common symbols for window and text
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@@ -42,7 +42,7 @@ static struct BgConfig2 sGpuBgConfigs2[4];
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static u32 sDmaBusyBitfield[4];
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static u8 gpu_tile_allocation_map_bg[0x100];
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u32 gWindowTileAutoAllocEnabled;
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bool32 gWindowTileAutoAllocEnabled;
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static const struct BgConfig sZeroedBgControlStruct = { 0 };
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+2
-3
@@ -3,9 +3,8 @@
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#include "malloc.h"
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#include "bg.h"
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extern u8 gWindowClearTile;
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extern void* gWindowBgTilemapBuffers[];
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extern u32 gWindowTileAutoAllocEnabled;
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u8 gWindowClearTile;
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void *gWindowBgTilemapBuffers[4];
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EWRAM_DATA struct Window gWindows[WINDOWS_MAX] = {0};
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@@ -3,8 +3,6 @@
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#include "malloc.h"
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#include "bg.h"
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extern void* gWindowBgTilemapBuffers[];
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EWRAM_DATA static struct Window* sWindowPtr = NULL;
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EWRAM_DATA static u16 sWindowSize = 0;
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