pokedex_screen through sub_810250C

This commit is contained in:
PikalaxALT
2019-12-06 16:57:33 -05:00
parent 22a73c654b
commit 7871a505b3
4 changed files with 122 additions and 284 deletions
-284
View File
@@ -5,290 +5,6 @@
.text
thumb_func_start sub_81024C0
sub_81024C0: @ 81024C0
push {lr}
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
pop {r0}
bx r0
thumb_func_end sub_81024C0
thumb_func_start sub_81024D4
sub_81024D4: @ 81024D4
push {lr}
ldr r0, _08102500 @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
beq _081024EC
bl IsDma3ManagerBusyWithBgCopy
lsls r0, 24
cmp r0, 0
beq _08102504
_081024EC:
bl RunTasks
bl RunTextPrinters
bl AnimateSprites
bl BuildOamBuffer
b _08102508
.align 2, 0
_08102500: .4byte gPaletteFade
_08102504:
bl UpdatePaletteFade
_08102508:
pop {r0}
bx r0
thumb_func_end sub_81024D4
thumb_func_start sub_810250C
sub_810250C: @ 810250C
push {r4-r6,lr}
mov r6, r8
push {r6}
sub sp, 0xC
bl IsNationalPokedexEnabled
lsls r0, 24
lsrs r6, r0, 24
bl m4aSoundVSyncOff
movs r0, 0
bl SetVBlankCallback
bl ResetPaletteFade
bl ResetSpriteData
bl ResetTasks
bl ScanlineEffect_Stop
movs r0, 0x1
bl ResetBgsAndClearDma3BusyFlags
ldr r1, _08102598 @ =gUnknown_8451EBC
movs r0, 0
movs r2, 0x4
bl InitBgsFromTemplates
movs r4, 0x80
lsls r4, 4
adds r0, r4, 0
bl Alloc
adds r1, r0, 0
movs r0, 0x3
bl SetBgTilemapBuffer
adds r0, r4, 0
bl Alloc
adds r1, r0, 0
movs r0, 0x2
bl SetBgTilemapBuffer
adds r0, r4, 0
bl Alloc
adds r1, r0, 0
movs r0, 0x1
bl SetBgTilemapBuffer
adds r0, r4, 0
bl Alloc
adds r1, r0, 0
movs r0, 0
bl SetBgTilemapBuffer
cmp r6, 0
beq _081025A0
ldr r1, _0810259C @ =gUnknown_84403AC
movs r0, 0
str r0, [sp]
movs r0, 0x3
adds r2, r4, 0
movs r3, 0
bl DecompressAndLoadBgGfxUsingHeap
b _081025AE
.align 2, 0
_08102598: .4byte gUnknown_8451EBC
_0810259C: .4byte gUnknown_84403AC
_081025A0:
ldr r1, _081026A4 @ =gUnknown_8440274
str r6, [sp]
movs r0, 0x3
adds r2, r4, 0
movs r3, 0
bl DecompressAndLoadBgGfxUsingHeap
_081025AE:
ldr r0, _081026A8 @ =gUnknown_8451ECC
bl InitWindows
bl DeactivateAllTextPrinters
bl m4aSoundVSyncOn
ldr r0, _081026AC @ =sub_81024C0
bl SetVBlankCallback
movs r0, 0x1
bl EnableInterrupts
ldr r0, _081026B0 @ =sub_810287C
movs r1, 0
bl CreateTask
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r5, _081026B4 @ =gUnknown_203ACF0
movs r0, 0x70
bl Alloc
str r0, [r5]
ldr r1, _081026B8 @ =gUnknown_8451EE4
movs r2, 0x70
bl memcpy
ldr r0, [r5]
strb r4, [r0]
movs r0, 0xC1
lsls r0, 4
bl Alloc
ldr r1, [r5]
str r0, [r1, 0x44]
movs r0, 0
movs r1, 0x1
bl sub_8104BBC
ldr r1, [r5]
adds r1, 0x6A
strh r0, [r1]
movs r0, 0x1
movs r1, 0x1
bl sub_8104BBC
ldr r1, [r5]
adds r1, 0x6C
strh r0, [r1]
movs r0, 0
movs r1, 0
bl sub_8104BBC
ldr r1, [r5]
adds r1, 0x66
strh r0, [r1]
movs r0, 0x1
movs r1, 0
bl sub_8104BBC
ldr r1, [r5]
adds r1, 0x68
strh r0, [r1]
movs r0, 0x80
bl sub_8072474
movs r0, 0
movs r1, 0
movs r2, 0
bl ChangeBgX
movs r0, 0
movs r1, 0
movs r2, 0
bl ChangeBgY
movs r0, 0x1
movs r1, 0
movs r2, 0
bl ChangeBgX
movs r0, 0x1
movs r1, 0
movs r2, 0
bl ChangeBgY
movs r0, 0x2
movs r1, 0
movs r2, 0
bl ChangeBgX
movs r0, 0x2
movs r1, 0
movs r2, 0
bl ChangeBgY
movs r0, 0x3
movs r1, 0
movs r2, 0
bl ChangeBgX
movs r0, 0x3
movs r1, 0
movs r2, 0
bl ChangeBgY
ldr r2, _081026BC @ =gPaletteFade
ldrb r0, [r2, 0x8]
movs r1, 0x80
orrs r0, r1
strb r0, [r2, 0x8]
cmp r6, 0
beq _081026C4
ldr r0, _081026C0 @ =gUnknown_84406E0
movs r2, 0x80
lsls r2, 2
movs r1, 0
bl LoadPalette
b _081026D0
.align 2, 0
_081026A4: .4byte gUnknown_8440274
_081026A8: .4byte gUnknown_8451ECC
_081026AC: .4byte sub_81024C0
_081026B0: .4byte sub_810287C
_081026B4: .4byte gUnknown_203ACF0
_081026B8: .4byte gUnknown_8451EE4
_081026BC: .4byte gPaletteFade
_081026C0: .4byte gUnknown_84406E0
_081026C4:
ldr r0, _08102758 @ =gUnknown_84404C8
movs r2, 0x80
lsls r2, 2
movs r1, 0
bl LoadPalette
_081026D0:
movs r4, 0x20
str r4, [sp]
str r4, [sp, 0x4]
movs r0, 0
str r0, [sp, 0x8]
movs r0, 0x3
movs r1, 0x1
movs r2, 0
movs r3, 0
bl FillBgTilemapBufferRect
str r4, [sp]
str r4, [sp, 0x4]
movs r5, 0x11
str r5, [sp, 0x8]
movs r0, 0x2
movs r1, 0
movs r2, 0
movs r3, 0
bl FillBgTilemapBufferRect
str r4, [sp]
str r4, [sp, 0x4]
str r5, [sp, 0x8]
movs r0, 0x1
movs r1, 0
movs r2, 0
movs r3, 0
bl FillBgTilemapBufferRect
str r4, [sp]
movs r0, 0x2
mov r8, r0
str r0, [sp, 0x4]
movs r6, 0xF
str r6, [sp, 0x8]
movs r0, 0
movs r1, 0x3
movs r2, 0
movs r3, 0
bl FillBgTilemapBufferRect
str r4, [sp]
movs r0, 0x10
str r0, [sp, 0x4]
str r5, [sp, 0x8]
movs r0, 0
movs r1, 0
movs r2, 0
movs r3, 0x2
bl FillBgTilemapBufferRect
str r4, [sp]
mov r0, r8
str r0, [sp, 0x4]
str r6, [sp, 0x8]
movs r0, 0
movs r1, 0x3
movs r2, 0
movs r3, 0x12
bl FillBgTilemapBufferRect
add sp, 0xC
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08102758: .4byte gUnknown_84404C8
thumb_func_end sub_810250C
thumb_func_start CB2_OpenPokedexFromStartMenu
CB2_OpenPokedexFromStartMenu: @ 810275C
push {lr}