Fix another typo

This commit is contained in:
PikalaxALT
2021-05-06 12:35:49 -04:00
parent 2f58a0c5f7
commit 7b1ae6e629
+29 -29
View File
@@ -289,7 +289,7 @@ struct BerryCrushGame_Gfx
struct Sprite *timerSprites[2]; struct Sprite *timerSprites[2];
u8 resultsState; u8 resultsState;
u8 unused; u8 unused;
u8 resultsIndowId; u8 resultsWindowId;
u8 nameWindowIds[MAX_RFU_PLAYERS]; u8 nameWindowIds[MAX_RFU_PLAYERS];
u16 bgBuffers[4][BG_SCREEN_SIZE]; u16 bgBuffers[4][BG_SCREEN_SIZE];
}; };
@@ -2923,8 +2923,8 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
linkIdToPrint = i; linkIdToPrint = i;
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->stats[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4); ConvertIntToDecimalStringN(gStringVar1, bcPlayers->stats[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4; realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4;
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, sBCRankingHeaders[command]); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, realX, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, sBCRankingHeaders[command]);
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar1); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar1);
break; break;
case RESULTS_PAGE_RANDOM: case RESULTS_PAGE_RANDOM:
// Neatness // Neatness
@@ -2943,7 +2943,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2); ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]); StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
realX2 = x - 4; realX2 = x - 4;
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
break; break;
case RESULTS_PAGE_CRUSHING: case RESULTS_PAGE_CRUSHING:
// Berry names // Berry names
@@ -2954,7 +2954,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
j = 0; j = 0;
StringCopy(gStringVar1, gBerries[j].name); StringCopy(gStringVar1, gBerries[j].name);
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]); StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
break; break;
} }
if (linkPlayerId == game->localId) if (linkPlayerId == game->localId)
@@ -2964,7 +2964,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
gStringVar3[0] = linkIdToPrint + CHAR_1; gStringVar3[0] = linkIdToPrint + CHAR_1;
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, game->players[linkPlayerId].name); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, game->players[linkPlayerId].name);
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3); DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 4, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 4, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
} }
} }
@@ -2974,33 +2974,33 @@ static void printCrushingResults(struct BerryCrushGame * game)
u8 x = 0; u8 x = 0;
u32 score = 0; u32 score = 0;
struct BerryCrushGame_Results *players = &game->results; struct BerryCrushGame_Results *players = &game->results;
u8 y = GetWindowAttribute(game->gfx.resultsIndowId, WINDOW_HEIGHT) * 8 - 42; u8 y = GetWindowAttribute(game->gfx.resultsWindowId, WINDOW_HEIGHT) * 8 - 42;
FramesToMinSec(&game->gfx, players->time); FramesToMinSec(&game->gfx, players->time);
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_TimeColon); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_TimeColon);
x = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0); x = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0);
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_SpaceSec); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_SpaceSec);
x -= 32; x -= 32;
ConvertIntToDecimalStringN(gStringVar1, game->gfx.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2); ConvertIntToDecimalStringN(gStringVar1, game->gfx.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
ConvertIntToDecimalStringN(gStringVar2, game->gfx.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2); ConvertIntToDecimalStringN(gStringVar2, game->gfx.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_XDotY2); StringExpandPlaceholders(gStringVar4, gText_XDotY2);
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
x -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3; x -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3;
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_SpaceMin); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_SpaceMin);
x -= 9; x -= 9;
ConvertIntToDecimalStringN(gStringVar1, game->gfx.minutes, STR_CONV_MODE_LEADING_ZEROS, 1); ConvertIntToDecimalStringN(gStringVar1, game->gfx.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
StringExpandPlaceholders(gStringVar4, gText_StrVar1); StringExpandPlaceholders(gStringVar4, gText_StrVar1);
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
y += 14; y += 14;
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_PressingSpeed); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_PressingSpeed);
x = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0); x = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0);
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 3, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_TimesPerSec); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 3, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_TimesPerSec);
for (i = 0; i < 8; ++i) for (i = 0; i < 8; ++i)
if (((u8)game->pressingSpeed >> (7 - i)) & 1) if (((u8)game->pressingSpeed >> (7 - i)) & 1)
@@ -3010,17 +3010,17 @@ static void printCrushingResults(struct BerryCrushGame * game)
StringExpandPlaceholders(gStringVar4, gText_XDotY3); StringExpandPlaceholders(gStringVar4, gText_XDotY3);
x -= 38; x -= 38;
if (game->newRecord) if (game->newRecord)
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_RED], 0, gStringVar4); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_RED], 0, gStringVar4);
else else
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
y += 14; y += 14;
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_Silkiness); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_Silkiness);
ConvertIntToDecimalStringN(gStringVar1, players->silkiness, STR_CONV_MODE_RIGHT_ALIGN, 3); ConvertIntToDecimalStringN(gStringVar1, players->silkiness, STR_CONV_MODE_RIGHT_ALIGN, 3);
StringExpandPlaceholders(gStringVar4, gText_Var1Percent); StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
x = 190 - (u8)GetStringWidth(2, gStringVar4, 0); x = 190 - (u8)GetStringWidth(2, gStringVar4, 0);
AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4); AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
} }
static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushGame_Gfx * spriteManager) static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushGame_Gfx * spriteManager)
@@ -3039,32 +3039,32 @@ static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushG
template.height = sResultsWindowHeights[1][playerCountMinus2]; template.height = sResultsWindowHeights[1][playerCountMinus2];
else else
template.height = sResultsWindowHeights[0][playerCountMinus2]; template.height = sResultsWindowHeights[0][playerCountMinus2];
spriteManager->resultsIndowId = AddWindow(&template); spriteManager->resultsWindowId = AddWindow(&template);
break; break;
case 1: case 1:
PutWindowTilemap(spriteManager->resultsIndowId); PutWindowTilemap(spriteManager->resultsWindowId);
FillWindowPixelBuffer(spriteManager->resultsIndowId, PIXEL_FILL(0)); FillWindowPixelBuffer(spriteManager->resultsWindowId, PIXEL_FILL(0));
break; break;
case 2: case 2:
TextWindow_SetStdFrame0_WithPal(spriteManager->resultsIndowId, 0x21D, 0xD0); TextWindow_SetStdFrame0_WithPal(spriteManager->resultsWindowId, 0x21D, 0xD0);
DrawStdFrameWithCustomTileAndPalette(spriteManager->resultsIndowId, FALSE, 541, 13); DrawStdFrameWithCustomTileAndPalette(spriteManager->resultsWindowId, FALSE, 541, 13);
break; break;
case 3: case 3:
playerCountMinus2 = game->playerCount - 2; playerCountMinus2 = game->playerCount - 2;
switch (game->gameState) switch (game->gameState)
{ {
case STATE_RESULTS_PRESSES: case STATE_RESULTS_PRESSES:
PrintTextCentered(spriteManager->resultsIndowId, 22, COLORID_BLUE, gText_PressesRankings); PrintTextCentered(spriteManager->resultsWindowId, 22, COLORID_BLUE, gText_PressesRankings);
PrintResultsText(game, RESULTS_PAGE_PRESSES, 0xB0, 8 * sResultsWindowHeights[0][playerCountMinus2] - game->playerCount * 14); PrintResultsText(game, RESULTS_PAGE_PRESSES, 0xB0, 8 * sResultsWindowHeights[0][playerCountMinus2] - game->playerCount * 14);
spriteManager->resultsState = 5; spriteManager->resultsState = 5;
return FALSE; return FALSE;
case STATE_RESULTS_RANDOM: case STATE_RESULTS_RANDOM:
PrintTextCentered(spriteManager->resultsIndowId, 22, COLORID_GREEN, sBCRankingHeaders[game->results.randomPageId + 3]); PrintTextCentered(spriteManager->resultsWindowId, 22, COLORID_GREEN, sBCRankingHeaders[game->results.randomPageId + 3]);
PrintResultsText(game, RESULTS_PAGE_RANDOM, 0xB0, 8 * sResultsWindowHeights[0][playerCountMinus2] - game->playerCount * 14); PrintResultsText(game, RESULTS_PAGE_RANDOM, 0xB0, 8 * sResultsWindowHeights[0][playerCountMinus2] - game->playerCount * 14);
spriteManager->resultsState = 5; spriteManager->resultsState = 5;
return FALSE; return FALSE;
case STATE_RESULTS_CRUSHING: case STATE_RESULTS_CRUSHING:
PrintTextCentered(spriteManager->resultsIndowId, 24, COLORID_BLUE, gText_CrushingResults); PrintTextCentered(spriteManager->resultsWindowId, 24, COLORID_BLUE, gText_CrushingResults);
PrintResultsText(game, RESULTS_PAGE_CRUSHING, 0xC0, 0x10); PrintResultsText(game, RESULTS_PAGE_CRUSHING, 0xC0, 0x10);
break; break;
} }
@@ -3073,7 +3073,7 @@ static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushG
printCrushingResults(game); printCrushingResults(game);
break; break;
case 5: case 5:
CopyWindowToVram(spriteManager->resultsIndowId, COPYWIN_BOTH); CopyWindowToVram(spriteManager->resultsWindowId, COPYWIN_BOTH);
spriteManager->resultsState = 0; spriteManager->resultsState = 0;
return TRUE; return TRUE;
} }
@@ -3083,8 +3083,8 @@ static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushG
static void CloseResultsWindow(struct BerryCrushGame * game) static void CloseResultsWindow(struct BerryCrushGame * game)
{ {
ClearStdWindowAndFrameToTransparent(game->gfx.resultsIndowId, 1); ClearStdWindowAndFrameToTransparent(game->gfx.resultsWindowId, TRUE);
RemoveWindow(game->gfx.resultsIndowId); RemoveWindow(game->gfx.resultsWindowId);
DrawPlayerNameWindows(game); DrawPlayerNameWindows(game);
} }