Name remaining funcs in union_room.c

This commit is contained in:
PikalaxALT
2020-02-06 10:44:22 -05:00
parent 6af7391add
commit 78caeff45b
26 changed files with 428 additions and 401 deletions
+9 -11
View File
@@ -29,11 +29,9 @@ struct UnkStruct_x20
struct UnionGnameUnamePair gname_uname;
u16 field_18;
u8 groupScheduledAnim:2;
u8 field_1A_1:1;
bool8 field_1A_1:1;
u8 field_1B;
u8 field_1D;
u8 field_1E;
u8 field_1F;
u32 field_1C; // unused
};
// These arrays are dynamically allocated but must be
@@ -80,17 +78,17 @@ struct UnkStruct_Group
struct UnkStruct_Main4 * field_4;
u8 state;
u8 textState;
u8 field_A;
u8 field_A; // unused
u8 listWindowId;
u8 field_C;
u8 field_D;
u8 bButtonCancelWindowId;
u8 playerNameAndIdWindowId;
u8 listTaskId;
u8 field_F;
u8 leaderId;
u8 field_10;
u8 listenTaskId;
u8 cardOrNews;
u8 field_13;
u8 field_14;
u8 field_13; // referenced but never set
u8 refreshTimer;
u8 delayBeforePrint;
};
@@ -164,6 +162,6 @@ extern struct GFtgtGnameSub gPartnerTgtGnameSub;
extern u16 gUnionRoomOfferedSpecies;
extern u8 gUnionRoomRequestedMonType;
void sub_81173C0(u16 battleFlags);
void StartUnionRoomBattle(u16 battleFlags);
#endif //GUARD_UNION_ROOM_H