Merge branch 'master' into quest_log
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@@ -80,6 +80,9 @@ u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *);
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u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z);
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void sub_8063E28(struct MapObject *, struct Sprite *);
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void sub_8063CA4(struct MapObject *, u8);
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void npc_coords_shift_still(struct MapObject *);
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void sub_805FE7C(struct MapObject *, u8);
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void npc_set_running_behaviour_etc(struct MapObject *, u8);
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// Exported data declarations
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