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+6
-6
@@ -430,13 +430,13 @@ static void sub_80B2ECC(struct Sprite *sprite)
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u8 battler = battlerCopy = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
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u8 rank = GetBattlerSpriteBGPriorityRank(battler);
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s32 var0 = 1;
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u8 toBG_2 = (rank ^ var0) != 0;
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bool8 toBG2 = (rank ^ var0) != 0;
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if (IsBattlerSpriteVisible(battler))
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MoveBattlerSpriteToBG(battler, toBG_2);
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MoveBattlerSpriteToBG(battler, toBG2);
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battler = BATTLE_PARTNER(battlerCopy);
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if (IsBattlerSpriteVisible(battler))
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MoveBattlerSpriteToBG(battler, toBG_2 ^ var0);
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MoveBattlerSpriteToBG(battler, toBG2 ^ var0);
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}
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if (!IsContest() && IsDoubleBattle())
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{
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@@ -522,13 +522,13 @@ static void sub_80B3168(struct Sprite *sprite)
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u8 battler = battlerCopy = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
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u8 rank = GetBattlerSpriteBGPriorityRank(battler);
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s32 var0 = 1;
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u8 toBG_2 = (rank ^ var0) != 0;
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bool8 toBG2 = (rank ^ var0) != 0;
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if (IsBattlerSpriteVisible(battler))
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sub_8073128(toBG_2);
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sub_8073128(toBG2);
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battler = battlerCopy ^ 2;
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if (IsBattlerSpriteVisible(battler))
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sub_8073128(toBG_2 ^ var0);
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sub_8073128(toBG2 ^ var0);
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}
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sprite->callback = DestroyAnimSprite;
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}
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