pokemon_summary_screen.c, part 2.

Also fix prototype of MenuHelpers_CallLinkSomething.
This commit is contained in:
luckytyphlosion
2020-06-14 19:04:24 -04:00
parent bc143a695d
commit 7cabc3d1a5
10 changed files with 289 additions and 558 deletions
+3 -3
View File
@@ -298,7 +298,7 @@ static void CB2_SetUpTMCaseUI_Blocking(void)
{
while (1)
{
if ((u8)MenuHelpers_CallLinkSomething() == TRUE)
if (MenuHelpers_CallLinkSomething() == TRUE)
break;
if (DoSetUpTMCaseUI() == TRUE)
break;
@@ -727,7 +727,7 @@ static void Task_TMCaseMain(u8 taskId)
if (!gPaletteFade.active)
{
if ((u8)MenuHelpers_CallLinkSomething() != TRUE)
if (MenuHelpers_CallLinkSomething() != TRUE)
{
input = ListMenu_ProcessInput(data[0]);
ListMenuGetScrollAndRow(data[0], &sTMCaseStaticResources.scrollOffset, &sTMCaseStaticResources.selectedRow);
@@ -808,7 +808,7 @@ static void Task_TMContextMenu_HandleInput(u8 taskId)
{
s8 input;
if ((u8)MenuHelpers_CallLinkSomething() != TRUE)
if (MenuHelpers_CallLinkSomething() != TRUE)
{
input = Menu_ProcessInputNoWrapAround();
switch (input)