Name nullsubs in battle ctlrs

This commit is contained in:
PikalaxALT
2021-03-16 16:41:28 -04:00
parent fa6b2c4615
commit 783488aae5
11 changed files with 76 additions and 74 deletions
+2 -2
View File
@@ -153,7 +153,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
// not used
static const u8 gUnknown_8250B18[] = { 0xB0, 0xB0, 0xC8, 0x98, 0x28, 0x28, 0x28, 0x20 };
static void nullsub_17(void)
static void OpponentDummy(void)
{
}
@@ -1638,7 +1638,7 @@ static void OpponentHandleIntroTrainerBallThrow(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = TRUE;
gBattlerControllerFuncs[gActiveBattler] = nullsub_17;
gBattlerControllerFuncs[gActiveBattler] = OpponentDummy;
}
static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite)