Add clarifying comment
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@@ -909,6 +909,8 @@ void PlayerJumpLedge(u8 direction)
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PlayerSetAnimId(GetJump2MovementAction(direction), 8);
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PlayerSetAnimId(GetJump2MovementAction(direction), 8);
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}
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}
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// Shakes head for male player character,
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// walk in place for female player character
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void PlayerShakeHeadOrWalkInPlace(void)
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void PlayerShakeHeadOrWalkInPlace(void)
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{
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{
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PlayerSetAnimId(MOVEMENT_ACTION_SHAKE_HEAD_OR_WALK_IN_PLACE, 0);
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PlayerSetAnimId(MOVEMENT_ACTION_SHAKE_HEAD_OR_WALK_IN_PLACE, 0);
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