decompile load_save.c
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@@ -86,7 +86,7 @@ SECTIONS {
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asm/battle_interface.o(.text);
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asm/smokescreen.o(.text);
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asm/pokeball.o(.text);
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asm/load_save.o(.text);
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src/load_save.o(.text);
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asm/trade.o(.text);
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asm/play_time.o(.text);
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asm/new_game.o(.text);
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