Finish item_use
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@@ -1,6 +1,10 @@
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#ifndef GUARD_CONSTANTS_FLAGS_H
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#define GUARD_CONSTANTS_FLAGS_H
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// Sys Flags Maybe
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#define FLAG_WHITE_FLUTE_ACTIVE 0x803
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#define FLAG_BLACK_FLUTE_ACTIVE 0x804
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// World Map Flags
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#define FLAG_WORLD_MAP_PALLET_TOWN 0x890
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#define FLAG_WORLD_MAP_VIRIDIAN_CITY 0x891
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