Document and index graphics/battle_anims and graphics/battle_interface

This commit is contained in:
hjk321
2021-03-29 09:49:56 -05:00
parent 05521b0668
commit 7d9bcc9f77
16 changed files with 16 additions and 31 deletions
+5 -4
View File
@@ -703,8 +703,9 @@ static const struct WindowTemplate sUnusedWinTemplate =
.baseBlock = 0x3F,
};
static const u16 gUnknown_82506D0[] = INCBIN_U16("graphics/battle_interface/unk_battlebox.gbapal");
static const u32 gUnknown_82506F0[] = INCBIN_U32("graphics/battle_interface/unk_battlebox.4bpp.lz");
// not used
static const u16 sUnknownBattleboxPal[] = INCBIN_U16("graphics/battle_interface/unk_battlebox.gbapal");
static const u32 sUnknownBattleboxGfx[] = INCBIN_U32("graphics/battle_interface/unk_battlebox.4bpp.lz");
// not used
static const u8 sRubyLevelUpStatBoxStats[] =
@@ -5593,8 +5594,8 @@ static void sub_8026480(void)
{
gBattle_BG2_Y = 0;
gBattle_BG2_X = 0x1A0;
LoadPalette(gUnknown_82506D0, 0x60, 0x20);
CopyToWindowPixelBuffer(13, gUnknown_82506F0, 0, 0);
LoadPalette(sUnknownBattleboxPal, 0x60, 0x20);
CopyToWindowPixelBuffer(13, sUnknownBattleboxGfx, 0, 0);
PutWindowTilemap(13);
CopyWindowToVram(13, COPYWIN_BOTH);
PutMonIconOnLvlUpBox();