Fix another typo
This commit is contained in:
+29
-29
@@ -289,7 +289,7 @@ struct BerryCrushGame_Gfx
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struct Sprite *timerSprites[2];
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struct Sprite *timerSprites[2];
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u8 resultsState;
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u8 resultsState;
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u8 unused;
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u8 unused;
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u8 resultsIndowId;
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u8 resultsWindowId;
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u8 nameWindowIds[MAX_RFU_PLAYERS];
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u8 nameWindowIds[MAX_RFU_PLAYERS];
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u16 bgBuffers[4][BG_SCREEN_SIZE];
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u16 bgBuffers[4][BG_SCREEN_SIZE];
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};
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};
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@@ -2923,8 +2923,8 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
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linkIdToPrint = i;
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linkIdToPrint = i;
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ConvertIntToDecimalStringN(gStringVar1, bcPlayers->stats[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
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ConvertIntToDecimalStringN(gStringVar1, bcPlayers->stats[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
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realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4;
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realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4;
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, sBCRankingHeaders[command]);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, realX, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, sBCRankingHeaders[command]);
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar1);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar1);
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break;
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break;
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case RESULTS_PAGE_RANDOM:
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case RESULTS_PAGE_RANDOM:
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// Neatness
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// Neatness
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@@ -2943,7 +2943,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
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ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2);
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ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2);
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StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
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StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
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realX2 = x - 4;
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realX2 = x - 4;
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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break;
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break;
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case RESULTS_PAGE_CRUSHING:
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case RESULTS_PAGE_CRUSHING:
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// Berry names
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// Berry names
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@@ -2954,7 +2954,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
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j = 0;
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j = 0;
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StringCopy(gStringVar1, gBerries[j].name);
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StringCopy(gStringVar1, gBerries[j].name);
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StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
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StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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break;
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break;
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}
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}
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if (linkPlayerId == game->localId)
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if (linkPlayerId == game->localId)
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@@ -2964,7 +2964,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
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gStringVar3[0] = linkIdToPrint + CHAR_1;
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gStringVar3[0] = linkIdToPrint + CHAR_1;
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DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, game->players[linkPlayerId].name);
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DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, game->players[linkPlayerId].name);
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DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
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DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 4, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 4, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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}
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}
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}
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}
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@@ -2974,33 +2974,33 @@ static void printCrushingResults(struct BerryCrushGame * game)
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u8 x = 0;
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u8 x = 0;
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u32 score = 0;
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u32 score = 0;
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struct BerryCrushGame_Results *players = &game->results;
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struct BerryCrushGame_Results *players = &game->results;
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u8 y = GetWindowAttribute(game->gfx.resultsIndowId, WINDOW_HEIGHT) * 8 - 42;
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u8 y = GetWindowAttribute(game->gfx.resultsWindowId, WINDOW_HEIGHT) * 8 - 42;
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FramesToMinSec(&game->gfx, players->time);
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FramesToMinSec(&game->gfx, players->time);
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_TimeColon);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_TimeColon);
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x = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0);
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x = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0);
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_SpaceSec);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_SpaceSec);
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x -= 32;
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x -= 32;
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ConvertIntToDecimalStringN(gStringVar1, game->gfx.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
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ConvertIntToDecimalStringN(gStringVar1, game->gfx.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
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ConvertIntToDecimalStringN(gStringVar2, game->gfx.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
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ConvertIntToDecimalStringN(gStringVar2, game->gfx.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
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StringExpandPlaceholders(gStringVar4, gText_XDotY2);
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StringExpandPlaceholders(gStringVar4, gText_XDotY2);
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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x -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3;
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x -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3;
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_SpaceMin);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_SpaceMin);
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x -= 9;
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x -= 9;
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ConvertIntToDecimalStringN(gStringVar1, game->gfx.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
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ConvertIntToDecimalStringN(gStringVar1, game->gfx.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
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StringExpandPlaceholders(gStringVar4, gText_StrVar1);
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StringExpandPlaceholders(gStringVar4, gText_StrVar1);
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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y += 14;
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y += 14;
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_PressingSpeed);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_PressingSpeed);
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x = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0);
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x = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0);
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 3, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_TimesPerSec);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 3, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_TimesPerSec);
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for (i = 0; i < 8; ++i)
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for (i = 0; i < 8; ++i)
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if (((u8)game->pressingSpeed >> (7 - i)) & 1)
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if (((u8)game->pressingSpeed >> (7 - i)) & 1)
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@@ -3010,17 +3010,17 @@ static void printCrushingResults(struct BerryCrushGame * game)
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StringExpandPlaceholders(gStringVar4, gText_XDotY3);
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StringExpandPlaceholders(gStringVar4, gText_XDotY3);
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x -= 38;
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x -= 38;
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if (game->newRecord)
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if (game->newRecord)
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_RED], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_RED], 0, gStringVar4);
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else
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else
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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y += 14;
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y += 14;
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_Silkiness);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_Silkiness);
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ConvertIntToDecimalStringN(gStringVar1, players->silkiness, STR_CONV_MODE_RIGHT_ALIGN, 3);
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ConvertIntToDecimalStringN(gStringVar1, players->silkiness, STR_CONV_MODE_RIGHT_ALIGN, 3);
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StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
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StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
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x = 190 - (u8)GetStringWidth(2, gStringVar4, 0);
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x = 190 - (u8)GetStringWidth(2, gStringVar4, 0);
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AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
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}
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}
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static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushGame_Gfx * spriteManager)
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static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushGame_Gfx * spriteManager)
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@@ -3039,32 +3039,32 @@ static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushG
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template.height = sResultsWindowHeights[1][playerCountMinus2];
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template.height = sResultsWindowHeights[1][playerCountMinus2];
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else
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else
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template.height = sResultsWindowHeights[0][playerCountMinus2];
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template.height = sResultsWindowHeights[0][playerCountMinus2];
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spriteManager->resultsIndowId = AddWindow(&template);
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spriteManager->resultsWindowId = AddWindow(&template);
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break;
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break;
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case 1:
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case 1:
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PutWindowTilemap(spriteManager->resultsIndowId);
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PutWindowTilemap(spriteManager->resultsWindowId);
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FillWindowPixelBuffer(spriteManager->resultsIndowId, PIXEL_FILL(0));
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FillWindowPixelBuffer(spriteManager->resultsWindowId, PIXEL_FILL(0));
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break;
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break;
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case 2:
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case 2:
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TextWindow_SetStdFrame0_WithPal(spriteManager->resultsIndowId, 0x21D, 0xD0);
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TextWindow_SetStdFrame0_WithPal(spriteManager->resultsWindowId, 0x21D, 0xD0);
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DrawStdFrameWithCustomTileAndPalette(spriteManager->resultsIndowId, FALSE, 541, 13);
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DrawStdFrameWithCustomTileAndPalette(spriteManager->resultsWindowId, FALSE, 541, 13);
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break;
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break;
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case 3:
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case 3:
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playerCountMinus2 = game->playerCount - 2;
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playerCountMinus2 = game->playerCount - 2;
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switch (game->gameState)
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switch (game->gameState)
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{
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{
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case STATE_RESULTS_PRESSES:
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case STATE_RESULTS_PRESSES:
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PrintTextCentered(spriteManager->resultsIndowId, 22, COLORID_BLUE, gText_PressesRankings);
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PrintTextCentered(spriteManager->resultsWindowId, 22, COLORID_BLUE, gText_PressesRankings);
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PrintResultsText(game, RESULTS_PAGE_PRESSES, 0xB0, 8 * sResultsWindowHeights[0][playerCountMinus2] - game->playerCount * 14);
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PrintResultsText(game, RESULTS_PAGE_PRESSES, 0xB0, 8 * sResultsWindowHeights[0][playerCountMinus2] - game->playerCount * 14);
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spriteManager->resultsState = 5;
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spriteManager->resultsState = 5;
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return FALSE;
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return FALSE;
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case STATE_RESULTS_RANDOM:
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case STATE_RESULTS_RANDOM:
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PrintTextCentered(spriteManager->resultsIndowId, 22, COLORID_GREEN, sBCRankingHeaders[game->results.randomPageId + 3]);
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PrintTextCentered(spriteManager->resultsWindowId, 22, COLORID_GREEN, sBCRankingHeaders[game->results.randomPageId + 3]);
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PrintResultsText(game, RESULTS_PAGE_RANDOM, 0xB0, 8 * sResultsWindowHeights[0][playerCountMinus2] - game->playerCount * 14);
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PrintResultsText(game, RESULTS_PAGE_RANDOM, 0xB0, 8 * sResultsWindowHeights[0][playerCountMinus2] - game->playerCount * 14);
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spriteManager->resultsState = 5;
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spriteManager->resultsState = 5;
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return FALSE;
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return FALSE;
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case STATE_RESULTS_CRUSHING:
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case STATE_RESULTS_CRUSHING:
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PrintTextCentered(spriteManager->resultsIndowId, 24, COLORID_BLUE, gText_CrushingResults);
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PrintTextCentered(spriteManager->resultsWindowId, 24, COLORID_BLUE, gText_CrushingResults);
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PrintResultsText(game, RESULTS_PAGE_CRUSHING, 0xC0, 0x10);
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PrintResultsText(game, RESULTS_PAGE_CRUSHING, 0xC0, 0x10);
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break;
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break;
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}
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}
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@@ -3073,7 +3073,7 @@ static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushG
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printCrushingResults(game);
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printCrushingResults(game);
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break;
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break;
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case 5:
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case 5:
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CopyWindowToVram(spriteManager->resultsIndowId, COPYWIN_BOTH);
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CopyWindowToVram(spriteManager->resultsWindowId, COPYWIN_BOTH);
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spriteManager->resultsState = 0;
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spriteManager->resultsState = 0;
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return TRUE;
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return TRUE;
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}
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}
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@@ -3083,8 +3083,8 @@ static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushG
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static void CloseResultsWindow(struct BerryCrushGame * game)
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static void CloseResultsWindow(struct BerryCrushGame * game)
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{
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{
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ClearStdWindowAndFrameToTransparent(game->gfx.resultsIndowId, 1);
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ClearStdWindowAndFrameToTransparent(game->gfx.resultsWindowId, TRUE);
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RemoveWindow(game->gfx.resultsIndowId);
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RemoveWindow(game->gfx.resultsWindowId);
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DrawPlayerNameWindows(game);
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DrawPlayerNameWindows(game);
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}
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}
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