Sync some specials/drop unnecessary prefixes

This commit is contained in:
GriffinR
2020-03-03 16:18:45 -05:00
parent 1aa1f18972
commit 7af1b35d17
101 changed files with 440 additions and 440 deletions
+5 -5
View File
@@ -22,7 +22,7 @@ NavelRock_Base_OnResume:: @ 8165116
end
NavelRock_Base_EventScript_TryRemoveLugia:: @ 8165120
specialvar VAR_RESULT, Special_GetBattleOutcome
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne EventScript_Return
removeobject 1
@@ -40,14 +40,14 @@ NavelRock_Base_EventScript_Lugia:: @ 8165134
setvar VAR_0x8005, 3 @ Horizontal pan
setvar VAR_0x8006, 4 @ Num shakes
setvar VAR_0x8007, 2 @ Shake delay
special Special_ShakeScreen
special ShakeScreen
delay 30
playse SE_T_AME_E
setvar VAR_0x8004, 0 @ Vertical pan
setvar VAR_0x8005, 3 @ Horizontal pan
setvar VAR_0x8006, 4 @ Num shakes
setvar VAR_0x8007, 2 @ Shake delay
special Special_ShakeScreen
special ShakeScreen
delay 30
delay 50
waitse
@@ -59,10 +59,10 @@ NavelRock_Base_EventScript_Lugia:: @ 8165134
setvar VAR_0x8006, ITEM_NONE
special CreateObedientEnemyMon
setflag FLAG_SYS_SPECIAL_WILD_BATTLE
special Special_StartLegendaryBattle
special StartLegendaryBattle
waitstate
clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
specialvar VAR_RESULT, Special_GetBattleOutcome
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq NavelRock_Base_EventScript_DefeatedLugia
compare VAR_RESULT, B_OUTCOME_RAN