Document pokedude battle controller, 1

This commit is contained in:
PikalaxALT
2021-03-16 13:51:03 -04:00
parent 6fc2bdf840
commit 7794570c71
4 changed files with 694 additions and 607 deletions
+10 -1
View File
@@ -616,6 +616,15 @@ struct MonSpritesGfx
u16 *multiUseBuffer;
};
struct PokedudeBattlerState
{
u8 action_idx;
u8 move_idx;
u8 timer;
u8 msg_idx;
u8 saved_bg0y;
};
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
@@ -661,7 +670,7 @@ extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
extern void (*gPreBattleCallback1)(void);
extern bool8 gDoingBattleAnim;
extern u8 *gUnknown_3005EE0[MAX_BATTLERS_COUNT];
extern struct PokedudeBattlerState *gPokedudeBattlerStates[MAX_BATTLERS_COUNT];
extern u8 *gUnknown_2022BB8;
extern u8 *gUnknown_2022BBC;
extern void (*gBattleMainFunc)(void);