Task_ReturnToFieldRecordMixing(u8 taskId)
void FieldCB_ReturnToFieldWirelessLink(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
Overworld_PlaySpecialMapMusic();
palette_bg_faded_fill_black();
CreateTask(Task_ReturnToFieldRecordMixing, 10);
@@ -290,7 +290,7 @@ void FieldCB_DefaultWarpExit(void)
Overworld_PlaySpecialMapMusic();
QuestLog_DrawPreviouslyOnQuestHeaderIfInPlaybackMode();
SetUpWarpExitTask(FALSE);
ScriptContext2_Enable();
LockPlayerFieldControls();
}
void FieldCB_WarpExitFadeFromBlack(void)
@@ -298,7 +298,7 @@ void FieldCB_WarpExitFadeFromBlack(void)
Overworld_PlaySpecialMapMusic();
QuestLog_DrawPreviouslyOnQuestHeaderIfInPlaybackMode();
SetUpWarpExitTask(TRUE);
ScriptContext2_Enable();
LockPlayerFieldControls();
}
static void FieldCB_TeleportWarpIn(void)
@@ -308,7 +308,7 @@ static void FieldCB_TeleportWarpIn(void)
QuestLog_DrawPreviouslyOnQuestHeaderIfInPlaybackMode();
PlaySE(SE_WARP_OUT);
CreateTask(Task_TeleportWarpIn, 10);
ScriptContext2_Enable();
LockPlayerFieldControls();
}
static void Task_ExitDoor(u8 taskId)
@@ -393,7 +393,7 @@ static void Task_ExitDoor(u8 taskId)
break;
case 4:
UnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
break;
}
@@ -429,7 +429,7 @@ static void Task_ExitNonAnimDoor(u8 taskId)
break;
case 3:
UnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
break;
}
@@ -441,14 +441,14 @@ static void Task_ExitNonDoor(u8 taskId)
{
case 0:
FreezeObjectEvents();
ScriptContext2_Enable();
LockPlayerFieldControls();
gTasks[taskId].data[0]++;
break;
case 1:
if (FieldFadeTransitionBackgroundEffectIsFinished())
{
UnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
break;
@@ -461,7 +461,7 @@ static void Task_TeleportWarpIn(u8 taskId)
{
case 0:
FreezeObjectEvents();
ScriptContext2_Enable();
LockPlayerFieldControls();
StartTeleportInPlayerAnim();
gTasks[taskId].data[0]++;
break;
@@ -469,7 +469,7 @@ static void Task_TeleportWarpIn(u8 taskId)
if (FieldFadeTransitionBackgroundEffectIsFinished() && WaitTeleportInPlayerAnim() != TRUE)
{
UnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
break;
@@ -489,7 +489,7 @@ void FadeTransition_FadeInOnReturnToStartMenu(void)
{
FadeInFromBlack();
CreateTask(Task_WaitFadeAndCreateStartMenuTask, 80);
ScriptContext2_Enable();
LockPlayerFieldControls();
}
bool8 FieldCB_ReturnToFieldOpenStartMenu(void)
@@ -502,7 +502,7 @@ static void Task_SafariZoneRanOutOfBalls(u8 taskId)
{
if (FieldFadeTransitionBackgroundEffectIsFinished() == TRUE)
{
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
}
@@ -510,7 +510,7 @@ static void Task_SafariZoneRanOutOfBalls(u8 taskId)
void FieldCB_SafariZoneRanOutOfBalls(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
Overworld_PlaySpecialMapMusic();
FadeInFromBlack();
CreateTask(Task_SafariZoneRanOutOfBalls, 10);
@@ -531,7 +531,7 @@ bool32 FieldFadeTransitionBackgroundEffectIsFinished(void)
void DoWarp(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
TryFadeOutOldMapMusic();
WarpFadeOutScreen();
PlayRainStoppingSoundEffect();
@@ -542,7 +542,7 @@ void DoWarp(void)
void DoDiveWarp(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
TryFadeOutOldMapMusic();
WarpFadeOutScreen();
PlayRainStoppingSoundEffect();
@@ -560,21 +560,21 @@ void DoStairWarp(u16 metatileBehavior, u16 delay)
void DoDoorWarp(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
gFieldCallback = FieldCB_DefaultWarpExit;
CreateTask(Task_DoorWarp, 10);
}
void DoTeleport2Warp(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
CreateTask(Task_Teleport2Warp, 10);
gFieldCallback = FieldCB_TeleportWarpIn;
}
void DoUnionRoomWarp(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
gFieldCallback = FieldCB_DefaultWarpExit;
CreateTask(Task_TeleportWarp, 10);
}
@@ -587,25 +587,25 @@ void DoFallWarp(void)
void DoEscalatorWarp(u8 metatileBehavior)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
StartEscalatorWarp(metatileBehavior, 10);
}
void DoLavaridgeGymB1FWarp(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
StartLavaridgeGymB1FWarp(10);
}
void DoLavaridgeGym1FWarp(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
StartLavaridgeGym1FWarp(10);
}
void DoTeleportWarp(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
TryFadeOutOldMapMusic();
CreateTask(Task_TeleportWarp, 10);
gFieldCallback = FieldCB_TeleportWarpIn;
@@ -613,7 +613,7 @@ void DoTeleportWarp(void)
static void DoPortholeWarp(void) // Unused
{
ScriptContext2_Enable();
LockPlayerFieldControls();
WarpFadeOutScreen();
CreateTask(Task_Teleport2Warp, 10);
gFieldCallback = nullsub_60;
@@ -625,7 +625,7 @@ static void Task_CableClubWarp(u8 taskId)
switch (task->data[0])
{
case 0:
ScriptContext2_Enable();
LockPlayerFieldControls();
task->data[0]++;
break;
case 1:
@@ -642,7 +642,7 @@ static void Task_CableClubWarp(u8 taskId)
void DoCableClubWarp(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
TryFadeOutOldMapMusic();
WarpFadeOutScreen();
PlaySE(SE_EXIT);
@@ -691,7 +691,7 @@ static void Task_Teleport2Warp(u8 taskId)
{
case 0:
FreezeObjectEvents();
ScriptContext2_Enable();
LockPlayerFieldControls();
task->data[0]++;
break;
case 1:
@@ -713,7 +713,7 @@ static void Task_TeleportWarp(u8 taskId)
{
case 0:
FreezeObjectEvents();
ScriptContext2_Enable();
LockPlayerFieldControls();
PlaySE(SE_WARP_IN);
StartTeleportWarpOutPlayerAnim();
task->data[0]++;
@@ -796,7 +796,7 @@ static void Task_StairWarp(u8 taskId)
switch (data[0])
{
case 0:
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
CameraObjectReset2();
data[0]++;
@@ -898,14 +898,14 @@ static void Task_ExitStairs(u8 taskId)
if (FieldFadeTransitionBackgroundEffectIsFinished() == TRUE)
{
CameraObjectReset1();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
break;
case 0:
Overworld_PlaySpecialMapMusic();
WarpFadeInScreen();
ScriptContext2_Enable();
LockPlayerFieldControls();
ExitStairsMovement(&data[1], &data[2], &data[3], &data[4], &data[5]);
data[0]++;
break;
+10 -10
View File
@@ -1417,7 +1417,7 @@ static void Task_BumpBoulder(u8 taskId)
static bool8 DoBoulderInit(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
gPlayerAvatar.preventStep = TRUE;
task->data[0]++;
return FALSE;
@@ -1453,7 +1453,7 @@ static bool8 DoBoulderFinish(struct Task *task, struct ObjectEvent *playerObject
HandleBoulderFallThroughHole(strengthObject);
HandleBoulderActivateVictoryRoadSwitch(strengthObject->currentCoords.x, strengthObject->currentCoords.y);
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(FindTaskIdByFunc(Task_BumpBoulder));
}
return FALSE;
@@ -1518,7 +1518,7 @@ static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct Objec
task->data[0]++;
task->data[1] = objectEvent->movementDirection;
gPlayerAvatar.preventStep = TRUE;
ScriptContext2_Enable();
LockPlayerFieldControls();
PlaySE(SE_WARP_IN);
return TRUE;
}
@@ -1564,7 +1564,7 @@ static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct Objec
if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
QL_TryRecordPlayerStepWithDuration0(objectEvent, GetWalkSlowerMovementAction(GetOppositeDirection(task->data[1])));
ScriptContext2_Disable();
UnlockPlayerFieldControls();
gPlayerAvatar.preventStep = FALSE;
DestroyTask(FindTaskIdByFunc(PlayerAvatar_DoSecretBaseMatSpin));
}
@@ -1575,7 +1575,7 @@ static void CreateStopSurfingTask(u8 direction)
{
u8 taskId;
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
Overworld_ClearSavedMusic();
Overworld_ChangeMusicToDefault();
@@ -1591,7 +1591,7 @@ void CreateStopSurfingTask_NoMusicChange(u8 direction)
{
u8 taskId;
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_SURFING;
gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_ON_FOOT;
@@ -1633,7 +1633,7 @@ static void Task_WaitStopSurfing(u8 taskId)
ObjectEventSetGraphicsId(playerObjEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_GFX_NORMAL));
QL_TryRecordPlayerStepWithDuration0(playerObjEvent, GetFaceDirectionMovementAction(playerObjEvent->facingDirection));
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
UnlockPlayerFieldControls();
UnfreezeObjectEvents();
DestroySprite(&gSprites[playerObjEvent->fieldEffectSpriteId]);
DestroyTask(taskId);
@@ -1696,7 +1696,7 @@ static void Task_Fishing(u8 taskId)
static bool8 Fishing1(struct Task *task)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
gPlayerAvatar.preventStep = TRUE;
task->tStep++;
return FALSE;
@@ -1880,7 +1880,7 @@ static bool8 Fishing11(struct Task *task)
if (task->tFrameCounter != 0)
{
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
UnlockPlayerFieldControls();
FishingWildEncounter(task->tFishingRod);
DestroyTask(FindTaskIdByFunc(Task_Fishing));
}
@@ -1940,7 +1940,7 @@ static bool8 Fishing16(struct Task *task)
if (!IsTextPrinterActive(0))
{
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
UnlockPlayerFieldControls();
UnfreezeObjectEvents();
ClearDialogWindowAndFrame(0, TRUE);
DestroyTask(FindTaskIdByFunc(Task_Fishing));
+2 -2
View File
@@ -77,7 +77,7 @@ static void Task_TryFieldPoisonWhiteOut(u8 taskId)
gSpecialVar_Result = TRUE;
else
gSpecialVar_Result = FALSE;
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
break;
}
@@ -86,7 +86,7 @@ static void Task_TryFieldPoisonWhiteOut(u8 taskId)
void TryFieldPoisonWhiteOut(void)
{
CreateTask(Task_TryFieldPoisonWhiteOut, 80);
ScriptContext1_Stop();
ScriptContext_Stop();
}
s32 DoPoisonFieldEffect(void)
+6 -6
View File
@@ -154,7 +154,7 @@ static void sub_807EF7C(u8 taskId)
{
if (!FuncIsActiveTask(UpdateFlashLevelEffect))
{
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
}
}
@@ -198,7 +198,7 @@ void AnimateFlash(u8 flashLevel)
value = TRUE;
sub_807EFC8(120, 80, sFlashLevelPixelRadii[curFlashLevel], sFlashLevelPixelRadii[flashLevel], value, 2);
sub_807EFA4();
ScriptContext2_Enable();
LockPlayerFieldControls();
}
void WriteFlashScanlineEffectBuffer(u8 flashLevel)
@@ -221,7 +221,7 @@ static void Task_EnableScriptAfterMusicFade(u8 taskId)
if (BGMusicStopped() == TRUE)
{
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
}
@@ -435,14 +435,14 @@ static void Task_RushInjuredPokemonToCenter(u8 taskId)
if (FieldFadeTransitionBackgroundEffectIsFinished() == TRUE)
{
DestroyTask(taskId);
ScriptContext1_SetupScript(EventScript_AfterWhiteOutHeal);
ScriptContext_SetupScript(EventScript_AfterWhiteOutHeal);
}
break;
case 6:
if (FieldFadeTransitionBackgroundEffectIsFinished() == TRUE)
{
DestroyTask(taskId);
ScriptContext1_SetupScript(EventScript_AfterWhiteOutMomHeal);
ScriptContext_SetupScript(EventScript_AfterWhiteOutMomHeal);
}
break;
}
@@ -452,7 +452,7 @@ void FieldCB_RushInjuredPokemonToCenter(void)
{
u8 taskId;
ScriptContext2_Enable();
LockPlayerFieldControls();
palette_bg_faded_fill_black();
taskId = CreateTask(Task_RushInjuredPokemonToCenter, 10);
gTasks[taskId].data[0] = 0;
+12 -12
View File
@@ -91,7 +91,7 @@ void ShowDiploma(void)
{
QuestLog_CutRecording();
SetMainCallback2(CB2_ShowDiploma);
ScriptContext2_Enable();
LockPlayerFieldControls();
}
void ForcePlayerOntoBike(void)
@@ -497,7 +497,7 @@ static void Task_ShakeScreen(u8 taskId)
static void Task_EndScreenShake(u8 taskId)
{
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
#undef tYtrans
@@ -1083,7 +1083,7 @@ static void Task_ElevatorShake(u8 taskId)
{
PlaySE(SE_DING_DONG);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
InstallCameraPanAheadCallback();
}
}
@@ -1336,7 +1336,7 @@ static void Task_CreateScriptListMenu(u8 taskId)
s32 mwidth;
struct Task *task = &gTasks[taskId];
u8 windowId;
ScriptContext2_Enable();
LockPlayerFieldControls();
if (gSpecialVar_0x8004 == LISTMENU_SILPHCO_FLOORS)
sListMenuLastScrollPosition = sElevatorScroll;
else
@@ -1432,7 +1432,7 @@ static void Task_ListMenuHandleInput(u8 taskId)
{
Task_ListMenuRemoveScrollIndicatorArrowPair(taskId);
task->func = Task_SuspendListMenu;
EnableBothScriptContexts();
ScriptContext_Enable();
}
break;
}
@@ -1450,7 +1450,7 @@ static void Task_DestroyListMenu(u8 taskId)
CopyWindowToVram(task->data[13], COPYWIN_GFX);
RemoveWindow(task->data[13]);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
static void Task_SuspendListMenu(u8 taskId)
@@ -1470,14 +1470,14 @@ void ReturnToListMenu(void)
{
u8 taskId = FindTaskIdByFunc(Task_SuspendListMenu);
if (taskId == 0xFF)
EnableBothScriptContexts();
ScriptContext_Enable();
else
gTasks[taskId].data[6]++;
}
static void Task_RedrawScrollArrowsAndWaitInput(u8 taskId)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
Task_CreateMenuRemoveScrollIndicatorArrowPair(taskId);
gTasks[taskId].func = Task_ListMenuHandleInput;
}
@@ -2317,7 +2317,7 @@ void CutMoveOpenDottedHoleDoor(void)
DrawWholeMapView();
PlaySE(SE_BANG);
FlagSet(FLAG_USED_CUT_ON_RUIN_VALLEY_BRAILLE);
ScriptContext2_Disable();
UnlockPlayerFieldControls();
}
static const u16 sDeoxysObjectPals[][16] = {
@@ -2373,7 +2373,7 @@ static void Task_DoDeoxysTriangleInteraction(u8 taskId)
if (FlagGet(FLAG_SYS_DEOXYS_AWAKENED) == TRUE)
{
gSpecialVar_Result = 3;
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
}
else
@@ -2392,7 +2392,7 @@ static void Task_DoDeoxysTriangleInteraction(u8 taskId)
{
FlagSet(FLAG_SYS_DEOXYS_AWAKENED);
gSpecialVar_Result = 2;
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
}
else
@@ -2434,7 +2434,7 @@ static void Task_WaitDeoxysFieldEffect(u8 taskId)
{
if (!FieldEffectActiveListContains(FLDEFF_MOVE_DEOXYS_ROCK))
{
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
}
}
+1 -1
View File
@@ -57,7 +57,7 @@ static void Task_RunTimeBasedEvents(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (!ScriptContext2_IsEnabled())
if (!ArePlayerFieldControlsLocked())
{
if (!QL_IS_PLAYBACK_STATE)
{
+1 -1
View File
@@ -315,7 +315,7 @@ static void UpdateDroughtBlend(u8 taskId)
task->tState++;
break;
case 4:
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
break;
}
+3 -3
View File
@@ -177,7 +177,7 @@ bool8 FldEff_UseCutOnGrass(void)
static void FieldCallback_CutTree(void)
{
gFieldEffectArguments[0] = GetCursorSelectionMonId();
ScriptContext1_SetupScript(EventScript_FldEffCut);
ScriptContext_SetupScript(EventScript_FldEffCut);
}
bool8 FldEff_UseCutOnTree(void)
@@ -284,12 +284,12 @@ static void SpriteCallback_CutGrass_Cleanup(struct Sprite *sprite)
FieldEffectStop(&gSprites[sCutGrassSpriteArrayPtr[0]], FLDEFF_CUT_GRASS);
Free(sCutGrassSpriteArrayPtr);
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
}
static void FieldMoveCallback_CutTree(void)
{
PlaySE(SE_M_CUT);
FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE);
EnableBothScriptContexts();
ScriptContext_Enable();
}
+1 -1
View File
@@ -185,7 +185,7 @@ static void FldEff_UseFlash(void)
{
PlaySE(SE_M_REFLECT);
FlagSet(FLAG_SYS_FLASH_ACTIVE);
ScriptContext1_SetupScript(EventScript_FldEffFlash);
ScriptContext_SetupScript(EventScript_FldEffFlash);
}
// Map transition animatics
+3 -3
View File
@@ -46,7 +46,7 @@ static void Task_FieldEffectShowMon_Init(u8 taskId)
{
u8 mapObjId;
ScriptContext2_Enable();
LockPlayerFieldControls();
gPlayerAvatar.preventStep = TRUE;
mapObjId = gPlayerAvatar.objectEventId;
if (!ObjectEventIsMovementOverridden(&gObjectEvents[mapObjId])
@@ -117,7 +117,7 @@ bool8 SetUpFieldMove_RockSmash(void)
static void sub_80C9A10(void)
{
gFieldEffectArguments[0] = GetCursorSelectionMonId();
ScriptContext1_SetupScript(EventScript_FldEffRockSmash);
ScriptContext_SetupScript(EventScript_FldEffRockSmash);
}
bool8 FldEff_UseRockSmash(void)
@@ -133,5 +133,5 @@ static void sub_80C9A60(void)
{
PlaySE(SE_M_ROCK_THROW);
FieldEffectActiveListRemove(FLDEFF_USE_ROCK_SMASH);
EnableBothScriptContexts();
ScriptContext_Enable();
}
+2 -2
View File
@@ -28,7 +28,7 @@ bool8 SetUpFieldMove_Strength(void)
static void FieldCB_UseStrength(void)
{
gFieldEffectArguments[0] = GetCursorSelectionMonId();
ScriptContext1_SetupScript(EventScript_FldEffStrength);
ScriptContext_SetupScript(EventScript_FldEffStrength);
}
bool8 FldEff_UseStrength(void)
@@ -42,5 +42,5 @@ bool8 FldEff_UseStrength(void)
static void ShowMonCB_UseStrength(void)
{
FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH);
EnableBothScriptContexts();
ScriptContext_Enable();
}
+1 -1
View File
@@ -94,7 +94,7 @@ static void FailSweetScentEncounter(u8 taskId)
CpuFastCopy(sPlttBufferBak, gPlttBufferUnfaded, PLTT_SIZE);
WeatherProcessingIdle();
Free(sPlttBufferBak);
ScriptContext1_SetupScript(EventScript_FailSweetScent);
ScriptContext_SetupScript(EventScript_FailSweetScent);
DestroyTask(taskId);
}
}
+5 -7
View File
@@ -1251,13 +1251,11 @@ const u32 gPokeSummary_StatusAilmentIconTiles[] = INCBIN_U32("graphics/interface
const u16 gDexScreen_TopMenuIconPals_AtoZ[] = INCBIN_U16("graphics/pokedex/cat_icon_abc.gbapal");
const u32 gDexScreen_TopMenuIconTiles_AtoZ[] = INCBIN_U32("graphics/pokedex/cat_icon_abc.4bpp.lz");
const u16 gPSSMenu_Pal[] = INCBIN_U16("graphics/interface/box_tiles_pal1.gbapal");
const u16 gUnknown_8E9C3F8[] = INCBIN_U16("graphics/interface/box_tiles_pal2.gbapal");
const u16 gUnknown_8E9C418[] = INCBIN_U16("graphics/interface/box_tiles_pal3.gbapal");
const u32 gPSSMenu_Gfx[] = INCBIN_U32("graphics/interface/box_tiles.4bpp.lz");
const u32 gUnknown_8E9CAEC[] = INCBIN_U32("graphics/unknown/unknown_E9CAEC.bin.lz");
const u16 gPokeStoragePartyMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/party_menu.gbapal");
const u16 gPokeStorageInterface_Pal[] = INCBIN_U16("graphics/pokemon_storage/interface.gbapal");
const u16 gPokeStorageInterface_NoDisplayMon_Pal[] = INCBIN_U16("graphics/pokemon_storage/interface_no_display_mon.gbapal");
const u32 gPokeStorageMenu_Gfx[] = INCBIN_U32("graphics/pokemon_storage/menu.4bpp.lz");
const u32 gPokeStoragePartyMenu_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/party_menu.bin.lz");
const u16 gMonMarkingsMenu_Pal[] = INCBIN_U16("graphics/misc/markings2.gbapal");
const u16 gMonMarkingsMenu_Gfx[] = INCBIN_U16("graphics/misc/markings2.4bpp");
+2 -2
View File
@@ -23,7 +23,7 @@ static void Task_WaitFadeAndSetCallback(u8 taskId)
void HallOfFamePCBeginFade(void)
{
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
ScriptContext2_Enable();
LockPlayerFieldControls();
CreateTask(Task_WaitFadeAndSetCallback, 0);
}
@@ -35,7 +35,7 @@ void ReturnFromHallOfFamePC(void)
static void ReshowPCMenuAfterHallOfFamePC(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
Overworld_PlaySpecialMapMusic();
CreatePCMenu();
ScriptMenu_DisplayPCStartupPrompt();
+3 -3
View File
@@ -1784,7 +1784,7 @@ static void GoToBerryPouch_PCBox(void)
static void ReturnToBagMenuFromSubmenu_PCBox(void)
{
GoToBagMenu(ITEMMENULOCATION_PCBOX, OPEN_BAG_LAST, Cb2_ReturnToPSS);
GoToBagMenu(ITEMMENULOCATION_PCBOX, OPEN_BAG_LAST, CB2_ReturnToPokeStorage);
}
static void Task_ItemContext_Sell(u8 taskId)
@@ -2033,7 +2033,7 @@ bool8 UseRegisteredKeyItemOnField(void)
{
if (CheckBagHasItem(gSaveBlock1Ptr->registeredItem, 1) == TRUE)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjectEvents();
HandleEnforcedLookDirectionOnPlayerStopMoving();
StopPlayerAvatar();
@@ -2044,7 +2044,7 @@ bool8 UseRegisteredKeyItemOnField(void)
}
gSaveBlock1Ptr->registeredItem = ITEM_NONE;
}
ScriptContext1_SetupScript(EventScript_BagItemCanBeRegistered);
ScriptContext_SetupScript(EventScript_BagItemCanBeRegistered);
return TRUE;
}
+4 -4
View File
@@ -197,7 +197,7 @@ static void Task_ItemUse_CloseMessageBoxAndReturnToField(u8 taskId)
ClearDialogWindowAndFrame(0, 1);
DestroyTask(taskId);
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
}
u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId)
@@ -218,7 +218,7 @@ static void sub_80A1184(void)
static bool8 sub_80A1194(void)
{
FreezeObjectEvents();
ScriptContext2_Enable();
LockPlayerFieldControls();
FadeInFromBlack();
CreateTask(sub_80A11C0, 10);
gExitStairsMovementDisabled = FALSE;
@@ -230,7 +230,7 @@ static void sub_80A11C0(u8 taskId)
if (IsWeatherNotFadingIn() == TRUE)
{
UnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
}
@@ -278,7 +278,7 @@ static void ItemUseOnFieldCB_Bicycle(u8 taskId)
PlaySE(SE_BIKE_BELL);
GetOnOffBike(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE);
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
+4 -4
View File
@@ -151,7 +151,7 @@ static void Task_NoResponse_CleanUp(u8 taskId)
{
ClearDialogWindowAndFrame(0, TRUE);
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
@@ -487,7 +487,7 @@ static void Task_ItemfinderResponseCleanUp(u8 taskId)
DestroyArrowAndStarTiles();
ClearDialogWindowAndFrame(0, TRUE);
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
@@ -500,8 +500,8 @@ static void Task_ItemfinderUnderfootDigUpItem(u8 taskId)
{
DestroyArrowAndStarTiles();
DestroyTask(taskId);
ScriptContext1_SetupScript(EventScript_ItemfinderDigUpUnderfootItem);
ScriptContext2_Enable();
ScriptContext_SetupScript(EventScript_ItemfinderDigUpUnderfootItem);
LockPlayerFieldControls();
}
#undef tStartSpriteId
+1 -1
View File
@@ -366,7 +366,7 @@ static void VBlankCB_MoveRelearner(void)
void DisplayMoveTutorMenu(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
CreateTask(Task_InitMoveRelearnerMenu, 10);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
}
+1 -1
View File
@@ -436,7 +436,7 @@ void MapPreview_StartForestTransition(u8 mapsec)
SetGpuRegBits(REG_OFFSET_WININ, WININ_WIN0_CLR | WININ_WIN1_CLR);
SetGpuRegBits(REG_OFFSET_WINOUT, WINOUT_WIN01_CLR);
gTasks[taskId].data[11] = MapPreview_CreateMapNameWindow(mapsec);
ScriptContext2_Enable();
LockPlayerFieldControls();
}
u16 MapPreview_CreateMapNameWindow(u8 mapsec)
+1 -1
View File
@@ -215,7 +215,7 @@ static u32 client_mainseq_4(struct mevent_client * svr)
MEvent_ReceiveDistributionMon(svr->recvBuffer);
break;
case 17:
MEventSetRamScript(svr->recvBuffer, 1000);
InitRamScript_NoObjectEvent(svr->recvBuffer, 1000);
break;
case 18:
memcpy(&gSaveBlock2Ptr->battleTower.ereaderTrainer, svr->recvBuffer, sizeof(struct BattleTowerEReaderTrainer));
+1 -1
View File
@@ -145,7 +145,7 @@ bool8 MEScrCmd_setmsg(struct ScriptContext *ctx)
bool8 MEScrCmd_runscript(struct ScriptContext *ctx)
{
u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]);
ScriptContext2_RunNewScript(script);
RunScriptImmediately(script);
return FALSE;
}
+1 -1
View File
@@ -146,7 +146,7 @@ void NewGameInitData(void)
InitMEventData();
SetAllRenewableItemFlags();
WarpToPlayersRoom();
ScriptContext2_RunNewScript(EventScript_ResetAllMapFlags);
RunScriptImmediately(EventScript_ResetAllMapFlags);
StringCopy(gSaveBlock1Ptr->rivalName, rivalName);
ResetTrainerTowerResults();
}
+40 -40
View File
@@ -243,7 +243,7 @@ static const u16 sWhiteOutMoneyLossBadgeFlagIDs[] = {
static void DoWhiteOut(void)
{
ScriptContext2_RunNewScript(EventScript_ResetEliteFourEnd);
RunScriptImmediately(EventScript_ResetEliteFourEnd);
RemoveMoney(&gSaveBlock1Ptr->money, ComputeWhiteOutMoneyLoss());
HealPlayerParty();
Overworld_ResetStateAfterWhitingOut();
@@ -1394,13 +1394,13 @@ static void DoCB1_Overworld(u16 newKeys, u16 heldKeys)
FieldClearPlayerInput(&fieldInput);
FieldGetPlayerInput(&fieldInput, newKeys, heldKeys);
FieldInput_HandleCancelSignpost(&fieldInput);
if (!ScriptContext2_IsEnabled())
if (!ArePlayerFieldControlsLocked())
{
if (ProcessPlayerFieldInput(&fieldInput) == TRUE)
{
if (gQuestLogPlaybackState == 2)
sub_81127F8(&gInputToStoreInQuestLogMaybe);
ScriptContext2_Enable();
LockPlayerFieldControls();
DismissMapNamePopup();
}
else
@@ -1421,11 +1421,11 @@ static void DoCB1_Overworld_QuestLogPlayback(void)
FieldClearPlayerInput(&fieldInput);
fieldInput = gQuestLogFieldInput;
FieldInput_HandleCancelSignpost(&fieldInput);
if (!ScriptContext2_IsEnabled())
if (!ArePlayerFieldControlsLocked())
{
if (ProcessPlayerFieldInput(&fieldInput) == TRUE)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
DismissMapNamePopup();
}
else
@@ -1453,7 +1453,7 @@ void CB1_Overworld(void)
static void OverworldBasic(void)
{
ScriptContext2_RunScript();
ScriptContext_RunScript();
RunTasks();
AnimateSprites();
CameraUpdate();
@@ -1519,8 +1519,8 @@ void CB2_NewGame(void)
NewGameInitData();
ResetInitialPlayerAvatarState();
PlayTimeCounter_Start();
ScriptContext1_Init();
ScriptContext2_Disable();
ScriptContext_Init();
UnlockPlayerFieldControls();
gFieldCallback = FieldCB_WarpExitFadeFromBlack;
gFieldCallback2 = NULL;
DoMapLoadLoop(&gMain.state);
@@ -1540,8 +1540,8 @@ void CB2_WhiteOut(void)
ResetSafariZoneFlag_();
DoWhiteOut();
SetInitialPlayerAvatarStateWithDirection(DIR_NORTH);
ScriptContext1_Init();
ScriptContext2_Disable();
ScriptContext_Init();
UnlockPlayerFieldControls();
gFieldCallback = FieldCB_RushInjuredPokemonToCenter;
val = 0;
DoMapLoadLoop(&val);
@@ -1555,8 +1555,8 @@ void CB2_WhiteOut(void)
void CB2_LoadMap(void)
{
FieldClearVBlankHBlankCallbacks();
ScriptContext1_Init();
ScriptContext2_Disable();
ScriptContext_Init();
UnlockPlayerFieldControls();
SetMainCallback1(NULL);
SetMainCallback2(CB2_DoChangeMap);
gMain.savedCallback = CB2_LoadMap2;
@@ -1635,8 +1635,8 @@ void CB2_ReturnToFieldFromMultiplayer(void)
else
gFieldCallback = FieldCB_ReturnToFieldCableLink;
ScriptContext1_Init();
ScriptContext2_Disable();
ScriptContext_Init();
UnlockPlayerFieldControls();
CB2_ReturnToField();
}
@@ -1686,8 +1686,8 @@ void CB2_ContinueSavedGame(void)
Overworld_ResetStateOnContinue();
InitMapFromSavedGame();
PlayTimeCounter_Start();
ScriptContext1_Init();
ScriptContext2_Disable();
ScriptContext_Init();
UnlockPlayerFieldControls();
gFieldCallback2 = NULL;
gExitStairsMovementDisabled = TRUE;
if (UseContinueGameWarp() == TRUE)
@@ -1761,8 +1761,8 @@ static bool32 LoadMapInStepsLink(u8 *state)
{
case 0:
InitOverworldBgs();
ScriptContext1_Init();
ScriptContext2_Disable();
ScriptContext_Init();
UnlockPlayerFieldControls();
(*state)++;
break;
case 1:
@@ -2198,8 +2198,8 @@ void CB2_SetUpOverworldForQLPlaybackWithWarpExit(void)
{
FieldClearVBlankHBlankCallbacks();
gGlobalFieldTintMode = QL_TINT_GRAYSCALE;
ScriptContext1_Init();
ScriptContext2_Disable();
ScriptContext_Init();
UnlockPlayerFieldControls();
SetMainCallback1(NULL);
SetMainCallback2(CB2_DoChangeMap);
gMain.savedCallback = CB2_LoadMapForQLPlayback;
@@ -2210,8 +2210,8 @@ void CB2_SetUpOverworldForQLPlayback(void)
FieldClearVBlankHBlankCallbacks();
gGlobalFieldTintMode = QL_TINT_GRAYSCALE;
LoadSaveblockMapHeader();
ScriptContext1_Init();
ScriptContext2_Disable();
ScriptContext_Init();
UnlockPlayerFieldControls();
SetMainCallback1(NULL);
SetMainCallback2(CB2_LoadMapForQLPlayback);
}
@@ -2318,7 +2318,7 @@ void CB2_EnterFieldFromQuestLog(void)
Overworld_ResetStateOnContinue();
InitMapFromSavedGame();
PlayTimeCounter_Start();
ScriptContext1_Init();
ScriptContext_Init();
gExitStairsMovementDisabled = TRUE;
if (UseContinueGameWarp() == TRUE)
{
@@ -2389,8 +2389,8 @@ static bool32 SetUpScrollSceneForCredits(u8 *state, u8 unused)
sCreditsOverworld_CmdLength = sCreditsOverworld_Script[sCreditsOverworld_CmdIndex].unk_4;
WarpIntoMap();
gPaletteFade.bufferTransferDisabled = TRUE;
ScriptContext1_Init();
ScriptContext2_Disable();
ScriptContext_Init();
UnlockPlayerFieldControls();
SetMainCallback1(NULL);
gFieldCallback2 = FieldCB2_Credits_WaitFade;
gMain.state = 0;
@@ -2846,7 +2846,7 @@ static void ResetPlayerHeldKeys(u16 *keys)
static u16 KeyInterCB_SelfIdle(u32 key)
{
if (ScriptContext2_IsEnabled() == TRUE)
if (ArePlayerFieldControlsLocked() == TRUE)
return LINK_KEY_CODE_EMPTY;
if (GetLinkRecvQueueLength() > 4)
return LINK_KEY_CODE_HANDLE_RECV_QUEUE;
@@ -2866,7 +2866,7 @@ static u16 KeyInterCB_Idle(u32 key)
static u16 KeyInterCB_DeferToEventScript(u32 key)
{
u16 retVal;
if (ScriptContext2_IsEnabled() == TRUE)
if (ArePlayerFieldControlsLocked() == TRUE)
{
retVal = LINK_KEY_CODE_EMPTY;
}
@@ -2889,7 +2889,7 @@ static u16 KeyInterCB_DeferToRecvQueue(u32 key)
else
{
retVal = LINK_KEY_CODE_IDLE;
ScriptContext2_Disable();
UnlockPlayerFieldControls();
SetKeyInterceptCallback(KeyInterCB_Idle);
}
return retVal;
@@ -2906,7 +2906,7 @@ static u16 KeyInterCB_DeferToSendQueue(u32 key)
else
{
retVal = LINK_KEY_CODE_IDLE;
ScriptContext2_Disable();
UnlockPlayerFieldControls();
SetKeyInterceptCallback(KeyInterCB_Idle);
}
return retVal;
@@ -2959,7 +2959,7 @@ static u16 KeyInterCB_WaitForPlayersToExit(u32 keyOrPlayerId)
CheckRfuKeepAliveTimer();
if (AreAllPlayersInLinkState(PLAYER_LINK_STATE_EXITING_ROOM) == TRUE)
{
ScriptContext1_SetupScript(CableClub_EventScript_DoLinkRoomExit);
ScriptContext_SetupScript(CableClub_EventScript_DoLinkRoomExit);
SetKeyInterceptCallback(KeyInterCB_SendNothing);
}
return LINK_KEY_CODE_EMPTY;
@@ -3137,41 +3137,41 @@ static u16 GetDirectionForEventScript(const u8 *script)
static void InitLinkPlayerQueueScript(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
}
static void InitLinkRoomStartMenuScript(void)
{
PlaySE(SE_WIN_OPEN);
ShowStartMenu();
ScriptContext2_Enable();
LockPlayerFieldControls();
}
static void RunInteractLocalPlayerScript(const u8 *script)
{
PlaySE(SE_SELECT);
ScriptContext1_SetupScript(script);
ScriptContext2_Enable();
ScriptContext_SetupScript(script);
LockPlayerFieldControls();
}
static void CreateConfirmLeaveTradeRoomPrompt(void)
{
PlaySE(SE_WIN_OPEN);
ScriptContext1_SetupScript(TradeCenter_ConfirmLeaveRoom);
ScriptContext2_Enable();
ScriptContext_SetupScript(TradeCenter_ConfirmLeaveRoom);
LockPlayerFieldControls();
}
static void InitMenuBasedScript(const u8 *script)
{
PlaySE(SE_SELECT);
ScriptContext1_SetupScript(script);
ScriptContext2_Enable();
ScriptContext_SetupScript(script);
LockPlayerFieldControls();
}
static void RunTerminateLinkScript(void)
{
ScriptContext1_SetupScript(TradeCenter_TerminateLink);
ScriptContext2_Enable();
ScriptContext_SetupScript(TradeCenter_TerminateLink);
LockPlayerFieldControls();
}
bool32 Overworld_LinkRecvQueueLengthMoreThan2(void)
+2 -2
View File
@@ -6368,7 +6368,7 @@ static void Task_PartyMenuWaitForFade(u8 taskId)
if (IsWeatherNotFadingIn())
{
DestroyTask(taskId);
ScriptContext2_Disable();
EnableBothScriptContexts();
UnlockPlayerFieldControls();
ScriptContext_Enable();
}
}
+2 -2
View File
@@ -15,7 +15,7 @@ void ChoosePartyMon(void)
{
u8 taskId;
ScriptContext2_Enable();
LockPlayerFieldControls();
taskId = CreateTask(sub_80BF97C, 10);
gTasks[taskId].data[0] = PARTY_MENU_TYPE_CHOOSE_MON;
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
@@ -25,7 +25,7 @@ void SelectMoveTutorMon(void)
{
u8 taskId;
ScriptContext2_Enable();
LockPlayerFieldControls();
taskId = CreateTask(sub_80BF97C, 10);
gTasks[taskId].data[0] = PARTY_MENU_TYPE_MOVE_RELEARNER;
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
+2 -2
View File
@@ -257,9 +257,9 @@ static void Task_PlayerPcMailbox(u8 taskId)
static void Task_PlayerPcTurnOff(u8 taskId)
{
if (gPlayerPcMenuManager.notInRoom == FALSE)
ScriptContext1_SetupScript(EventScript_PalletTown_PlayersHouse_2F_ShutDownPC);
ScriptContext_SetupScript(EventScript_PalletTown_PlayersHouse_2F_ShutDownPC);
else
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
}
+1 -1
View File
@@ -4535,7 +4535,7 @@ static void Task_ShowPokemonJumpRecords(u8 taskId)
{
RemoveWindow(tWindowId);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
break;
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
-147
View File
@@ -1,147 +0,0 @@
#include "global.h"
#include "gflib.h"
#include "menu.h"
#include "new_menu_helpers.h"
#include "pokemon_storage_system_internal.h"
#include "strings.h"
#include "constants/songs.h"
void InitMenu(void)
{
gPSSData->menuItemsCount = 0;
gPSSData->menuWidth = 0;
gPSSData->menuWindow.bg = 0;
gPSSData->menuWindow.paletteNum = 15;
gPSSData->menuWindow.baseBlock = 92;
}
static const u8 *const sMenuTexts[] = {
[PC_TEXT_CANCEL] = gPCText_Cancel,
[PC_TEXT_STORE] = gPCText_Store,
[PC_TEXT_WITHDRAW] = gPCText_Withdraw,
[PC_TEXT_MOVE] = gPCText_Move,
[PC_TEXT_SHIFT] = gPCText_Shift,
[PC_TEXT_PLACE] = gPCText_Place,
[PC_TEXT_SUMMARY] = gPCText_Summary,
[PC_TEXT_RELEASE] = gPCText_Release,
[PC_TEXT_MARK] = gPCText_Mark,
[PC_TEXT_JUMP] = gPCText_Jump,
[PC_TEXT_WALLPAPER] = gPCText_Wallpaper,
[PC_TEXT_NAME] = gPCText_Name,
[PC_TEXT_TAKE] = gPCText_Take,
[PC_TEXT_GIVE] = gPCText_Give,
[PC_TEXT_GIVE2] = gPCText_Give,
[PC_TEXT_SWITCH] = gPCText_Switch,
[PC_TEXT_BAG] = gPCText_Bag,
[PC_TEXT_INFO] = gPCText_Info,
[PC_TEXT_SCENERY1] = gPCText_Scenery1,
[PC_TEXT_SCENERY2] = gPCText_Scenery2,
[PC_TEXT_SCENERY3] = gPCText_Scenery3,
[PC_TEXT_ETCETERA] = gPCText_Etcetera,
[PC_TEXT_FOREST] = gPCText_Forest,
[PC_TEXT_CITY] = gPCText_City,
[PC_TEXT_DESERT] = gPCText_Desert,
[PC_TEXT_SAVANNA] = gPCText_Savanna,
[PC_TEXT_CRAG] = gPCText_Crag,
[PC_TEXT_VOLCANO] = gPCText_Volcano,
[PC_TEXT_SNOW] = gPCText_Snow,
[PC_TEXT_CAVE] = gPCText_Cave,
[PC_TEXT_BEACH] = gPCText_Beach,
[PC_TEXT_SEAFLOOR] = gPCText_Seafloor,
[PC_TEXT_RIVER] = gPCText_River,
[PC_TEXT_SKY] = gPCText_Sky,
[PC_TEXT_POLKADOT] = gPCText_PolkaDot,
[PC_TEXT_POKECENTER] = gPCText_Pokecenter,
[PC_TEXT_MACHINE] = gPCText_Machine,
[PC_TEXT_SIMPLE] = gPCText_Simple,
};
void SetMenuText(u8 textId)
{
if (gPSSData->menuItemsCount < ARRAY_COUNT(gPSSData->menuItems))
{
u8 len;
struct StorageMenu *menu = &gPSSData->menuItems[gPSSData->menuItemsCount];
menu->text = sMenuTexts[textId];
menu->textId = textId;
len = StringLength(menu->text);
if (len > gPSSData->menuWidth)
gPSSData->menuWidth = len;
gPSSData->menuItemsCount++;
}
}
s8 sub_8094E50(u8 arg0)
{
if (arg0 >= gPSSData->menuItemsCount)
return -1;
else
return gPSSData->menuItems[arg0].textId;
}
void AddMenu(void)
{
gPSSData->menuWindow.width = gPSSData->menuWidth + 2;
gPSSData->menuWindow.height = 2 * gPSSData->menuItemsCount;
gPSSData->menuWindow.tilemapLeft = 29 - gPSSData->menuWindow.width;
gPSSData->menuWindow.tilemapTop = 15 - gPSSData->menuWindow.height;
gPSSData->menuWindowId = AddWindow(&gPSSData->menuWindow);
ClearWindowTilemap(gPSSData->menuWindowId);
DrawStdFrameWithCustomTileAndPalette(gPSSData->menuWindowId, FALSE, 0x00b, 14);
PrintTextArray(gPSSData->menuWindowId, FONT_1, 8, 2, 16, gPSSData->menuItemsCount, (void *)gPSSData->menuItems);
Menu_InitCursor(gPSSData->menuWindowId, FONT_1, 0, 2, 16, gPSSData->menuItemsCount, 0);
ScheduleBgCopyTilemapToVram(0);
gPSSData->menuUnusedField = 0;
}
bool8 sub_8094F90(void)
{
// Some debug flag?
return FALSE;
}
s16 sub_8094F94(void)
{
s32 textId = -2;
do
{
if (JOY_NEW(A_BUTTON))
{
textId = Menu_GetCursorPos();
break;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
textId = -1;
}
if (JOY_NEW(DPAD_UP))
{
PlaySE(SE_SELECT);
Menu_MoveCursor(-1);
}
else if (JOY_NEW(DPAD_DOWN))
{
PlaySE(SE_SELECT);
Menu_MoveCursor(1);
}
} while (0);
if (textId != -2)
sub_8095024();
if (textId >= 0)
textId = gPSSData->menuItems[textId].textId;
return textId;
}
void sub_8095024(void)
{
ClearStdWindowAndFrameToTransparent(gPSSData->menuWindowId, TRUE);
RemoveWindow(gPSSData->menuWindowId);
}
-586
View File
@@ -1,586 +0,0 @@
#include <stdlib.h> // to declare abs
#include "global.h"
#include "gflib.h"
#include "pokemon_icon.h"
#include "pokemon_storage_system_internal.h"
#include "text_window.h"
struct MoveMons
{
u8 field_0;
u8 state;
u8 fromRow;
u8 fromColumn;
u8 toRow;
u8 toColumn;
u8 field_6;
u8 field_7;
u8 minRow;
u8 minColumn;
u8 rowsTotal;
u8 columsTotal;
u16 bgX;
u16 bgY;
u16 field_10;
struct BoxPokemon boxMons[IN_BOX_COUNT];
};
static EWRAM_DATA struct MoveMons *sMoveMonsPtr = NULL;
static bool8 sub_8095138(void);
static bool8 sub_8095234(void);
static bool8 sub_80952A0(void);
static bool8 sub_8095314(void);
static bool8 sub_8095394(void);
static bool8 sub_80953BC(void);
static void sub_8095520(void);
static void sub_80955C4(u8 arg0, u8 arg1, u8 arg2);
static void sub_80955FC(u8 arg0, u8 arg1, u8 arg2);
static void sub_8095634(u8 arg0, u8 arg1, u8 arg2);
static void sub_809566C(u8 arg0, u8 arg1, u8 arg2);
static void sub_80956A4(u8 x, u8 y);
static void sub_809572C(u8 x, u8 y);
static void sub_8095780(u16 bgX, u16 bgY, u16 duration);
static u8 sub_8095790(void);
static void sub_80957C8(void);
static void sub_80958A0(void);
static void sub_8095918(void);
static void sub_80959A8(void);
static void sub_8095A58(void);
static const struct WindowTemplate gUnknown_83D35D4 = {
.bg = 0,
.tilemapLeft = 10,
.tilemapTop = 3,
.width = 20,
.height = 18,
.paletteNum = 9,
.baseBlock = 0x00a
};
bool8 sub_8095050(void)
{
sMoveMonsPtr = Alloc(sizeof(*sMoveMonsPtr));
if (sMoveMonsPtr != NULL)
{
gPSSData->field_2200 = AddWindow8Bit(&gUnknown_83D35D4);
if (gPSSData->field_2200 != 0xFF)
{
FillWindowPixelBuffer(gPSSData->field_2200, PIXEL_FILL(0));
return TRUE;
}
}
return FALSE;
}
void sub_80950A4(void)
{
if (sMoveMonsPtr != NULL)
Free(sMoveMonsPtr);
}
void sub_80950BC(u8 arg0)
{
sMoveMonsPtr->field_0 = arg0;
sMoveMonsPtr->state = 0;
}
bool8 sub_80950D0(void)
{
switch (sMoveMonsPtr->field_0)
{
case 0:
return sub_8095138();
case 1:
return sub_8095234();
case 2:
return sub_80952A0();
case 3:
return sub_8095314();
case 4:
return sub_8095394();
case 5:
return sub_80953BC();
}
return FALSE;
}
static bool8 sub_8095138(void)
{
switch (sMoveMonsPtr->state)
{
case 0:
HideBg(0);
LoadMonIconPalettesAt(0x80);
sMoveMonsPtr->state++;
break;
case 1:
sub_8094CD4(&sMoveMonsPtr->fromRow, &sMoveMonsPtr->fromColumn);
sMoveMonsPtr->toRow = sMoveMonsPtr->fromRow;
sMoveMonsPtr->toColumn = sMoveMonsPtr->fromColumn;
ChangeBgX(0, -1024, 0);
ChangeBgY(0, -1024, 0);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
FillWindowPixelBuffer8Bit(gPSSData->field_2200, PIXEL_FILL(0));
sub_80956A4(sMoveMonsPtr->fromRow, sMoveMonsPtr->fromColumn);
SetBgAttribute(0, BG_ATTR_PALETTEMODE, 1);
PutWindowTilemap(gPSSData->field_2200);
CopyWindowToVram8Bit(gPSSData->field_2200, COPYWIN_FULL);
BlendPalettes(0x3F00, 8, RGB_WHITE);
sub_8094D14(2);
SetGpuRegBits(REG_OFFSET_BG0CNT, BGCNT_256COLOR);
sMoveMonsPtr->state++;
break;
case 2:
if (!IsDma3ManagerBusyWithBgCopy())
{
ShowBg(0);
return FALSE;
}
break;
}
return TRUE;
}
static bool8 sub_8095234(void)
{
switch (sMoveMonsPtr->state)
{
case 0:
HideBg(0);
sMoveMonsPtr->state++;
break;
case 1:
sub_8095A58();
sub_8094D14(0);
sMoveMonsPtr->state++;
break;
case 2:
if (!IsDma3ManagerBusyWithBgCopy())
{
sub_8094D40();
LoadPalette(stdpal_get(3), 0xD0, 0x20);
ShowBg(0);
return FALSE;
}
break;
}
return TRUE;
}
static bool8 sub_80952A0(void)
{
switch (sMoveMonsPtr->state)
{
case 0:
if (!sub_80924A8())
{
sub_8094CD4(&sMoveMonsPtr->field_6, &sMoveMonsPtr->field_7);
sub_8095520();
sMoveMonsPtr->toRow = sMoveMonsPtr->field_6;
sMoveMonsPtr->toColumn = sMoveMonsPtr->field_7;
CopyWindowToVram8Bit(gPSSData->field_2200, COPYWIN_GFX);
sMoveMonsPtr->state++;
}
break;
case 1:
return IsDma3ManagerBusyWithBgCopy();
}
return TRUE;
}
static bool8 sub_8095314(void)
{
u8 var1, var2;
switch (sMoveMonsPtr->state)
{
case 0:
sub_80957C8();
sub_80958A0();
sub_8092BAC(FALSE);
sMoveMonsPtr->state++;
break;
case 1:
if (!DoMonPlaceChange())
{
sub_8094D14(3);
sub_8095780(0, 256, 8);
sub_8092BAC(TRUE);
sMoveMonsPtr->state++;
}
break;
case 2:
var1 = sub_8095790();
var2 = DoMonPlaceChange();
if (!var1 && !var2)
return FALSE;
break;
}
return TRUE;
}
static bool8 sub_8095394(void)
{
u8 var1 = sub_80924A8();
u8 var2 = sub_8095790();
if (!var1 && !var2)
return FALSE;
else
return TRUE;
}
static bool8 sub_80953BC(void)
{
switch (sMoveMonsPtr->state)
{
case 0:
sub_80959A8();
sub_8095780(0, -256, 8);
sub_8092BAC(FALSE);
sMoveMonsPtr->state++;
break;
case 1:
if (!DoMonPlaceChange() && !sub_8095790())
{
sub_8095918();
sub_8094D14(2);
sub_8092BAC(TRUE);
HideBg(0);
sMoveMonsPtr->state++;
}
break;
case 2:
if (!DoMonPlaceChange())
{
sub_8094D14(0);
sub_8095A58();
sMoveMonsPtr->state++;
}
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
{
LoadPalette(stdpal_get(3), 0xD0, 0x20);
sub_8094D40();
ShowBg(0);
return FALSE;
}
break;
}
return TRUE;
}
bool8 sub_8095474(u8 arg0)
{
switch (arg0)
{
case 0: // up
if (sMoveMonsPtr->minColumn == 0)
return FALSE;
sMoveMonsPtr->minColumn--;
sub_8095780(0, 1024, 6);
break;
case 1: // down
if (sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal >= 5)
return FALSE;
sMoveMonsPtr->minColumn++;
sub_8095780(0, -1024, 6);
break;
case 2: // left
if (sMoveMonsPtr->minRow == 0)
return FALSE;
sMoveMonsPtr->minRow--;
sub_8095780(1024, 0, 6);
break;
case 3: // right
if (sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal > 5)
return FALSE;
sMoveMonsPtr->minRow++;
sub_8095780(-1024, 0, 6);
break;
}
return TRUE;
}
static void sub_8095520(void)
{
s16 var = (abs(sMoveMonsPtr->fromRow - sMoveMonsPtr->field_6)) - (abs(sMoveMonsPtr->fromRow - sMoveMonsPtr->toRow));
s16 var2 = (abs(sMoveMonsPtr->fromColumn - sMoveMonsPtr->field_7)) - (abs(sMoveMonsPtr->fromColumn - sMoveMonsPtr->toColumn));
if (var > 0)
sub_80955C4(sMoveMonsPtr->field_6, sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn);
if (var < 0)
{
sub_8095634(sMoveMonsPtr->toRow, sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn);
sub_80955C4(sMoveMonsPtr->field_6, sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn);
}
if (var2 > 0)
sub_80955FC(sMoveMonsPtr->field_7, sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow);
if (var2 < 0)
{
sub_809566C(sMoveMonsPtr->toColumn, sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow);
sub_80955FC(sMoveMonsPtr->field_7, sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow);
}
}
static void sub_80955C4(u8 arg0, u8 arg1, u8 arg2)
{
u8 var1 = arg1;
if (arg1 > arg2)
{
arg1 = arg2;
arg2 = var1;
}
while (arg1 <= arg2)
sub_80956A4(arg0, arg1++);
}
static void sub_80955FC(u8 arg0, u8 arg1, u8 arg2)
{
u8 var1 = arg1;
if (arg1 > arg2)
{
arg1 = arg2;
arg2 = var1;
}
while (arg1 <= arg2)
sub_80956A4(arg1++, arg0);
}
static void sub_8095634(u8 arg0, u8 arg1, u8 arg2)
{
u8 var1 = arg1;
if (arg1 > arg2)
{
arg1 = arg2;
arg2 = var1;
}
while (arg1 <= arg2)
sub_809572C(arg0, arg1++);
}
static void sub_809566C(u8 arg0, u8 arg1, u8 arg2)
{
u8 var1 = arg1;
if (arg1 > arg2)
{
arg1 = arg2;
arg2 = var1;
}
while (arg1 <= arg2)
sub_809572C(arg1++, arg0);
}
static void sub_80956A4(u8 x, u8 y)
{
u8 position = x + (IN_BOX_ROWS * y);
u16 species = GetCurrentBoxMonData(position, MON_DATA_SPECIES2);
u32 personality = GetCurrentBoxMonData(position, MON_DATA_PERSONALITY);
if (species != SPECIES_NONE)
{
const u8 *iconGfx = GetMonIconPtr(species, personality, 1);
u8 index = GetValidMonIconPalIndex(species) + 8;
BlitBitmapRectToWindow4BitTo8Bit(gPSSData->field_2200,
iconGfx,
0,
0,
32,
32,
24 * x,
24 * y,
32,
32,
index);
}
}
static void sub_809572C(u8 x, u8 y)
{
u8 position = x + (IN_BOX_ROWS * y);
u16 species = GetCurrentBoxMonData(position, MON_DATA_SPECIES2);
if (species != SPECIES_NONE)
{
FillWindowPixelRect8Bit(gPSSData->field_2200,
PIXEL_FILL(0),
24 * x,
24 * y,
32,
32);
}
}
static void sub_8095780(u16 bgX, u16 bgY, u16 duration)
{
sMoveMonsPtr->bgX = bgX;
sMoveMonsPtr->bgY = bgY;
sMoveMonsPtr->field_10 = duration;
}
static u8 sub_8095790(void)
{
if (sMoveMonsPtr->field_10 != 0)
{
ChangeBgX(0, sMoveMonsPtr->bgX, 1);
ChangeBgY(0, sMoveMonsPtr->bgY, 1);
sMoveMonsPtr->field_10--;
}
return sMoveMonsPtr->field_10;
}
static void sub_80957C8(void)
{
s32 i, j;
s32 rowCount, columnCount;
u8 boxId;
u8 monArrayId;
sMoveMonsPtr->minRow = min(sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow);
sMoveMonsPtr->minColumn = min(sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn);
sMoveMonsPtr->rowsTotal = abs(sMoveMonsPtr->fromRow - sMoveMonsPtr->toRow) + 1;
sMoveMonsPtr->columsTotal = abs(sMoveMonsPtr->fromColumn - sMoveMonsPtr->toColumn) + 1;
boxId = StorageGetCurrentBox();
monArrayId = 0;
rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal;
columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal;
for (i = sMoveMonsPtr->minColumn; i < columnCount; i++)
{
u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow;
for (j = sMoveMonsPtr->minRow; j < rowCount; j++)
{
struct BoxPokemon *boxMon = GetBoxedMonPtr(boxId, boxPosition);
// UB: possible null dereference
#ifdef UBFIX
if (boxMon != NULL)
sMoveMonsPtr->boxMons[monArrayId] = *boxMon;
#else
sMoveMonsPtr->boxMons[monArrayId] = *boxMon;
#endif
monArrayId++;
boxPosition++;
}
}
}
static void sub_80958A0(void)
{
s32 i, j;
s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal;
s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal;
u8 boxId = StorageGetCurrentBox();
for (i = sMoveMonsPtr->minColumn; i < columnCount; i++)
{
u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow;
for (j = sMoveMonsPtr->minRow; j < rowCount; j++)
{
DestroyBoxMonIconAtPosition(boxPosition);
ZeroBoxMonAt(boxId, boxPosition);
boxPosition++;
}
}
}
static void sub_8095918(void)
{
s32 i, j;
s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal;
s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal;
u8 monArrayId = 0;
for (i = sMoveMonsPtr->minColumn; i < columnCount; i++)
{
u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow;
for (j = sMoveMonsPtr->minRow; j < rowCount; j++)
{
if (GetBoxMonData(&sMoveMonsPtr->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES))
sub_80901EC(boxPosition);
monArrayId++;
boxPosition++;
}
}
}
static void sub_80959A8(void)
{
s32 i, j;
s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal;
s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal;
u8 boxId = StorageGetCurrentBox();
u8 monArrayId = 0;
for (i = sMoveMonsPtr->minColumn; i < columnCount; i++)
{
u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow;
for (j = sMoveMonsPtr->minRow; j < rowCount; j++)
{
if (GetBoxMonData(&sMoveMonsPtr->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES))
SetBoxMonAt(boxId, boxPosition, &sMoveMonsPtr->boxMons[monArrayId]);
boxPosition++;
monArrayId++;
}
}
}
static void sub_8095A58(void)
{
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
SetBgAttribute(0, BG_ATTR_PALETTEMODE, 0);
ClearGpuRegBits(REG_OFFSET_BG0CNT, BGCNT_256COLOR);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
CopyBgTilemapBufferToVram(0);
}
u8 sub_8095AA0(void)
{
return (IN_BOX_ROWS * sMoveMonsPtr->fromColumn) + sMoveMonsPtr->fromRow;
}
bool8 sub_8095ABC(void)
{
s32 i, j;
s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal;
s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal;
u8 monArrayId = 0;
for (i = sMoveMonsPtr->minColumn; i < columnCount; i++)
{
u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow;
for (j = sMoveMonsPtr->minRow; j < rowCount; j++)
{
if (GetBoxMonData(&sMoveMonsPtr->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES)
&& GetCurrentBoxMonData(boxPosition, MON_DATA_SANITY_HAS_SPECIES))
return FALSE;
monArrayId++;
boxPosition++;
}
}
return TRUE;
}
-877
View File
@@ -1,877 +0,0 @@
#include "global.h"
#include "gflib.h"
#include "decompress.h"
#include "item.h"
#include "item_menu_icons.h"
#include "menu.h"
#include "new_menu_helpers.h"
#include "pokemon_storage_system_internal.h"
#include "trig.h"
#include "constants/items.h"
// IDs for the item icon sprite callbacks
enum {
ITEM_CB_WAIT_ANIM,
ITEM_CB_TO_HAND,
ITEM_CB_TO_MON,
ITEM_CB_SWAP_TO_HAND,
ITEM_CB_SWAP_TO_MON,
ITEM_CB_UNUSED_1,
ITEM_CB_UNUSED_2,
ITEM_CB_HIDE_PARTY,
};
static u8 GetNewItemIconIdx(void);
static bool32 IsItemIconAtPosition(u8 cursorArea, u8 cursorPos);
static u8 GetItemIconIdxByPosition(u8 cursorArea, u8 cursorPos);
static void SetItemIconPosition(u8 id, u8 cursorArea, u8 cursorPos);
static void LoadItemIconGfx(u8 id, const u32 * tiles, const u32 * pal);
static void SetItemIconAffineAnim(u8 id, u8 affineAnimNo);
static void SetItemIconCallback(u8 id, u8 command, u8 cursorArea, u8 cursorPos);
static void SetItemIconActive(u8 id, bool8 show);
static const u32 *GetItemIconPic(u16 itemId);
static const u32 *GetItemIconPalette(u16 itemId);
static void DrawItemInfoWindow(u32 x);
static void SpriteCB_ItemIcon_WaitAnim(struct Sprite *sprite);
static void SpriteCB_ItemIcon_ToHand(struct Sprite *sprite);
static void SpriteCB_ItemIcon_SetPosToCursor(struct Sprite *sprite);
static void SpriteCB_ItemIcon_ToMon(struct Sprite *sprite);
static void SpriteCB_ItemIcon_SwapToHand(struct Sprite *sprite);
static void SpriteCB_ItemIcon_SwapToMon(struct Sprite *sprite);
static void SpriteCB_ItemIcon_HideParty(struct Sprite *sprite);
static const u32 sItemInfoFrame_Gfx[] = INCBIN_U32("graphics/interface/pss_unk_83D35DC.4bpp");
static const struct OamData gUnknown_83D365C = {
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x32),
.tileNum = 0x000,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AffineAnimCmd gUnknown_83D3664[] = {
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd gUnknown_83D3674[] = {
AFFINEANIMCMD_FRAME(88, 88, 0, 0),
AFFINEANIMCMD_FRAME(5, 5, 0, 8),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd gUnknown_83D368C[] = {
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_FRAME(-5, -5, 0, 8),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd gUnknown_83D36A4[] = {
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_FRAME(10, 10, 0, 12),
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd gUnknown_83D36C4[] = {
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(-10, -10, 0, 12),
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd gUnknown_83D36E4[] = {
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(-5, -5, 0, 16),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd gUnknown_83D36FC[] = {
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const gUnknown_83D370C[] = {
gUnknown_83D3664,
gUnknown_83D3674,
gUnknown_83D368C,
gUnknown_83D36A4,
gUnknown_83D36C4,
gUnknown_83D36E4,
gUnknown_83D36FC
};
static const struct SpriteTemplate sSpriteTemplate_ItemIcon = {
.tileTag = TAG_TILE_7,
.paletteTag = TAG_PAL_DACB,
.oam = &gUnknown_83D365C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_83D370C,
.callback = SpriteCallbackDummy,
};
void CreateItemIconSprites(void)
{
s32 i;
u8 spriteId;
struct CompressedSpriteSheet spriteSheet;
struct SpriteTemplate spriteTemplate;
static u32 sItemIconGfxBuffer[0x61];
if (gPSSData->boxOption == OPTION_MOVE_ITEMS)
{
spriteSheet.data = sItemIconGfxBuffer;
spriteSheet.size = 0x200;
spriteTemplate = sSpriteTemplate_ItemIcon;
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
spriteSheet.tag = TAG_TILE_7 + i;
LoadCompressedSpriteSheet(&spriteSheet);
gPSSData->itemIcons[i].tiles = GetSpriteTileStartByTag(spriteSheet.tag) * TILE_SIZE_4BPP + (void *)(OBJ_VRAM0);
gPSSData->itemIcons[i].palIndex = AllocSpritePalette(TAG_PAL_DACB + i);
gPSSData->itemIcons[i].palIndex *= 16;
gPSSData->itemIcons[i].palIndex += 0x100;
spriteTemplate.tileTag = TAG_TILE_7 + i;
spriteTemplate.paletteTag = TAG_PAL_DACB + i;
spriteId = CreateSprite(&spriteTemplate, 0, 0, 11);
gPSSData->itemIcons[i].sprite = &gSprites[spriteId];
gPSSData->itemIcons[i].sprite->invisible = TRUE;
gPSSData->itemIcons[i].active = FALSE;
}
}
gPSSData->movingItemId = ITEM_NONE;
}
void sub_8095C84(u8 cursorArea, u8 cursorPos)
{
u16 heldItem;
if (gPSSData->boxOption != OPTION_MOVE_ITEMS)
return;
if (IsItemIconAtPosition(cursorArea, cursorPos))
return;
switch (cursorArea)
{
case CURSOR_AREA_IN_BOX:
if (!GetCurrentBoxMonData(cursorPos, MON_DATA_SANITY_HAS_SPECIES))
return;
heldItem = GetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM);
break;
case CURSOR_AREA_IN_PARTY:
if (!GetMonData(&gPlayerParty[cursorPos], MON_DATA_SANITY_HAS_SPECIES))
return;
heldItem = GetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM);
break;
default:
return;
}
if (heldItem != ITEM_NONE)
{
const u32 *tiles = GetItemIconPic(heldItem);
const u32 *pal = GetItemIconPalette(heldItem);
u8 id = GetNewItemIconIdx();
SetItemIconPosition(id, cursorArea, cursorPos);
LoadItemIconGfx(id, tiles, pal);
SetItemIconAffineAnim(id, 1);
SetItemIconActive(id, TRUE);
}
}
void sub_8095D44(u8 cursorArea, u8 cursorPos)
{
u8 id;
if (gPSSData->boxOption != OPTION_MOVE_ITEMS)
return;
id = GetItemIconIdxByPosition(cursorArea, cursorPos);
SetItemIconAffineAnim(id, 2);
SetItemIconCallback(id, 0, cursorArea, cursorPos);
}
void Item_FromMonToMoving(u8 cursorArea, u8 cursorPos)
{
u8 id;
u16 item;
if (gPSSData->boxOption != OPTION_MOVE_ITEMS)
return;
id = GetItemIconIdxByPosition(cursorArea, cursorPos);
item = 0;
SetItemIconAffineAnim(id, 3);
SetItemIconCallback(id, 1, cursorArea, cursorPos);
SetItemIconPosition(id, 2, 0);
if (cursorArea == CURSOR_AREA_IN_BOX)
{
SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &item);
SetBoxMonIconObjMode(cursorPos, ST_OAM_OBJ_BLEND);
}
else
{
SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &item);
SetPartyMonIconObjMode(cursorPos, ST_OAM_OBJ_BLEND);
}
gPSSData->movingItemId = gPSSData->displayMonItemId;
}
void sub_8095E2C(u16 item)
{
const u32 *tiles = GetItemIconPic(item);
const u32 *pal = GetItemIconPalette(item);
u8 id = GetNewItemIconIdx();
LoadItemIconGfx(id, tiles, pal);
SetItemIconAffineAnim(id, 6);
SetItemIconCallback(id, 1, CURSOR_AREA_IN_BOX, 0);
SetItemIconPosition(id, CURSOR_AREA_BOX, 0);
SetItemIconActive(id, TRUE);
gPSSData->movingItemId = item;
}
void Item_SwitchMonsWithMoving(u8 cursorArea, u8 cursorPos)
{
u8 id;
u16 item;
if (gPSSData->boxOption != OPTION_MOVE_ITEMS)
return;
id = GetItemIconIdxByPosition(cursorArea, cursorPos);
SetItemIconAffineAnim(id, 3);
SetItemIconCallback(id, 3, CURSOR_AREA_BOX, 0);
if (cursorArea == CURSOR_AREA_IN_BOX)
{
item = GetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM);
SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &gPSSData->movingItemId);
gPSSData->movingItemId = item;
}
else
{
item = GetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM);
SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &gPSSData->movingItemId);
gPSSData->movingItemId = item;
}
id = GetItemIconIdxByPosition(2, 0);
SetItemIconAffineAnim(id, 4);
SetItemIconCallback(id, 4, cursorArea, cursorPos);
}
void Item_GiveMovingToMon(u8 cursorArea, u8 cursorPos)
{
u8 id;
if (gPSSData->boxOption != OPTION_MOVE_ITEMS)
return;
id = GetItemIconIdxByPosition(2, 0);
SetItemIconAffineAnim(id, 4);
SetItemIconCallback(id, 2, cursorArea, cursorPos);
if (cursorArea == CURSOR_AREA_IN_BOX)
{
SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &gPSSData->movingItemId);
SetBoxMonIconObjMode(cursorPos, ST_OAM_OBJ_NORMAL);
}
else
{
SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &gPSSData->movingItemId);
SetPartyMonIconObjMode(cursorPos, ST_OAM_OBJ_NORMAL);
}
}
void Item_TakeMons(u8 cursorArea, u8 cursorPos)
{
u8 id;
u16 item;
if (gPSSData->boxOption != OPTION_MOVE_ITEMS)
return;
item = 0;
id = GetItemIconIdxByPosition(cursorArea, cursorPos);
SetItemIconAffineAnim(id, 2);
SetItemIconCallback(id, 0, cursorArea, cursorPos);
if (cursorArea == CURSOR_AREA_IN_BOX)
{
SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &item);
SetBoxMonIconObjMode(cursorPos, ST_OAM_OBJ_BLEND);
}
else
{
SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &item);
SetPartyMonIconObjMode(cursorPos, ST_OAM_OBJ_BLEND);
}
}
void sub_8096088(void)
{
if (gPSSData->boxOption == OPTION_MOVE_ITEMS)
{
u8 id = GetItemIconIdxByPosition(2, 0);
SetItemIconAffineAnim(id, 5);
SetItemIconCallback(id, 0, CURSOR_AREA_BOX, 0);
}
}
void sub_80960C0(void)
{
s32 i;
if (gPSSData->boxOption != OPTION_MOVE_ITEMS)
return;
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
if (gPSSData->itemIcons[i].active && gPSSData->itemIcons[i].cursorArea == CURSOR_AREA_IN_PARTY)
SetItemIconCallback(i, 7, CURSOR_AREA_BOX, 0);
}
}
bool8 sub_809610C(void)
{
s32 i;
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
if (gPSSData->itemIcons[i].active)
{
if (!gPSSData->itemIcons[i].sprite->affineAnimEnded && gPSSData->itemIcons[i].sprite->affineAnimBeginning)
return TRUE;
if (gPSSData->itemIcons[i].sprite->callback != SpriteCallbackDummy && gPSSData->itemIcons[i].sprite->callback != SpriteCB_ItemIcon_SetPosToCursor)
return TRUE;
}
}
return FALSE;
}
bool8 IsActiveItemMoving(void)
{
s32 i;
if (gPSSData->boxOption == OPTION_MOVE_ITEMS)
{
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
if (gPSSData->itemIcons[i].active && gPSSData->itemIcons[i].cursorArea == CURSOR_AREA_BOX)
return TRUE;
}
}
return FALSE;
}
const u8 *GetMovingItemName(void)
{
return ItemId_GetName(gPSSData->movingItemId);
}
u16 GetMovingItem(void)
{
return gPSSData->movingItemId;
}
static u8 GetNewItemIconIdx(void)
{
u8 i;
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
if (!gPSSData->itemIcons[i].active)
{
gPSSData->itemIcons[i].active = TRUE;
return i;
}
}
return MAX_ITEM_ICONS;
}
static bool32 IsItemIconAtPosition(u8 cursorArea, u8 cursorPos)
{
s32 i;
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
if (gPSSData->itemIcons[i].active
&& gPSSData->itemIcons[i].cursorArea == cursorArea
&& gPSSData->itemIcons[i].cursorPos == cursorPos)
return TRUE;
}
return FALSE;
}
static u8 GetItemIconIdxByPosition(u8 cursorArea, u8 cursorPos)
{
u8 i;
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
if (gPSSData->itemIcons[i].active
&& gPSSData->itemIcons[i].cursorArea == cursorArea
&& gPSSData->itemIcons[i].cursorPos == cursorPos)
return i;
}
return MAX_ITEM_ICONS;
}
static u8 GetItemIconIdxBySprite(struct Sprite *sprite)
{
u8 i;
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
if (gPSSData->itemIcons[i].active
&& gPSSData->itemIcons[i].sprite == sprite)
return i;
}
return MAX_ITEM_ICONS;
}
static void SetItemIconPosition(u8 id, u8 cursorArea, u8 cursorPos)
{
u8 row, column;
if (id >= MAX_ITEM_ICONS)
return;
switch (cursorArea)
{
case CURSOR_AREA_IN_BOX:
row = cursorPos % IN_BOX_ROWS;
column = cursorPos / IN_BOX_ROWS;
gPSSData->itemIcons[id].sprite->x = (24 * row) + 112;
gPSSData->itemIcons[id].sprite->y = (24 * column) + 56;
gPSSData->itemIcons[id].sprite->oam.priority = 2;
break;
case CURSOR_AREA_IN_PARTY:
if (cursorPos == 0)
{
gPSSData->itemIcons[id].sprite->x = 116;
gPSSData->itemIcons[id].sprite->y = 76;
}
else
{
gPSSData->itemIcons[id].sprite->x = 164;
gPSSData->itemIcons[id].sprite->y = 24 * (cursorPos - 1) + 28;
}
gPSSData->itemIcons[id].sprite->oam.priority = 1;
break;
}
gPSSData->itemIcons[id].cursorArea = cursorArea;
gPSSData->itemIcons[id].cursorPos = cursorPos;
}
static void LoadItemIconGfx(u8 id, const u32 *itemTiles, const u32 *itemPal)
{
s32 i;
if (id >= MAX_ITEM_ICONS)
return;
CpuFastFill(0, gPSSData->itemIconBuffer, 0x200);
LZ77UnCompWram(itemTiles, gPSSData->field_22C4);
for (i = 0; i < 3; i++)
CpuFastCopy(gPSSData->field_22C4 + (i * 0x60), gPSSData->itemIconBuffer + (i * 0x80), 0x60);
CpuFastCopy(gPSSData->itemIconBuffer, gPSSData->itemIcons[id].tiles, 0x200);
LZ77UnCompWram(itemPal, gPSSData->itemIconBuffer);
LoadPalette(gPSSData->itemIconBuffer, gPSSData->itemIcons[id].palIndex, 0x20);
}
static void SetItemIconAffineAnim(u8 id, u8 animNum)
{
if (id >= MAX_ITEM_ICONS)
return;
StartSpriteAffineAnim(gPSSData->itemIcons[id].sprite, animNum);
}
#define sItemIconId data[0]
#define sState data[0]
#define sCursorArea data[6]
#define sCursorPos data[7]
static void SetItemIconCallback(u8 id, u8 callbackId, u8 cursorArea, u8 cursorPos)
{
if (id >= MAX_ITEM_ICONS)
return;
switch (callbackId)
{
case ITEM_CB_WAIT_ANIM:
gPSSData->itemIcons[id].sprite->sItemIconId = id;
gPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_WaitAnim;
break;
case ITEM_CB_TO_HAND:
gPSSData->itemIcons[id].sprite->sState = 0;
gPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_ToHand;
break;
case ITEM_CB_TO_MON:
gPSSData->itemIcons[id].sprite->sState = 0;
gPSSData->itemIcons[id].sprite->sCursorArea = cursorArea;
gPSSData->itemIcons[id].sprite->sCursorPos = cursorPos;
gPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_ToMon;
break;
case ITEM_CB_SWAP_TO_HAND:
gPSSData->itemIcons[id].sprite->sState = 0;
gPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_SwapToHand;
gPSSData->itemIcons[id].sprite->sCursorArea = cursorArea;
gPSSData->itemIcons[id].sprite->sCursorPos = cursorPos;
break;
case ITEM_CB_SWAP_TO_MON:
gPSSData->itemIcons[id].sprite->sState = 0;
gPSSData->itemIcons[id].sprite->sCursorArea = cursorArea;
gPSSData->itemIcons[id].sprite->sCursorPos = cursorPos;
gPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_SwapToMon;
break;
case ITEM_CB_HIDE_PARTY:
// If cursor is on a Pokémon with a held item and
// the player closes the party menu, have the held
// item follow the Pokémon as the menu slides out
gPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_HideParty;
break;
}
}
static void SetItemIconActive(u8 id, bool8 show)
{
if (id >= MAX_ITEM_ICONS)
return;
gPSSData->itemIcons[id].active = show;
gPSSData->itemIcons[id].sprite->invisible = (show == FALSE);
}
static const u32 *GetItemIconPic(u16 itemId)
{
return GetItemIconGfxPtr(itemId, 0);
}
static const u32 *GetItemIconPalette(u16 itemId)
{
return GetItemIconGfxPtr(itemId, 1);
}
void PrintItemDescription(void)
{
const u8 *description;
if (IsActiveItemMoving())
description = ItemId_GetDescription(gPSSData->movingItemId);
else
description = ItemId_GetDescription(gPSSData->displayMonItemId);
FillWindowPixelBuffer(2, PIXEL_FILL(1));
AddTextPrinterParameterized5(2, FONT_2, description, 2, 0, 0, NULL, 0, 0);
}
void InitItemInfoWindow(void)
{
gPSSData->itemInfoWindowOffset = 25;
LoadBgTiles(0, sItemInfoFrame_Gfx, 0x80, 0x1A4);
DrawItemInfoWindow(0);
}
bool8 UpdateItemInfoWindowSlideIn(void)
{
s32 i, pos;
if (gPSSData->itemInfoWindowOffset == 0)
return FALSE;
gPSSData->itemInfoWindowOffset--;
pos = 25 - gPSSData->itemInfoWindowOffset;
for (i = 0; i < pos; i++)
{
WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + gPSSData->itemInfoWindowOffset + i, i, 12, 1, 8, 15, 25);
}
DrawItemInfoWindow(pos);
return (gPSSData->itemInfoWindowOffset != 0);
}
bool8 UpdateItemInfoWindowSlideOut(void)
{
s32 i, pos;
if (gPSSData->itemInfoWindowOffset == 25)
return FALSE;
if (gPSSData->itemInfoWindowOffset == 0)
FillBgTilemapBufferRect(0, 0, 25, 11, 1, 10, 17);
gPSSData->itemInfoWindowOffset++;
pos = 25 - gPSSData->itemInfoWindowOffset;
for (i = 0; i < pos; i++)
{
WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + gPSSData->itemInfoWindowOffset + i, i, 12, 1, 8, 15, 25);
}
DrawItemInfoWindow(pos);
FillBgTilemapBufferRect(0, 0, pos, 11, 1, 10, 0x11);
return (gPSSData->itemInfoWindowOffset != 25);
}
static void DrawItemInfoWindow(u32 x)
{
if (x != 0)
{
FillBgTilemapBufferRect(0, 0x1A4, 0, 0xB, x, 1, 0xFu);
FillBgTilemapBufferRect(0, 0x9A4, 0, 0x14, x, 1, 0xFu);
}
FillBgTilemapBufferRect(0, 0x1A5, x, 0xC, 1, 8, 0xFu);
FillBgTilemapBufferRect(0, 0x1A6, x, 0xB, 1, 1, 0xFu);
FillBgTilemapBufferRect(0, 0x1A7, x, 0x14, 1, 1, 0xFu);
ScheduleBgCopyTilemapToVram(0);
}
static void SpriteCB_ItemIcon_WaitAnim(struct Sprite *sprite)
{
if (sprite->affineAnimEnded)
{
SetItemIconActive(sprite->data[0], FALSE);
sprite->callback = SpriteCallbackDummy;
}
}
static void SpriteCB_ItemIcon_ToHand(struct Sprite *sprite)
{
switch (sprite->data[0])
{
case 0:
sprite->data[1] = sprite->x << 4;
sprite->data[2] = sprite->y << 4;
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
sprite->data[0]++;
case 1:
sprite->data[1] -= sprite->data[3];
sprite->data[2] -= sprite->data[4];
sprite->x = sprite->data[1] >> 4;
sprite->y = sprite->data[2] >> 4;
if (++sprite->data[5] > 11)
sprite->callback = SpriteCB_ItemIcon_SetPosToCursor;
break;
}
}
static void SpriteCB_ItemIcon_SetPosToCursor(struct Sprite *sprite)
{
sprite->x = gPSSData->cursorSprite->x + 4;
sprite->y = gPSSData->cursorSprite->y + gPSSData->cursorSprite->y2 + 8;
sprite->oam.priority = gPSSData->cursorSprite->oam.priority;
}
static void SpriteCB_ItemIcon_ToMon(struct Sprite *sprite)
{
switch (sprite->data[0])
{
case 0:
sprite->data[1] = sprite->x << 4;
sprite->data[2] = sprite->y << 4;
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
sprite->data[0]++;
case 1:
sprite->data[1] += sprite->data[3];
sprite->data[2] += sprite->data[4];
sprite->x = sprite->data[1] >> 4;
sprite->y = sprite->data[2] >> 4;
if (++sprite->data[5] > 11)
{
SetItemIconPosition(GetItemIconIdxBySprite(sprite), sprite->data[6], sprite->data[7]);
sprite->callback = SpriteCallbackDummy;
}
break;
}
}
static void SpriteCB_ItemIcon_SwapToHand(struct Sprite *sprite)
{
switch (sprite->data[0])
{
case 0:
sprite->data[1] = sprite->x << 4;
sprite->data[2] = sprite->y << 4;
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
sprite->data[0]++;
case 1:
sprite->data[1] -= sprite->data[3];
sprite->data[2] -= sprite->data[4];
sprite->x = sprite->data[1] >> 4;
sprite->y = sprite->data[2] >> 4;
sprite->x2 = gSineTable[sprite->data[5] * 8] >> 4;
if (++sprite->data[5] > 11)
{
SetItemIconPosition(GetItemIconIdxBySprite(sprite), sprite->data[6], sprite->data[7]);
sprite->x2 = 0;
sprite->callback = SpriteCB_ItemIcon_SetPosToCursor;
}
break;
}
}
static void SpriteCB_ItemIcon_SwapToMon(struct Sprite *sprite)
{
switch (sprite->data[0])
{
case 0:
sprite->data[1] = sprite->x << 4;
sprite->data[2] = sprite->y << 4;
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
sprite->data[0]++;
case 1:
sprite->data[1] += sprite->data[3];
sprite->data[2] += sprite->data[4];
sprite->x = sprite->data[1] >> 4;
sprite->y = sprite->data[2] >> 4;
sprite->x2 = -(gSineTable[sprite->data[5] * 8] >> 4);
if (++sprite->data[5] > 11)
{
SetItemIconPosition(GetItemIconIdxBySprite(sprite), sprite->data[6], sprite->data[7]);
sprite->callback = SpriteCallbackDummy;
sprite->x2 = 0;
}
break;
}
}
static void SpriteCB_ItemIcon_HideParty(struct Sprite *sprite)
{
sprite->y -= 8;
if (sprite->y + sprite->y2 < -16)
{
sprite->callback = SpriteCallbackDummy;
SetItemIconActive(GetItemIconIdxBySprite(sprite), FALSE);
}
}
#undef sState
#undef sItemIconId
#undef sCursorArea
#undef sCursorPos
//------------------------------------------------------------------------------
// SECTION: UnkUtil
//
// Some data transfer utility that goes functionally unused.
// It gets initialized with UnkUtil_Init, and run every vblank in Pokémon
// Storage with UnkUtil_Run, but neither of the Add functions are ever used,
// so UnkUtil_Run performs no actions.
//------------------------------------------------------------------------------
static EWRAM_DATA struct UnkUtil *sUnkUtil = NULL;
static void UnkUtil_CpuRun(struct UnkUtilData *unkStruct);
static void UnkUtil_DmaRun(struct UnkUtilData *unkStruct);
void UnkUtil_Init(struct UnkUtil *util, struct UnkUtilData *data, u32 max)
{
sUnkUtil = util;
util->data = data;
util->max = max;
util->numActive = 0;
}
void UnkUtil_Run(void)
{
u16 i;
if (sUnkUtil->numActive)
{
for (i = 0; i < sUnkUtil->numActive; i++)
{
struct UnkUtilData *data = &sUnkUtil->data[i];
data->func(data);
}
sUnkUtil->numActive = 0;
}
}
// Unused
static bool8 UnkUtil_CpuAdd(u8 *dest, u16 dLeft, u16 dTop, const u8 *src, u16 sLeft, u16 sTop, u16 width, u16 height, u16 unkArg)
{
struct UnkUtilData *data;
if (sUnkUtil->numActive >= sUnkUtil->max)
return FALSE;
data = &sUnkUtil->data[sUnkUtil->numActive++];
data->size = width * 2;
data->dest = dest + 2 * (dTop * 32 + dLeft);
data->src = src + 2 * (sTop * unkArg + sLeft);
data->height = height;
data->unk = unkArg;
data->func = UnkUtil_CpuRun;
return TRUE;
}
// Functionally unused
static void UnkUtil_CpuRun(struct UnkUtilData *data)
{
u16 i;
for (i = 0; i < data->height; i++)
{
CpuCopy16(data->src, data->dest, data->size);
data->dest += 64;
data->src += (data->unk * 2);
}
}
// Unused
static bool8 UnkUtil_DmaAdd(void *dest, u16 dLeft, u16 dTop, u16 width, u16 height)
{
struct UnkUtilData *data;
if (sUnkUtil->numActive >= sUnkUtil->max)
return FALSE;
data = &sUnkUtil->data[sUnkUtil->numActive++];
data->size = width * 2;
data->dest = dest + ((dTop * 32) + dLeft) * 2;
data->height = height;
data->func = UnkUtil_DmaRun;
return TRUE;
}
// Functionally unused
static void UnkUtil_DmaRun(struct UnkUtilData *data)
{
u16 i;
for (i = 0; i < data->height; i++)
{
Dma3FillLarge_(0, data->dest, data->size, 16);
data->dest += 64;
}
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -16,22 +16,20 @@
#include "constants/help_system.h"
static EWRAM_DATA u8 sPreviousBoxOption = 0;
static EWRAM_DATA struct ChooseBoxMenu *sBoxSelectionPopupSpriteManager = NULL;
static EWRAM_DATA struct ChooseBoxMenu *sChooseBoxMenu = NULL;
static void PSS_CreatePCMenu(u8 whichMenu, s16 *windowIdPtr);
static void CreatePCMainMenu(u8 whichMenu, s16 *windowIdPtr);
static void ChooseBoxMenu_CreateSprites(u8 curBox);
static void sub_808CBA4(void);
static void UpdateBoxNameAndCountSprite_WraparoundRight(void);
static void UpdateBoxNameAndCountSprite_WraparoundLeft(void);
static void PrintBoxNameAndCountToSprite(void);
static void PrintToSpriteWithTagUnk0240(const u8 *a0, u16 x, u16 y);
static void sub_808CD64(struct Sprite *sprite);
static void ChooseBoxMenu_DestroySprites(void);
static void ChooseBoxMenu_MoveRight(void);
static void ChooseBoxMenu_MoveLeft(void);
static void ChooseBoxMenu_PrintBoxNameAndCount(void);
static void ChooseBoxMenu_PrintTextToSprite(const u8 *a0, u16 x, u16 y);
static void SpriteCB_ChooseBoxArrow(struct Sprite *sprite);
// Forward declarations
static const u16 sBoxSelectionPopupPalette[];
static const u16 sBoxSelectionPopupCenterTiles[];
static const u16 sBoxSelectionPopupSidesTiles[];
static const u16 sChooseBoxMenu_Pal[];
static const u8 sChooseBoxMenuCenter_Gfx[];
static const u8 sChooseBoxMenuCorners_Gfx[];
struct {
const u8 *text;
@@ -44,7 +42,7 @@ struct {
[OPTION_EXIT] = {gText_SeeYa, gText_SeeYaDescription}
};
void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero2, u8 *buffer, s32 bytesToBuffer)
void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero2, u8 *unused, s32 bytesToBuffer)
{
s32 i, tileBytesToBuffer, remainingBytes;
u16 windowId;
@@ -90,7 +88,7 @@ void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero
RemoveWindow(windowId);
}
static void PrintStringToBufferCopyNow(const u8 *string, void *dst, u16 rise, u8 bgClr, u8 fgClr, u8 shClr, u8 *buffer)
static void PrintStringToBufferCopyNow(const u8 *string, void *dst, u16 offset, u8 bgColor, u8 fgColor, u8 shadowColor, u8 *unused)
{
u32 var;
u8 windowId;
@@ -102,15 +100,15 @@ static void PrintStringToBufferCopyNow(const u8 *string, void *dst, u16 rise, u8
winTemplate.height = 2;
var = winTemplate.width * 32;
windowId = AddWindow(&winTemplate);
FillWindowPixelBuffer(windowId, PIXEL_FILL(bgClr));
FillWindowPixelBuffer(windowId, PIXEL_FILL(bgColor));
tileData1 = (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA);
tileData2 = (winTemplate.width * 32) + tileData1;
txtColor[0] = bgClr;
txtColor[1] = fgClr;
txtColor[2] = shClr;
txtColor[0] = bgColor;
txtColor[1] = fgColor;
txtColor[2] = shadowColor;
AddTextPrinterParameterized4(windowId, FONT_1, 0, 2, 0, 0, txtColor, -1, string);
CpuCopy16(tileData1, dst, var);
CpuCopy16(tileData2, dst + rise, var);
CpuCopy16(tileData2, dst + offset, var);
RemoveWindow(windowId);
}
@@ -147,10 +145,8 @@ u8 CountPartyNonEggMons(void)
for (i = 0, count = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
{
&& !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
count++;
}
}
return count;
@@ -163,12 +159,10 @@ u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore)
for (i = 0, count = 0; i < PARTY_SIZE; i++)
{
if (i != slotToIgnore
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)
&& GetMonData(&gPlayerParty[i], MON_DATA_HP) != 0)
{
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)
&& GetMonData(&gPlayerParty[i], MON_DATA_HP) != 0)
count++;
}
}
return count;
@@ -186,9 +180,7 @@ u8 CountPartyMons(void)
for (i = 0, count = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE)
{
count++;
}
}
return count;
@@ -205,7 +197,8 @@ static u8 *StringCopyAndFillWithSpaces(u8 *dst, const u8 *src, u16 n)
return str;
}
static void sub_808C25C(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, u16 src_left, u16 src_top, u16 dest_width, u16 dest_height, u16 src_width)
// Unused
static void UnusedWriteRectCpu(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, u16 src_left, u16 src_top, u16 dest_width, u16 dest_height, u16 src_width)
{
u16 i;
@@ -231,16 +224,6 @@ static void UnusedWriteRectDma(u16 *dest, u16 dest_left, u16 dest_top, u16 width
Dma3FillLarge16_(0, dest, width);
}
//------------------------------------------------------------------------------
// SECTION: Main menu
//
// The below functions generally handle the PC main menu where the main
// options can be selected (Withdraw, Deposit, etc.), as well as exiting
// Pokémon Storage back to this menu.
//------------------------------------------------------------------------------
enum {
STATE_LOAD,
STATE_FADE_IN,
@@ -263,7 +246,7 @@ static void Task_PCMainMenu(u8 taskId)
{
case STATE_LOAD:
SetHelpContext(HELPCONTEXT_BILLS_PC);
PSS_CreatePCMenu(task->tSelectedOption, &task->tWindowId);
CreatePCMainMenu(task->tSelectedOption, &task->tWindowId);
LoadStdWindowFrameGfx();
DrawDialogueFrame(0, FALSE);
FillWindowPixelBuffer(0, PIXEL_FILL(1));
@@ -274,9 +257,8 @@ static void Task_PCMainMenu(u8 taskId)
break;
case STATE_FADE_IN:
if (IsWeatherNotFadingIn())
{
task->tState++;
}
break;
case STATE_HANDLE_INPUT:
task->tInput = Menu_ProcessInput();
@@ -300,19 +282,19 @@ static void Task_PCMainMenu(u8 taskId)
case OPTION_EXIT:
ClearStdWindowAndFrame(0, TRUE);
ClearStdWindowAndFrame(task->tWindowId, TRUE);
ScriptContext2_Disable();
EnableBothScriptContexts();
UnlockPlayerFieldControls();
ScriptContext_Enable();
DestroyTask(taskId);
break;
default:
if (task->tInput == 0 && CountPartyMons() == PARTY_SIZE)
if (task->tInput == OPTION_WITHDRAW && CountPartyMons() == PARTY_SIZE)
{
// Can't withdraw
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, FONT_2, gText_PartyFull, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tState = 3;
task->tState = STATE_ERROR_MSG;
}
else if (task->tInput == 1 && CountPartyMons() == 1)
else if (task->tInput == OPTION_DEPOSIT && CountPartyMons() == 1)
{
// Can't deposit
FillWindowPixelBuffer(0, PIXEL_FILL(1));
@@ -362,7 +344,7 @@ static void Task_PCMainMenu(u8 taskId)
if (!gPaletteFade.active)
{
CleanupOverworldWindowsAndTilemaps();
Cb2_EnterPSS(task->tInput);
EnterPokeStorage(task->tInput);
DestroyTask(taskId);
}
break;
@@ -372,9 +354,9 @@ static void Task_PCMainMenu(u8 taskId)
void ShowPokemonStorageSystemPC(void)
{
u8 taskId = CreateTask(Task_PCMainMenu, 80);
gTasks[taskId].tState = 0;
gTasks[taskId].tState = STATE_LOAD;
gTasks[taskId].tSelectedOption = 0;
ScriptContext2_Enable();
LockPlayerFieldControls();
}
static void FieldTask_ReturnToPcMenu(void)
@@ -384,14 +366,14 @@ static void FieldTask_ReturnToPcMenu(void)
SetVBlankCallback(NULL);
taskId = CreateTask(Task_PCMainMenu, 80);
gTasks[taskId].tState = 0;
gTasks[taskId].tState = STATE_LOAD;
gTasks[taskId].tSelectedOption = sPreviousBoxOption;
Task_PCMainMenu(taskId);
SetVBlankCallback(vblankCb);
FadeInFromBlack();
}
static const struct WindowTemplate sUnknown_83CDA48 = {
static const struct WindowTemplate sWindowTemplate_MainMenu = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
@@ -401,14 +383,13 @@ static const struct WindowTemplate sUnknown_83CDA48 = {
.baseBlock = 0x001
};
static void PSS_CreatePCMenu(u8 whichMenu, s16 *windowIdPtr)
static void CreatePCMainMenu(u8 whichMenu, s16 *windowIdPtr)
{
s16 windowId;
windowId = AddWindow(&sUnknown_83CDA48);
s16 windowId = AddWindow(&sWindowTemplate_MainMenu);
DrawStdWindowFrame(windowId, FALSE);
PrintTextArray(windowId, FONT_2, GetMenuCursorDimensionByFont(FONT_2, 0), 2, 16, NELEMS(sMainMenuTexts), (void *)sMainMenuTexts);
Menu_InitCursor(windowId, FONT_2, 0, 2, 16, NELEMS(sMainMenuTexts), whichMenu);
PrintTextArray(windowId, FONT_2, GetMenuCursorDimensionByFont(FONT_2, 0), 2, 16, ARRAY_COUNT(sMainMenuTexts), (void *)sMainMenuTexts);
Menu_InitCursor(windowId, FONT_2, 0, 2, 16, ARRAY_COUNT(sMainMenuTexts), whichMenu);
*windowIdPtr = windowId;
}
@@ -439,54 +420,44 @@ void ResetPokemonStorageSystem(void)
SetBoxWallpaper(boxId, boxId % (MAX_DEFAULT_WALLPAPER + 1));
}
//------------------------------------------------------------------------------
// SECTION: Choose Box menu
//
// The below functions handle the popup menu that allows the player to cycle
// through the boxes and select one. Used when storing Pokémon in Deposit mode
// and for the Jump feature.
//------------------------------------------------------------------------------
void LoadChooseBoxMenuGfx(struct ChooseBoxMenu *a0, u16 tileTag, u16 palTag, u8 a3, bool32 loadPal)
void LoadChooseBoxMenuGfx(struct ChooseBoxMenu *menu, u16 tileTag, u16 palTag, u8 subpriority, bool32 loadPal)
{
struct SpritePalette palette = {
sBoxSelectionPopupPalette, palTag
sChooseBoxMenu_Pal, palTag
};
struct SpriteSheet sheets[] = {
{sBoxSelectionPopupCenterTiles, 0x800, tileTag},
{sBoxSelectionPopupSidesTiles, 0x180, tileTag + 1},
{sChooseBoxMenuCenter_Gfx, 0x800, tileTag},
{sChooseBoxMenuCorners_Gfx, 0x180, tileTag + 1},
{}
};
if (loadPal)
if (loadPal) // Always false
LoadSpritePalette(&palette);
LoadSpriteSheets(sheets);
sBoxSelectionPopupSpriteManager = a0;
a0->tileTag = tileTag;
a0->paletteTag = palTag;
a0->subpriority = a3;
a0->loadedPalette = loadPal;
sChooseBoxMenu = menu;
menu->tileTag = tileTag;
menu->paletteTag = palTag;
menu->subpriority = subpriority;
menu->loadedPalette = loadPal;
}
void FreeBoxSelectionPopupSpriteGfx(void)
{
if (sBoxSelectionPopupSpriteManager->loadedPalette)
FreeSpritePaletteByTag(sBoxSelectionPopupSpriteManager->paletteTag);
FreeSpriteTilesByTag(sBoxSelectionPopupSpriteManager->tileTag);
FreeSpriteTilesByTag(sBoxSelectionPopupSpriteManager->tileTag + 1);
if (sChooseBoxMenu->loadedPalette)
FreeSpritePaletteByTag(sChooseBoxMenu->paletteTag);
FreeSpriteTilesByTag(sChooseBoxMenu->tileTag);
FreeSpriteTilesByTag(sChooseBoxMenu->tileTag + 1);
}
void sub_808C940(u8 curBox)
void CreateChooseBoxMenuSprites(u8 curBox)
{
ChooseBoxMenu_CreateSprites(curBox);
}
void sub_808C950(void)
void DestroyChooseBoxMenuSprites(void)
{
sub_808CBA4();
ChooseBoxMenu_DestroySprites();
}
u8 HandleBoxChooseSelectionInput(void)
@@ -494,60 +465,61 @@ u8 HandleBoxChooseSelectionInput(void)
if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
return 201;
return BOXID_CANCELED;
}
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
return sBoxSelectionPopupSpriteManager->curBox;
return sChooseBoxMenu->curBox;
}
if (JOY_NEW(DPAD_LEFT))
{
PlaySE(SE_SELECT);
UpdateBoxNameAndCountSprite_WraparoundLeft();
ChooseBoxMenu_MoveLeft();
}
else if (JOY_NEW(DPAD_RIGHT))
{
PlaySE(SE_SELECT);
UpdateBoxNameAndCountSprite_WraparoundRight();
ChooseBoxMenu_MoveRight();
}
return 200;
return BOXID_NONE_CHOSEN;
}
static const union AnimCmd gUnknown_83CDA50[] = {
static const union AnimCmd sAnim_ChooseBoxMenu_TopLeft[] = {
ANIMCMD_FRAME( 0, 5),
ANIMCMD_END
};
static const union AnimCmd gUnknown_83CDA58[] = {
static const union AnimCmd sAnim_ChooseBoxMenu_BottomLeft[] = {
ANIMCMD_FRAME( 4, 5),
ANIMCMD_END
};
static const union AnimCmd gUnknown_83CDA60[] = {
static const union AnimCmd sAnim_ChooseBoxMenu_TopRight[] = {
ANIMCMD_FRAME( 6, 5),
ANIMCMD_END
};
static const union AnimCmd gUnknown_83CDA68[] = {
static const union AnimCmd sAnim_ChooseBoxMenu_BottomRight[] = {
ANIMCMD_FRAME(10, 5),
ANIMCMD_END
};
static const union AnimCmd *const gUnknown_83CDA70[] = {
gUnknown_83CDA50,
gUnknown_83CDA58,
gUnknown_83CDA60,
gUnknown_83CDA68
static const union AnimCmd *const sAnims_ChooseBoxMenu[] = {
sAnim_ChooseBoxMenu_TopLeft,
sAnim_ChooseBoxMenu_BottomLeft,
sAnim_ChooseBoxMenu_TopRight,
sAnim_ChooseBoxMenu_BottomRight,
};
static const union AffineAnimCmd gUnknown_83CDA80[] = {
static const union AffineAnimCmd sAffineAnim_ChooseBoxMenu[] = {
AFFINEANIMCMD_FRAME(224, 224, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const gUnknown_83CDA90[] = {
gUnknown_83CDA80
// Unused
static const union AffineAnimCmd *const sAffineAnims_ChooseBoxMenu[] = {
sAffineAnim_ChooseBoxMenu
};
static void ChooseBoxMenu_CreateSprites(u8 curBox)
@@ -562,112 +534,112 @@ static void ChooseBoxMenu_CreateSprites(u8 curBox)
0, 0, &oamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
{
const u8 gUnknown_83CDA94[] = _("/30");
const u8 sText_OutOf30[] = _("/30");
sBoxSelectionPopupSpriteManager->curBox = curBox;
template.tileTag = sBoxSelectionPopupSpriteManager->tileTag;
template.paletteTag = sBoxSelectionPopupSpriteManager->paletteTag;
sChooseBoxMenu->curBox = curBox;
template.tileTag = sChooseBoxMenu->tileTag;
template.paletteTag = sChooseBoxMenu->paletteTag;
spriteId = CreateSprite(&template, 160, 96, 0);
sBoxSelectionPopupSpriteManager->menuSprite = gSprites + spriteId;
sChooseBoxMenu->menuSprite = gSprites + spriteId;
// Manual subsprites
oamData.shape = SPRITE_SHAPE(8x32);
oamData.size = SPRITE_SIZE(8x32);
template.tileTag = sBoxSelectionPopupSpriteManager->tileTag + 1;
template.anims = gUnknown_83CDA70;
for (i = 0; i < 4; i++)
template.tileTag = sChooseBoxMenu->tileTag + 1;
template.anims = sAnims_ChooseBoxMenu;
for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->menuCornerSprites); i++)
{
u16 r5;
spriteId = CreateSprite(&template, 124, 80, sBoxSelectionPopupSpriteManager->subpriority);
sBoxSelectionPopupSpriteManager->menuSideSprites[i] = gSprites + spriteId;
r5 = 0;
// corner sprites are created in order of top left, bottom left, top right, bottom right
u16 animNum;
spriteId = CreateSprite(&template, 124, 80, sChooseBoxMenu->subpriority); // place at top left
sChooseBoxMenu->menuCornerSprites[i] = &gSprites[spriteId];
animNum = 0;
if (i & 2)
{
sBoxSelectionPopupSpriteManager->menuSideSprites[i]->x = 196;
r5 = 2;
sChooseBoxMenu->menuCornerSprites[i]->x = 196; // move to bottom
animNum = 2;
}
if (i & 1)
{
sBoxSelectionPopupSpriteManager->menuSideSprites[i]->y = 112;
sBoxSelectionPopupSpriteManager->menuSideSprites[i]->oam.size = SPRITE_SIZE(8x16);
r5++;
sChooseBoxMenu->menuCornerSprites[i]->y = 112; // move to right
sChooseBoxMenu->menuCornerSprites[i]->oam.size = SPRITE_SIZE(8x16);
animNum++;
}
StartSpriteAnim(sBoxSelectionPopupSpriteManager->menuSideSprites[i], r5);
StartSpriteAnim(sChooseBoxMenu->menuCornerSprites[i], animNum);
}
for (i = 0; i < 2; i++)
for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->arrowSprites); i++)
{
sBoxSelectionPopupSpriteManager->arrowSprites[i] = CreateChooseBoxArrows(72 * i + 0x7c, 0x58, i, 0, sBoxSelectionPopupSpriteManager->subpriority);
if (sBoxSelectionPopupSpriteManager->arrowSprites[i])
sChooseBoxMenu->arrowSprites[i] = CreateChooseBoxArrows(72 * i + 124, 88, i, 0, sChooseBoxMenu->subpriority);
if (sChooseBoxMenu->arrowSprites[i])
{
sBoxSelectionPopupSpriteManager->arrowSprites[i]->data[0] = (i == 0 ? -1 : 1);
sBoxSelectionPopupSpriteManager->arrowSprites[i]->callback = sub_808CD64;
sChooseBoxMenu->arrowSprites[i]->data[0] = (i == 0 ? -1 : 1);
sChooseBoxMenu->arrowSprites[i]->callback = SpriteCB_ChooseBoxArrow;
}
}
PrintBoxNameAndCountToSprite();
PrintToSpriteWithTagUnk0240(gUnknown_83CDA94, 5, 3);
ChooseBoxMenu_PrintBoxNameAndCount();
ChooseBoxMenu_PrintTextToSprite(sText_OutOf30, 5, 3);
}
}
static void sub_808CBA4(void)
static void ChooseBoxMenu_DestroySprites(void)
{
u16 i;
if (sBoxSelectionPopupSpriteManager->menuSprite)
if (sChooseBoxMenu->menuSprite)
{
DestroySprite(sBoxSelectionPopupSpriteManager->menuSprite);
sBoxSelectionPopupSpriteManager->menuSprite = NULL;
DestroySprite(sChooseBoxMenu->menuSprite);
sChooseBoxMenu->menuSprite = NULL;
}
for (i = 0; i < 4; i++)
for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->menuCornerSprites); i++)
{
if (sBoxSelectionPopupSpriteManager->menuSideSprites[i])
if (sChooseBoxMenu->menuCornerSprites[i])
{
DestroySprite(sBoxSelectionPopupSpriteManager->menuSideSprites[i]);
sBoxSelectionPopupSpriteManager->menuSideSprites[i] = NULL;
DestroySprite(sChooseBoxMenu->menuCornerSprites[i]);
sChooseBoxMenu->menuCornerSprites[i] = NULL;
}
}
for (i = 0; i < 2; i++)
for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->arrowSprites); i++)
{
if (sBoxSelectionPopupSpriteManager->arrowSprites[i])
DestroySprite(sBoxSelectionPopupSpriteManager->arrowSprites[i]);
if (sChooseBoxMenu->arrowSprites[i])
DestroySprite(sChooseBoxMenu->arrowSprites[i]);
}
}
static void UpdateBoxNameAndCountSprite_WraparoundRight(void)
static void ChooseBoxMenu_MoveRight(void)
{
if (++sBoxSelectionPopupSpriteManager->curBox >= TOTAL_BOXES_COUNT)
sBoxSelectionPopupSpriteManager->curBox = 0;
PrintBoxNameAndCountToSprite();
if (++sChooseBoxMenu->curBox >= TOTAL_BOXES_COUNT)
sChooseBoxMenu->curBox = 0;
ChooseBoxMenu_PrintBoxNameAndCount();
}
static void UpdateBoxNameAndCountSprite_WraparoundLeft(void)
static void ChooseBoxMenu_MoveLeft(void)
{
sBoxSelectionPopupSpriteManager->curBox = (sBoxSelectionPopupSpriteManager->curBox == 0 ? TOTAL_BOXES_COUNT - 1 : sBoxSelectionPopupSpriteManager->curBox - 1);
PrintBoxNameAndCountToSprite();
sChooseBoxMenu->curBox = (sChooseBoxMenu->curBox == 0 ? TOTAL_BOXES_COUNT - 1 : sChooseBoxMenu->curBox - 1);
ChooseBoxMenu_PrintBoxNameAndCount();
}
static void PrintBoxNameAndCountToSprite(void)
static void ChooseBoxMenu_PrintBoxNameAndCount(void)
{
u8 nPokemonInBox = CountMonsInBox(sBoxSelectionPopupSpriteManager->curBox);
u8 *boxName = StringCopy(sBoxSelectionPopupSpriteManager->strbuf, GetBoxNamePtr(sBoxSelectionPopupSpriteManager->curBox));
u8 numMonInBox = CountMonsInBox(sChooseBoxMenu->curBox);
u8 *boxName = StringCopy(sChooseBoxMenu->strbuf, GetBoxNamePtr(sChooseBoxMenu->curBox));
while (boxName < sBoxSelectionPopupSpriteManager->strbuf + BOX_NAME_LENGTH)
while (boxName < sChooseBoxMenu->strbuf + BOX_NAME_LENGTH)
*boxName++ = CHAR_SPACE;
*boxName = EOS;
PrintToSpriteWithTagUnk0240(sBoxSelectionPopupSpriteManager->strbuf, 0, 1);
ChooseBoxMenu_PrintTextToSprite(sChooseBoxMenu->strbuf, 0, 1);
ConvertIntToDecimalStringN(sBoxSelectionPopupSpriteManager->strbuf, nPokemonInBox, STR_CONV_MODE_RIGHT_ALIGN, 2);
ConvertIntToDecimalStringN(sChooseBoxMenu->strbuf, numMonInBox, STR_CONV_MODE_RIGHT_ALIGN, 2);
PrintToSpriteWithTagUnk0240(sBoxSelectionPopupSpriteManager->strbuf, 3, 3);
ChooseBoxMenu_PrintTextToSprite(sChooseBoxMenu->strbuf, 3, 3);
}
static void PrintToSpriteWithTagUnk0240(const u8 *str, u16 x, u16 y)
static void ChooseBoxMenu_PrintTextToSprite(const u8 *str, u16 x, u16 y)
{
u16 tileStart = GetSpriteTileStartByTag(sBoxSelectionPopupSpriteManager->tileTag);
PrintStringToBufferCopyNow(str, (void *)(OBJ_VRAM0 + tileStart * 32 + 256 * y + 32 * x), 0x100, TEXT_COLOR_RED, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5, sBoxSelectionPopupSpriteManager->buffer);
void *dst = (void *)(OBJ_VRAM0 + GetSpriteTileStartByTag(sChooseBoxMenu->tileTag) * 32 + 256 * y + 32 * x);
PrintStringToBufferCopyNow(str, dst, 0x100, TEXT_COLOR_RED, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5, sChooseBoxMenu->buffer);
}
static void sub_808CD64(struct Sprite *sprite)
static void SpriteCB_ChooseBoxArrow(struct Sprite *sprite)
{
if (++sprite->data[1] > 3)
{
@@ -681,8 +653,8 @@ static void sub_808CD64(struct Sprite *sprite)
}
}
// Forward-declared rodata
// Unused, since LoadChooseBoxMenuGfx is always called with `loadPal` as false
static const u16 sChooseBoxMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/unused_choose_box_menu.gbapal");
static const u16 sBoxSelectionPopupPalette[] = INCBIN_U16("graphics/interface/pss_unk_83CDA98.gbapal");
static const u16 sBoxSelectionPopupCenterTiles[] = INCBIN_U16("graphics/interface/pss_unk_83CDAB8.4bpp");
static const u16 sBoxSelectionPopupSidesTiles[] = INCBIN_U16("graphics/interface/pss_unk_83CE2B8.4bpp");
static const u8 sChooseBoxMenuCenter_Gfx[] = INCBIN_U8("graphics/pokemon_storage/choose_box_menu_center.4bpp");
static const u8 sChooseBoxMenuCorners_Gfx[] = INCBIN_U8("graphics/pokemon_storage/choose_box_menu_corners.4bpp");
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+10 -10
View File
@@ -256,7 +256,7 @@ static void QLogCB_Playback(void)
else
{
sQuestLogCurrentScene.sceneEndMode = 2;
ScriptContext2_Enable();
LockPlayerFieldControls();
QuestLog_BeginFadeAtEndOfScene(0);
}
}
@@ -791,7 +791,7 @@ static void QuestLog_AdvancePlayhead(void)
{
if (!gPaletteFade.active)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
if (++sCurrentSceneNum < QUEST_LOG_SCENE_COUNT && gSaveBlock1Ptr->questLog[sCurrentSceneNum].startType != 0)
{
sNumScenes--;
@@ -1051,7 +1051,7 @@ static void QuestLog_WaitFadeAndCancelPlayback(void)
{
if (!gPaletteFade.active)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
for (sCurrentSceneNum = sCurrentSceneNum; sCurrentSceneNum < QUEST_LOG_SCENE_COUNT; sCurrentSceneNum++)
{
if (gSaveBlock1Ptr->questLog[sCurrentSceneNum].startType == 0)
@@ -1087,12 +1087,12 @@ static void Task_FinalScene_WaitFade(u8 taskId)
{
struct Task *task = &gTasks[taskId];
if (ScriptContext2_IsEnabled() != TRUE)
if (ArePlayerFieldControlsLocked() != TRUE)
{
FreezeObjectEvents();
HandleEnforcedLookDirectionOnPlayerStopMoving();
StopPlayerAvatar();
ScriptContext2_Enable();
LockPlayerFieldControls();
task->func = Task_QuestLogScene_SavedGame;
}
}
@@ -1113,7 +1113,7 @@ static void Task_QuestLogScene_SavedGame(u8 taskId)
task->data[1] = 0;
task->func = Task_WaitAtEndOfQuestLog;
FreezeObjectEvents();
ScriptContext2_Enable();
LockPlayerFieldControls();
}
}
@@ -1179,7 +1179,7 @@ static void Task_EndQuestLog(u8 taskId)
Free(sPalettesBackup);
sQuestLogCurrentScene = (struct UnkStruct_203AE94){};
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
gTextFlags.autoScroll = FALSE;
gGlobalFieldTintMode = QL_TINT_NONE;
DisableWildEncounters(FALSE);
@@ -1417,7 +1417,7 @@ void sub_81127F8(struct FieldInput * a0)
sCurQuestLogEntry[sQuestLogCursor].mapGroup = r2 >> 16;
sCurQuestLogEntry[sQuestLogCursor].animId = r2 >> 24; // always 0
sQuestLogCursor++;
if (ScriptContext2_IsEnabled())
if (ArePlayerFieldControlsLocked())
sNextStepDelay = TRUE;
else
sNextStepDelay = FALSE;
@@ -1590,7 +1590,7 @@ void sub_8112B3C(void)
}
break;
case 2:
if (ScriptContext2_IsEnabled() != TRUE)
if (ArePlayerFieldControlsLocked() != TRUE)
{
sNextStepDelay++;
if (sQuestLogCursor >= sNumEventsInLogEntry)
@@ -1627,7 +1627,7 @@ u8 sub_8112CAC(void)
static bool8 RecordHeadAtEndOfEntryOrScriptContext2Enabled(void)
{
if (sQuestLogCursor >= sNumEventsInLogEntry || ScriptContext2_IsEnabled() == TRUE)
if (sQuestLogCursor >= sNumEventsInLogEntry || ArePlayerFieldControlsLocked() == TRUE)
return TRUE;
return FALSE;
}
+3 -3
View File
@@ -80,7 +80,7 @@ static void QL_GfxTransition_Fish(void)
if (gQuestLogPlaybackState == 1 || gQuestLogPlaybackState == 3)
{
u8 taskId;
ScriptContext2_Enable();
LockPlayerFieldControls();
gPlayerAvatar.preventStep = TRUE;
taskId = CreateTask(Task_QLFishMovement, 0xFF);
gTasks[taskId].data[0] = 0;
@@ -129,7 +129,7 @@ static void Task_QLFishMovement(u8 taskId)
ObjectEventTurn(objectEvent, objectEvent->movementDirection);
sprite->x2 = 0;
sprite->y2 = 0;
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
break;
@@ -166,7 +166,7 @@ static void Task_QLVSSeekerMovement(u8 taskId)
if (!FieldEffectActiveListContains(FLDEFF_USE_VS_SEEKER))
{
UnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
}
+1 -1
View File
@@ -200,7 +200,7 @@ static bool32 TryReleaseUnionRoomPlayerObjectEvent(u32 playerIdx)
{
return FALSE;
}
if (!ScriptContext2_IsEnabled())
if (!ArePlayerFieldControlsLocked())
{
UnfreezeObjectEvent(object);
}
+5 -5
View File
@@ -46,7 +46,7 @@ bool8 SafariZoneTakeStep(void)
gSafariZoneStepCounter--;
if (gSafariZoneStepCounter == 0)
{
ScriptContext1_SetupScript(SafariZone_EventScript_TimesUp);
ScriptContext_SetupScript(SafariZone_EventScript_TimesUp);
return TRUE;
}
return FALSE;
@@ -54,7 +54,7 @@ bool8 SafariZoneTakeStep(void)
void SafariZoneRetirePrompt(void)
{
ScriptContext1_SetupScript(SafariZone_EventScript_RetirePrompt);
ScriptContext_SetupScript(SafariZone_EventScript_RetirePrompt);
}
void CB2_EndSafariBattle(void)
@@ -65,15 +65,15 @@ void CB2_EndSafariBattle(void)
}
else if (gBattleOutcome == B_OUTCOME_NO_SAFARI_BALLS)
{
ScriptContext2_RunNewScript(SafariZone_EventScript_OutOfBallsMidBattle);
RunScriptImmediately(SafariZone_EventScript_OutOfBallsMidBattle);
WarpIntoMap();
gFieldCallback = FieldCB_SafariZoneRanOutOfBalls;
SetMainCallback2(CB2_LoadMap);
}
else if (gBattleOutcome == B_OUTCOME_CAUGHT)
{
ScriptContext1_SetupScript(SafariZone_EventScript_OutOfBalls);
ScriptContext1_Stop();
ScriptContext_SetupScript(SafariZone_EventScript_OutOfBalls);
ScriptContext_Stop();
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
}
+20 -20
View File
@@ -125,7 +125,7 @@ bool8 ScrCmd_callnative(struct ScriptContext * ctx)
bool8 ScrCmd_waitstate(struct ScriptContext * ctx)
{
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
@@ -254,7 +254,7 @@ bool8 ScrCmd_callstd_if(struct ScriptContext * ctx)
bool8 ScrCmd_returnram(struct ScriptContext * ctx)
{
ScriptJump(ctx, gRAMScriptPtr);
ScriptJump(ctx, gRamScriptRetAddr);
return FALSE;
}
@@ -276,7 +276,7 @@ bool8 ScrCmd_trywondercardscript(struct ScriptContext * ctx)
const u8 * script = GetSavedRamScriptIfValid();
if (script != NULL)
{
gRAMScriptPtr = ctx->scriptPtr;
gRamScriptRetAddr = ctx->scriptPtr;
ScriptJump(ctx, script);
}
return FALSE;
@@ -604,7 +604,7 @@ bool8 ScrCmd_setworldmapflag(struct ScriptContext * ctx)
bool8 ScrCmd_animateflash(struct ScriptContext * ctx)
{
AnimateFlash(ScriptReadByte(ctx));
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
@@ -1414,7 +1414,7 @@ bool8 ScrCmd_yesnobox(struct ScriptContext * ctx)
if (ScriptMenu_YesNo(left, top) == TRUE)
{
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
else
@@ -1432,7 +1432,7 @@ bool8 ScrCmd_multichoice(struct ScriptContext * ctx)
if (ScriptMenu_Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE)
{
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
else
@@ -1451,7 +1451,7 @@ bool8 ScrCmd_multichoicedefault(struct ScriptContext * ctx)
if (ScriptMenu_MultichoiceWithDefault(left, top, multichoiceId, ignoreBPress, defaultChoice) == TRUE)
{
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
else
@@ -1481,7 +1481,7 @@ bool8 ScrCmd_multichoicegrid(struct ScriptContext * ctx)
if (ScriptMenu_MultichoiceGrid(left, top, multichoiceId, ignoreBPress, numColumns) == TRUE)
{
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
else
@@ -1510,7 +1510,7 @@ bool8 ScrCmd_drawboxtext(struct ScriptContext * ctx)
/*if (Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE)
{
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}*/
return FALSE;
@@ -1548,7 +1548,7 @@ bool8 ScrCmd_showcontestpainting(struct ScriptContext * ctx)
SetContestWinnerForPainting(contestWinnerId);
ShowContestPainting();
ScriptContext1_Stop()
ScriptContext_Stop()
return TRUE;
*/
return FALSE;
@@ -1932,7 +1932,7 @@ bool8 ScrCmd_setwildbattle(struct ScriptContext * ctx)
bool8 ScrCmd_dowildbattle(struct ScriptContext * ctx)
{
StartScriptedWildBattle();
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
@@ -1941,7 +1941,7 @@ bool8 ScrCmd_pokemart(struct ScriptContext * ctx)
const void *ptr = (void *)ScriptReadWord(ctx);
CreatePokemartMenu(ptr);
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
@@ -1950,7 +1950,7 @@ bool8 ScrCmd_pokemartdecoration(struct ScriptContext * ctx)
const void *ptr = (void *)ScriptReadWord(ctx);
CreateDecorationShop1Menu(ptr);
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
@@ -1960,7 +1960,7 @@ bool8 ScrCmd_pokemartdecoration2(struct ScriptContext * ctx)
const void *ptr = (void *)ScriptReadWord(ctx);
CreateDecorationShop2Menu(ptr);
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
@@ -1969,7 +1969,7 @@ bool8 ScrCmd_playslotmachine(struct ScriptContext * ctx)
u8 slotMachineIndex = VarGet(ScriptReadHalfword(ctx));
PlaySlotMachine(slotMachineIndex, CB2_ReturnToFieldContinueScriptPlayMapMusic);
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
@@ -1997,7 +1997,7 @@ bool8 ScrCmd_getpokenewsactive(struct ScriptContext * ctx)
bool8 ScrCmd_choosecontestmon(struct ScriptContext * ctx)
{
// ChooseContestMon();
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;
}
@@ -2005,7 +2005,7 @@ bool8 ScrCmd_choosecontestmon(struct ScriptContext * ctx)
bool8 ScrCmd_startcontest(struct ScriptContext * ctx)
{
// StartContest();
// ScriptContext1_Stop();
// ScriptContext_Stop();
// return TRUE;
return FALSE;
}
@@ -2013,7 +2013,7 @@ bool8 ScrCmd_startcontest(struct ScriptContext * ctx)
bool8 ScrCmd_showcontestresults(struct ScriptContext * ctx)
{
// ShowContestResults();
// ScriptContext1_Stop();
// ScriptContext_Stop();
// return TRUE;
return FALSE;
}
@@ -2021,7 +2021,7 @@ bool8 ScrCmd_showcontestresults(struct ScriptContext * ctx)
bool8 ScrCmd_contestlinktransfer(struct ScriptContext * ctx)
{
// ContestLinkTransfer(gSpecialVar_ContestCategory);
// ScriptContext1_Stop();
// ScriptContext_Stop();
// return TRUE;
return FALSE;
}
@@ -2176,7 +2176,7 @@ bool8 ScrCmd_addelevmenuitem(struct ScriptContext * ctx)
bool8 ScrCmd_showelevmenu(struct ScriptContext * ctx)
{
/*ScriptShowElevatorMenu();
ScriptContext1_Stop();
ScriptContext_Stop();
return TRUE;*/
return FALSE;
}
+109 -81
View File
@@ -3,32 +3,35 @@
#include "event_data.h"
#include "quest_log.h"
#include "constants/maps.h"
#define RAM_SCRIPT_MAGIC 51
#define SCRIPT_STACK_SIZE 20
#include "constants/map_scripts.h"
extern void ResetContextNpcTextColor(void); // field_specials
extern u16 CalcCRC16WithTable(u8 *data, int length); // util
extern bool32 ValidateReceivedWonderCard(void); // mevent
enum
{
#define RAM_SCRIPT_MAGIC 51
enum {
SCRIPT_MODE_STOPPED,
SCRIPT_MODE_BYTECODE,
SCRIPT_MODE_NATIVE,
};
EWRAM_DATA u8 gWalkAwayFromSignInhibitTimer = 0;
EWRAM_DATA const u8 *gRAMScriptPtr = NULL;
enum {
CONTEXT_RUNNING,
CONTEXT_WAITING,
CONTEXT_SHUTDOWN,
};
// iwram bss
static u8 sScriptContext1Status;
EWRAM_DATA u8 gWalkAwayFromSignInhibitTimer = 0;
EWRAM_DATA const u8 *gRamScriptRetAddr = NULL;
static u8 sGlobalScriptContextStatus;
static u32 sUnusedVariable1;
static struct ScriptContext sScriptContext1;
static struct ScriptContext sGlobalScriptContext;
static u32 sUnusedVariable2;
static struct ScriptContext sScriptContext2;
static bool8 sScriptContext2Enabled;
static struct ScriptContext sImmediateScriptContext;
static bool8 sLockFieldControls;
static u8 sMsgBoxWalkawayDisabled;
static u8 sMsgBoxIsCancelable;
static u8 sQuestLogInput;
@@ -50,10 +53,10 @@ void InitScriptContext(struct ScriptContext *ctx, void *cmdTable, void *cmdTable
ctx->cmdTable = cmdTable;
ctx->cmdTableEnd = cmdTableEnd;
for (i = 0; i < 4; i++)
for (i = 0; i < (int)ARRAY_COUNT(ctx->data); i++)
ctx->data[i] = 0;
for (i = 0; i < SCRIPT_STACK_SIZE; i++)
for (i = 0; i < (int)ARRAY_COUNT(ctx->stack); i++)
ctx->stack[i] = 0;
}
@@ -90,6 +93,8 @@ bool8 RunScriptCommand(struct ScriptContext *ctx)
case SCRIPT_MODE_STOPPED:
return FALSE;
case SCRIPT_MODE_NATIVE:
// Try to call a function in C
// Continue to bytecode if no function or it returns TRUE
if (ctx->nativePtr)
{
if (ctx->nativePtr() == TRUE)
@@ -97,6 +102,7 @@ bool8 RunScriptCommand(struct ScriptContext *ctx)
return TRUE;
}
ctx->mode = SCRIPT_MODE_BYTECODE;
// fallthrough
case SCRIPT_MODE_BYTECODE:
while (1)
{
@@ -133,9 +139,9 @@ bool8 RunScriptCommand(struct ScriptContext *ctx)
return TRUE;
}
u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr)
static u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr)
{
if (ctx->stackDepth + 1 >= SCRIPT_STACK_SIZE)
if (ctx->stackDepth + 1 >= (int)ARRAY_COUNT(ctx->stack))
{
return 1;
}
@@ -147,7 +153,7 @@ u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr)
}
}
const u8 *ScriptPop(struct ScriptContext *ctx)
static const u8 *ScriptPop(struct ScriptContext *ctx)
{
if (ctx->stackDepth == 0)
return NULL;
@@ -188,19 +194,19 @@ u32 ScriptReadWord(struct ScriptContext *ctx)
return (((((value3 << 8) + value2) << 8) + value1) << 8) + value0;
}
void ScriptContext2_Enable(void)
void LockPlayerFieldControls(void)
{
sScriptContext2Enabled = TRUE;
sLockFieldControls = TRUE;
}
void ScriptContext2_Disable(void)
void UnlockPlayerFieldControls(void)
{
sScriptContext2Enabled = FALSE;
sLockFieldControls = FALSE;
}
bool8 ScriptContext2_IsEnabled(void)
bool8 ArePlayerFieldControlsLocked(void)
{
return sScriptContext2Enabled;
return sLockFieldControls;
}
void SetQuestLogInputIsDpadFlag(void)
@@ -294,70 +300,86 @@ void ResetFacingNpcOrSignPostVars(void)
MsgSetNotSignPost();
}
bool8 ScriptContext1_IsScriptSetUp(void)
// The ScriptContext_* functions work with the primary script context,
// which yields control back to native code should the script make a wait call.
// Checks if the global script context is able to be run right now.
bool8 ScriptContext_IsEnabled(void)
{
if (sScriptContext1Status == 0)
if (sGlobalScriptContextStatus == CONTEXT_RUNNING)
return TRUE;
else
return FALSE;
}
void ScriptContext1_Init(void)
// Re-initializes the global script context to zero.
void ScriptContext_Init(void)
{
InitScriptContext(&sScriptContext1, gScriptCmdTable, gScriptCmdTableEnd);
sScriptContext1Status = 2;
InitScriptContext(&sGlobalScriptContext, gScriptCmdTable, gScriptCmdTableEnd);
sGlobalScriptContextStatus = CONTEXT_SHUTDOWN;
}
bool8 ScriptContext2_RunScript(void)
// Runs the script until the script makes a wait* call, then returns true if
// there's more script to run, or false if the script has hit the end.
// This function also returns false if the context is finished
// or waiting (after a call to _Stop)
bool8 ScriptContext_RunScript(void)
{
if (sScriptContext1Status == 2)
return 0;
if (sGlobalScriptContextStatus == CONTEXT_SHUTDOWN)
return FALSE;
if (sScriptContext1Status == 1)
return 0;
if (sGlobalScriptContextStatus == CONTEXT_WAITING)
return FALSE;
ScriptContext2_Enable();
LockPlayerFieldControls();
if (!RunScriptCommand(&sScriptContext1))
if (!RunScriptCommand(&sGlobalScriptContext))
{
sScriptContext1Status = 2;
ScriptContext2_Disable();
return 0;
sGlobalScriptContextStatus = CONTEXT_SHUTDOWN;
UnlockPlayerFieldControls();
return FALSE;
}
return 1;
return TRUE;
}
void ScriptContext1_SetupScript(const u8 *ptr)
// Sets up a new script in the global context and enables the context
void ScriptContext_SetupScript(const u8 *ptr)
{
ClearMsgBoxCancelableState();
EnableMsgBoxWalkaway();
ClearQuestLogInputIsDpadFlag();
InitScriptContext(&sScriptContext1, gScriptCmdTable, gScriptCmdTableEnd);
SetupBytecodeScript(&sScriptContext1, ptr);
ScriptContext2_Enable();
sScriptContext1Status = 0;
InitScriptContext(&sGlobalScriptContext, gScriptCmdTable, gScriptCmdTableEnd);
SetupBytecodeScript(&sGlobalScriptContext, ptr);
LockPlayerFieldControls();
sGlobalScriptContextStatus = CONTEXT_RUNNING;
}
void ScriptContext1_Stop(void)
// Puts the script into waiting mode; usually called from a wait* script command.
void ScriptContext_Stop(void)
{
sScriptContext1Status = 1;
sGlobalScriptContextStatus = CONTEXT_WAITING;
}
void EnableBothScriptContexts(void)
// Puts the script into running mode.
void ScriptContext_Enable(void)
{
sScriptContext1Status = 0;
ScriptContext2_Enable();
sGlobalScriptContextStatus = CONTEXT_RUNNING;
LockPlayerFieldControls();
}
void ScriptContext2_RunNewScript(const u8 *ptr)
// Sets up and runs a script in its own context immediately. The script will be
// finished when this function returns. Used mainly by all of the map header
// scripts (except the frame table scripts).
void RunScriptImmediately(const u8 *ptr)
{
InitScriptContext(&sScriptContext2, &gScriptCmdTable, &gScriptCmdTableEnd);
SetupBytecodeScript(&sScriptContext2, ptr);
while (RunScriptCommand(&sScriptContext2) == TRUE);
InitScriptContext(&sImmediateScriptContext, &gScriptCmdTable, &gScriptCmdTableEnd);
SetupBytecodeScript(&sImmediateScriptContext, ptr);
while (RunScriptCommand(&sImmediateScriptContext) == TRUE);
}
u8 *mapheader_get_tagged_pointer(u8 tag)
static u8 *MapHeaderGetScriptTable(u8 tag)
{
const u8 *mapScripts = gMapHeader.mapScripts;
@@ -377,16 +399,16 @@ u8 *mapheader_get_tagged_pointer(u8 tag)
}
}
void mapheader_run_script_by_tag(u8 tag)
static void MapHeaderRunScriptType(u8 tag)
{
u8 *ptr = mapheader_get_tagged_pointer(tag);
u8 *ptr = MapHeaderGetScriptTable(tag);
if (ptr != NULL)
ScriptContext2_RunNewScript(ptr);
RunScriptImmediately(ptr);
}
u8 *mapheader_get_first_match_from_tagged_ptr_list(u8 tag)
static u8 *MapHeaderCheckScriptTable(u8 tag)
{
u8 *ptr = mapheader_get_tagged_pointer(tag);
u8 *ptr = MapHeaderGetScriptTable(tag);
if (ptr == NULL)
return NULL;
@@ -395,64 +417,70 @@ u8 *mapheader_get_first_match_from_tagged_ptr_list(u8 tag)
{
u16 varIndex1;
u16 varIndex2;
varIndex1 = ptr[0] | (ptr[1] << 8);
// Read first var (or .2byte terminal value)
varIndex1 = T1_READ_16(ptr);
if (!varIndex1)
return NULL;
return NULL; // Reached end of table
ptr += 2;
varIndex2 = ptr[0] | (ptr[1] << 8);
// Read second var
varIndex2 = T1_READ_16(ptr);
ptr += 2;
// Run map script if vars are equal
if (VarGet(varIndex1) == VarGet(varIndex2))
return (u8 *)(ptr[0] + (ptr[1] << 8) + (ptr[2] << 16) + (ptr[3] << 24));
return T2_READ_PTR(ptr);
ptr += 4;
}
}
void RunOnLoadMapScript(void)
{
mapheader_run_script_by_tag(1);
MapHeaderRunScriptType(MAP_SCRIPT_ON_LOAD);
}
void RunOnTransitionMapScript(void)
{
mapheader_run_script_by_tag(3);
MapHeaderRunScriptType(MAP_SCRIPT_ON_TRANSITION);
}
void RunOnResumeMapScript(void)
{
mapheader_run_script_by_tag(5);
MapHeaderRunScriptType(MAP_SCRIPT_ON_RESUME);
}
void RunOnReturnToFieldMapScript(void)
{
mapheader_run_script_by_tag(7);
MapHeaderRunScriptType(MAP_SCRIPT_ON_RETURN_TO_FIELD);
}
void RunOnDiveWarpMapScript(void)
{
mapheader_run_script_by_tag(6);
MapHeaderRunScriptType(MAP_SCRIPT_ON_DIVE_WARP);
}
bool8 TryRunOnFrameMapScript(void)
{
u8 *ptr;
if(gQuestLogState == QL_STATE_PLAYBACK_LAST)
return 0;
if (gQuestLogState == QL_STATE_PLAYBACK_LAST)
return FALSE;
ptr = mapheader_get_first_match_from_tagged_ptr_list(2);
ptr = MapHeaderCheckScriptTable(MAP_SCRIPT_ON_FRAME_TABLE);
if (!ptr)
return 0;
return FALSE;
ScriptContext1_SetupScript(ptr);
return 1;
ScriptContext_SetupScript(ptr);
return TRUE;
}
void TryRunOnWarpIntoMapScript(void)
{
u8 *ptr = mapheader_get_first_match_from_tagged_ptr_list(4);
u8 *ptr = MapHeaderCheckScriptTable(MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE);
if (ptr)
ScriptContext2_RunNewScript(ptr);
RunScriptImmediately(ptr);
}
u32 CalculateRamScriptChecksum(void)
@@ -486,7 +514,7 @@ bool8 InitRamScript(u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objec
const u8 *GetRamScript(u8 objectId, const u8 *script)
{
struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data;
gRAMScriptPtr = NULL;
gRamScriptRetAddr = NULL;
if (scriptData->magic != RAM_SCRIPT_MAGIC)
return script;
if (scriptData->mapGroup != gSaveBlock1Ptr->location.mapGroup)
@@ -502,7 +530,7 @@ const u8 *GetRamScript(u8 objectId, const u8 *script)
}
else
{
gRAMScriptPtr = script;
gRamScriptRetAddr = script;
return scriptData->script;
}
}
@@ -547,9 +575,9 @@ u8 *GetSavedRamScriptIfValid(void)
}
}
void MEventSetRamScript(u8 *script, u16 scriptSize)
void InitRamScript_NoObjectEvent(u8 *script, u16 scriptSize)
{
if (scriptSize > sizeof(gSaveBlock1Ptr->ramScript.data.script))
scriptSize = sizeof(gSaveBlock1Ptr->ramScript.data.script);
InitRamScript(script, scriptSize, 0xFF, 0xFF, 0xFF);
InitRamScript(script, scriptSize, MAP_GROUP(UNDEFINED), MAP_NUM(UNDEFINED), 0xFF);
}
+4 -4
View File
@@ -816,7 +816,7 @@ static void Task_MultichoiceMenu_HandleInput(u8 taskId)
}
DestroyScriptMenuWindow(data[6]);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
}
}
@@ -885,7 +885,7 @@ static void Task_YesNoMenu_HandleInput(u8 taskId)
break;
}
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
}
@@ -936,7 +936,7 @@ static void Hask_MultichoiceGridMenu_HandleInput(u8 taskId)
}
DestroyScriptMenuWindow(data[6]);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
bool8 CreatePCMenu(void)
@@ -1172,7 +1172,7 @@ void QLPlaybackCB_DestroyScriptMenuMonPicSprites(void)
{
u8 taskId;
s16 *data;
ScriptContext1_SetupScript(EventScript_ReleaseEnd);
ScriptContext_SetupScript(EventScript_ReleaseEnd);
taskId = FindTaskIdByFunc(Task_ScriptShowMonPic);
if (taskId != 0xFF)
{
+3 -3
View File
@@ -1129,7 +1129,7 @@ void CreatePokemartMenu(const u16 *itemsForSale)
{
SetShopItemsForSale(itemsForSale);
CreateShopMenu(MART_TYPE_REGULAR);
SetShopMenuCallback(EnableBothScriptContexts);
SetShopMenuCallback(ScriptContext_Enable);
DebugFunc_PrintShopMenuHistoryBeforeClearMaybe();
memset(&gShopMenuHistory, 0, sizeof(gShopMenuHistory));
gShopMenuHistory[0].unk8 = gMapHeader.regionMapSectionId;
@@ -1140,13 +1140,13 @@ void CreateDecorationShop1Menu(const u16 *itemsForSale)
{
SetShopItemsForSale(itemsForSale);
CreateShopMenu(MART_TYPE_DECOR);
SetShopMenuCallback(EnableBothScriptContexts);
SetShopMenuCallback(ScriptContext_Enable);
}
void CreateDecorationShop2Menu(const u16 *itemsForSale)
{
SetShopItemsForSale(itemsForSale);
CreateShopMenu(MART_TYPE_DECOR2);
SetShopMenuCallback(EnableBothScriptContexts);
SetShopMenuCallback(ScriptContext_Enable);
}
+1 -1
View File
@@ -137,7 +137,7 @@ static void Task_SSAnneFinish(u8 taskId)
FreeSpriteTilesByTag(SPRITE_TAG_WAKE);
FreeSpriteTilesByTag(SPRITE_TAG_SMOKE);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
}
+5 -5
View File
@@ -394,7 +394,7 @@ void ShowStartMenu(void)
StopPlayerAvatar();
}
OpenStartMenuWithFollowupFunc(Task_StartMenuHandleInput);
ScriptContext2_Enable();
LockPlayerFieldControls();
}
static bool8 StartCB_HandleInput(void)
@@ -575,7 +575,7 @@ static bool8 StartCB_Save2(void)
case SAVECB_RETURN_OKAY:
ClearDialogWindowAndFrameToTransparent(0, TRUE);
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
RestoreHelpContext();
return TRUE;
case SAVECB_RETURN_CANCEL:
@@ -587,7 +587,7 @@ static bool8 StartCB_Save2(void)
case SAVECB_RETURN_ERROR:
ClearDialogWindowAndFrameToTransparent(0, TRUE);
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
RestoreHelpContext();
return TRUE;
}
@@ -641,7 +641,7 @@ static void task50_save_game(u8 taskId)
break;
}
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
RestoreHelpContext();
}
@@ -995,7 +995,7 @@ static void CloseStartMenu(void)
ClearStdWindowAndFrame(GetStartMenuWindowId(), TRUE);
RemoveStartMenuWindow();
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
}
void AppendToList(u8 *list, u8 *cursor, u8 newEntry)
+238
View File
@@ -0,0 +1,238 @@
#include "global.h"
#include "bg.h"
#include "tilemap_util.h"
#include "malloc.h"
// Handles 3 particular tilemaps ("PKMN Data" text, party menu, close box
// button) used for Pokémon Storage System in a somewhat unusual way.
// For example, while the cursor is on the Close Box button it flashes between
// two states alternately. Both these states are their own part of the same
// tilemap that's always present. The utility shifts the tilemap up and down
// to show/hide the states, and limits the view with a rectangle that only
// reveals one at a time.
struct TilemapUtil_RectData
{
s16 x;
s16 y;
u16 width;
u16 height;
s16 destX;
s16 destY;
};
struct TilemapUtil
{
struct TilemapUtil_RectData prev; // Only read in unused function
struct TilemapUtil_RectData cur;
const void *savedTilemap; // Only written in unused function
const void *tilemap;
u16 altWidth; // Never read
u16 altHeight; // Never read
u16 width;
u16 height;
u16 rowSize; // Never read
u8 tileSize;
u8 bg;
bool8 active; // Only read in unused function
};
static EWRAM_DATA struct TilemapUtil *sTilemapUtil = NULL;
static EWRAM_DATA u16 sNumTilemapUtilIds = 0;
static void TilemapUtil_DrawPrev(u8 tilemapId);
static void TilemapUtil_Draw(u8 tilemapId);
static const struct {
u16 width;
u16 height;
} sTilemapDimensions[2][4] = {
{
{ 256, 256},
{ 512, 256},
{ 256, 512},
{ 512, 512}
}, {
{ 128, 128},
{ 256, 256},
{ 512, 512},
{1024, 1024}
}
};
void TilemapUtil_Init(u8 numTilemapIds)
{
u16 i;
sTilemapUtil = Alloc(numTilemapIds * sizeof(struct TilemapUtil));
sNumTilemapUtilIds = sTilemapUtil == NULL ? 0 : numTilemapIds;
for (i = 0; i < sNumTilemapUtilIds; i++)
{
sTilemapUtil[i].savedTilemap = NULL;
sTilemapUtil[i].active = FALSE;
}
}
void TilemapUtil_Free(void)
{
Free(sTilemapUtil);
}
// Unused
void TilemapUtil_UpdateAll(void)
{
int i;
for (i = 0; i < sNumTilemapUtilIds; i++)
{
if (sTilemapUtil[i].active == TRUE)
TilemapUtil_Update(i);
}
}
void TilemapUtil_SetTilemap(u8 tilemapId, u8 bg, const void *tilemap, u16 width, u16 height)
{
u16 screenSize;
u16 bgType;
if (tilemapId < sNumTilemapUtilIds)
{
sTilemapUtil[tilemapId].savedTilemap = NULL;
sTilemapUtil[tilemapId].tilemap = tilemap;
sTilemapUtil[tilemapId].bg = bg;
sTilemapUtil[tilemapId].width = width;
sTilemapUtil[tilemapId].height = height;
screenSize = GetBgAttribute(bg, BG_ATTR_SCREENSIZE);
bgType = GetBgAttribute(bg, BG_ATTR_BGTYPE);
sTilemapUtil[tilemapId].altWidth = sTilemapDimensions[bgType][screenSize].width;
sTilemapUtil[tilemapId].altHeight = sTilemapDimensions[bgType][screenSize].height;
if (bgType != 0)
sTilemapUtil[tilemapId].tileSize = 1;
else
sTilemapUtil[tilemapId].tileSize = 2;
sTilemapUtil[tilemapId].rowSize = width * sTilemapUtil[tilemapId].tileSize;
sTilemapUtil[tilemapId].cur.width = width;
sTilemapUtil[tilemapId].cur.height = height;
sTilemapUtil[tilemapId].cur.x = 0;
sTilemapUtil[tilemapId].cur.y = 0;
sTilemapUtil[tilemapId].cur.destX = 0;
sTilemapUtil[tilemapId].cur.destY = 0;
sTilemapUtil[tilemapId].prev = sTilemapUtil[tilemapId].cur;
sTilemapUtil[tilemapId].active = TRUE;
}
}
// Unused
void TilemapUtil_SetSavedMap(u8 tilemapId, const void *tilemap)
{
if (tilemapId < sNumTilemapUtilIds)
{
sTilemapUtil[tilemapId].savedTilemap = tilemap;
sTilemapUtil[tilemapId].active = TRUE;
}
}
void TilemapUtil_SetPos(u8 tilemapId, u16 destX, u16 destY)
{
if (tilemapId < sNumTilemapUtilIds)
{
sTilemapUtil[tilemapId].cur.destX = destX;
sTilemapUtil[tilemapId].cur.destY = destY;
sTilemapUtil[tilemapId].active = TRUE;
}
}
void TilemapUtil_SetRect(u8 tilemapId, u16 x, u16 y, u16 width, u16 height)
{
if (tilemapId < sNumTilemapUtilIds)
{
sTilemapUtil[tilemapId].cur.x = x;
sTilemapUtil[tilemapId].cur.y = y;
sTilemapUtil[tilemapId].cur.width = width;
sTilemapUtil[tilemapId].cur.height = height;
sTilemapUtil[tilemapId].active = TRUE;
}
}
void TilemapUtil_Move(u8 tilemapId, u8 mode, s8 param)
{
if (tilemapId < sNumTilemapUtilIds)
{
switch (mode)
{
case 0:
sTilemapUtil[tilemapId].cur.destX += param;
sTilemapUtil[tilemapId].cur.width -= param;
break;
case 1:
sTilemapUtil[tilemapId].cur.x += param;
sTilemapUtil[tilemapId].cur.width += param;
break;
case 2:
sTilemapUtil[tilemapId].cur.destY += param;
sTilemapUtil[tilemapId].cur.height -= param;
break;
case 3: // this is the only mode ever used
sTilemapUtil[tilemapId].cur.y -= param;
sTilemapUtil[tilemapId].cur.height += param;
break;
case 4:
sTilemapUtil[tilemapId].cur.destX += param;
break;
case 5:
sTilemapUtil[tilemapId].cur.destY += param;
break;
}
sTilemapUtil[tilemapId].active = TRUE;
}
}
void TilemapUtil_Update(u8 tilemapId)
{
if (tilemapId < sNumTilemapUtilIds)
{
if (sTilemapUtil[tilemapId].savedTilemap != NULL) // Always false
TilemapUtil_DrawPrev(tilemapId);
TilemapUtil_Draw(tilemapId);
sTilemapUtil[tilemapId].prev = sTilemapUtil[tilemapId].cur;
}
}
// Never called, see TilemapUtil_Update
static void TilemapUtil_DrawPrev(u8 tilemapId)
{
int i;
int rowSize = sTilemapUtil[tilemapId].tileSize * sTilemapUtil[tilemapId].altWidth;
const void *tiles = sTilemapUtil[tilemapId].savedTilemap
+ rowSize * sTilemapUtil[tilemapId].prev.destY
+ sTilemapUtil[tilemapId].prev.destX * sTilemapUtil[tilemapId].tileSize;
for (i = 0; i < sTilemapUtil[tilemapId].prev.height; i++)
{
CopyToBgTilemapBufferRect(sTilemapUtil[tilemapId].bg,
tiles,
sTilemapUtil[tilemapId].prev.destX,
sTilemapUtil[tilemapId].prev.destY + i,
sTilemapUtil[tilemapId].prev.width,
1);
tiles += rowSize;
}
}
static void TilemapUtil_Draw(u8 tilemapId)
{
int i;
int rowSize = sTilemapUtil[tilemapId].tileSize * sTilemapUtil[tilemapId].width;
const void *tiles = sTilemapUtil[tilemapId].tilemap
+ rowSize * sTilemapUtil[tilemapId].cur.y
+ sTilemapUtil[tilemapId].cur.x * sTilemapUtil[tilemapId].tileSize;
for (i = 0; i < sTilemapUtil[tilemapId].cur.height; i++)
{
CopyToBgTilemapBufferRect(sTilemapUtil[tilemapId].bg,
tiles,
sTilemapUtil[tilemapId].cur.destX,
sTilemapUtil[tilemapId].cur.destY + i,
sTilemapUtil[tilemapId].cur.width,
1);
tiles += rowSize;
}
}
+1 -1
View File
@@ -953,7 +953,7 @@ static void Task_SelectTMAction_Type3(u8 taskId)
if (!itemid_is_unique(BagGetItemIdByPocketPosition(POCKET_TM_CASE, data[1])))
{
sTMCaseDynamicResources->savedCallback = Cb2_ReturnToPSS;
sTMCaseDynamicResources->savedCallback = CB2_ReturnToPokeStorage;
Task_BeginFadeOutFromTMCase(taskId);
}
else
+1 -1
View File
@@ -2726,7 +2726,7 @@ static void LinkTrade_TearDownAssets(void)
void DoInGameTradeScene(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
CreateTask(Task_WaitFadeAndStartInGameTradeAnim, 10);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
HelpSystem_Disable();
+1 -1
View File
@@ -550,7 +550,7 @@ void EndTrainerApproach(void)
static void Task_DestroyTrainerApproachTask(u8 taskId)
{
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext_Enable();
}
// Trainer See Excl Mark Field Effect
+9 -9
View File
@@ -1019,12 +1019,12 @@ static void Task_TryBecomeLinkLeader(u8 taskId)
data->state++;
break;
case 24:
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
gSpecialVar_Result = 5;
break;
case 22:
EnableBothScriptContexts();
ScriptContext_Enable();
DestroyTask(taskId);
gSpecialVar_Result = 8;
break;
@@ -2003,7 +2003,7 @@ static void Task_StartActivity(u8 taskId)
DestroyTask(taskId);
gSpecialVar_Result = 1;
ScriptContext2_Disable();
UnlockPlayerFieldControls();
}
static void Task_RunScriptAndFadeToActivity(u8 taskId)
@@ -2015,11 +2015,11 @@ static void Task_RunScriptAndFadeToActivity(u8 taskId)
{
case 0:
gSpecialVar_Result = 1;
EnableBothScriptContexts();
ScriptContext_Enable();
data[0]++;
break;
case 1:
if (!ScriptContext1_IsScriptSetUp())
if (!ScriptContext_IsEnabled())
{
FadeScreen(FADE_TO_BLACK, 0);
data[0]++;
@@ -2776,7 +2776,7 @@ static void Task_RunUnionRoom(u8 taskId)
gSpecialVar_Result = 0;
}
}
else if (ScriptContext2_IsEnabled() != TRUE)
else if (ArePlayerFieldControlsLocked() != TRUE)
{
if (JOY_NEW(A_BUTTON))
{
@@ -3977,7 +3977,7 @@ static void JoinGroup_BlankBg0AndEnableScriptContexts(void)
{
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0);
CopyBgTilemapBufferToVram(0);
EnableBothScriptContexts();
ScriptContext_Enable();
}
static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 colorIdx)
@@ -4644,7 +4644,7 @@ static u32 GetPartyPositionOfRegisteredMon(struct UnionRoomTrade * trade, u8 mul
static void HandleCancelTrade(bool32 unlockObjs)
{
UR_BlankBg0();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
UnionRoom_UnlockPlayerAndChatPartner();
sPlayerCurrActivity = 0;
if (unlockObjs)
@@ -4656,7 +4656,7 @@ static void HandleCancelTrade(bool32 unlockObjs)
static void UR_EnableScriptContext2AndFreezeObjectEvents(void)
{
ScriptContext2_Enable();
LockPlayerFieldControls();
FreezeObjects_WaitForPlayer();
}
+2 -2
View File
@@ -624,7 +624,7 @@ static void Task_ResetObjectsRematchWantedState(u8 taskId)
{
DestroyTask(taskId);
StopPlayerAvatar();
EnableBothScriptContexts();
ScriptContext_Enable();
}
}
@@ -837,7 +837,7 @@ static void Task_VsSeeker_3(u8 taskId)
StartAllRespondantIdleMovements();
ClearDialogWindowAndFrame(0, TRUE);
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
ScriptContext2_Disable();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
Free(sVsSeeker);
+1 -1
View File
@@ -593,7 +593,7 @@ bool8 UpdateRepelCounter(void)
VarSet(VAR_REPEL_STEP_COUNT, steps);
if (steps == 0)
{
ScriptContext1_SetupScript(EventScript_RepelWoreOff);
ScriptContext_SetupScript(EventScript_RepelWoreOff);
return TRUE;
}
}