Name nullsubs in battle ctlrs

This commit is contained in:
PikalaxALT
2021-03-16 16:41:28 -04:00
parent fa6b2c4615
commit 783488aae5
11 changed files with 76 additions and 74 deletions
+3 -3
View File
@@ -139,7 +139,7 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
};
// not used
static void SpriteCB_Null4(struct Sprite *sprite)
static void SafariDummy(void)
{
}
@@ -242,7 +242,7 @@ static void CompleteOnHealthboxSpriteCallbackDummy(void)
SafariBufferExecCompleted();
}
static void sub_80DD7B0(void)
static void Safari_SetBattleEndCallbacks(void)
{
if (!gPaletteFade.active)
{
@@ -661,7 +661,7 @@ static void SafariHandleCmd55(void)
BeginFastPaletteFade(3);
SafariBufferExecCompleted();
if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER))
gBattlerControllerFuncs[gActiveBattler] = sub_80DD7B0;
gBattlerControllerFuncs[gActiveBattler] = Safari_SetBattleEndCallbacks;
}
static void SafariCmdEnd(void)