Name nullsubs in battle ctlrs

This commit is contained in:
PikalaxALT
2021-03-16 16:41:28 -04:00
parent fa6b2c4615
commit 783488aae5
11 changed files with 76 additions and 74 deletions
+3 -3
View File
@@ -158,7 +158,7 @@ static void (*const sOakOldManBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
OakOldManCmdEnd,
};
static void nullsub_81(void)
static void OakOldManDummy(void)
{
}
@@ -1945,7 +1945,7 @@ static void OakOldManHandleExpUpdate(void)
gTasks[taskId].tExpTask_monId = monId;
gTasks[taskId].tExpTask_gainedExp = expPointsToGive;
gTasks[taskId].tExpTask_battler = gActiveBattler;
gBattlerControllerFuncs[gActiveBattler] = nullsub_81;
gBattlerControllerFuncs[gActiveBattler] = OakOldManDummy;
}
}
@@ -2094,7 +2094,7 @@ static void OakOldManHandleIntroTrainerBallThrow(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_13;
gBattlerControllerFuncs[gActiveBattler] = PlayerDummy;
}
else
{