fix map events names
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@@ -1,7 +1,7 @@
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VermilionCity_House2:: @ 8351178
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.4byte House1_Layout @ 0x82D5754
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.4byte gMapEvents_VermilionCity_House2 @ 0x83BADEC
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.4byte gMapScripts_VermilionCity_House2 @ 0x816B5D6
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.4byte VermilionCity_House2_MapEvents @ 0x83BADEC
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.4byte VermilionCity_House2_MapScripts @ 0x816B5D6
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.4byte NULL
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.2byte BGM_FRLG_VERMILION_CITY
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.2byte 6
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