Fix indentation in .inc files

This commit is contained in:
PikalaxALT
2019-05-14 16:47:07 -04:00
parent efbbd67f81
commit 7dca612936
428 changed files with 24045 additions and 24045 deletions
@@ -1,89 +1,89 @@
SevenIsland_SevaultCanyon_House_MapScripts:: @ 8172182
.byte 0
.byte 0
SevenIsland_SevaultCanyon_House_EventScript_172183:: @ 8172183
lock
checkflag FLAG_0x002
goto_if 1, EventScript_172211
playbgm 267, 0
applymovement 1, Movement_172231
waitmovement 0
fadedefaultbgm
delay 30
applymovement 1, Movement_1A75E1
waitmovement 0
loadword 0, gUnknown_81A4D72
callstd 4
textcolor 3
loadword 0, gUnknown_81A4DAF
callstd 5
compare_var_to_value VAR_RESULT, 0
goto_if 1, EventScript_172225
loadword 0, gUnknown_81A4DD8
callstd 4
closemessage
call EventScript_1A6675
compare_var_to_value VAR_FACING, 1
call_if 5, EventScript_172206
delay 30
playbgm 267, 0
applymovement 255, Movement_172231
waitmovement 0
fadedefaultbgm
delay 30
call EventScript_1A6C26
loadword 0, gUnknown_81A4DF5
callstd 4
setflag FLAG_0x002
release
end
lock
checkflag FLAG_0x002
goto_if 1, EventScript_172211
playbgm 267, 0
applymovement 1, Movement_172231
waitmovement 0
fadedefaultbgm
delay 30
applymovement 1, Movement_1A75E1
waitmovement 0
loadword 0, gUnknown_81A4D72
callstd 4
textcolor 3
loadword 0, gUnknown_81A4DAF
callstd 5
compare_var_to_value VAR_RESULT, 0
goto_if 1, EventScript_172225
loadword 0, gUnknown_81A4DD8
callstd 4
closemessage
call EventScript_1A6675
compare_var_to_value VAR_FACING, 1
call_if 5, EventScript_172206
delay 30
playbgm 267, 0
applymovement 255, Movement_172231
waitmovement 0
fadedefaultbgm
delay 30
call EventScript_1A6C26
loadword 0, gUnknown_81A4DF5
callstd 4
setflag FLAG_0x002
release
end
EventScript_172206:: @ 8172206
applymovement 255, Movement_1A75ED
waitmovement 0
return
applymovement 255, Movement_1A75ED
waitmovement 0
return
EventScript_172211:: @ 8172211
applymovement 1, Movement_1A75E1
waitmovement 0
loadword 0, gUnknown_81A4D72
callstd 4
release
end
applymovement 1, Movement_1A75E1
waitmovement 0
loadword 0, gUnknown_81A4D72
callstd 4
release
end
EventScript_172225:: @ 8172225
textcolor 0
loadword 0, gUnknown_81A4DC8
callstd 4
release
end
textcolor 0
loadword 0, gUnknown_81A4DC8
callstd 4
release
end
Movement_172231:: @ 8172231
step_25
step_1c
step_25
step_1c
step_25
step_1c
step_25
step_1c
step_30
step_1a
step_2e
step_1a
step_2f
step_1a
step_2d
step_1a
step_end
step_25
step_1c
step_25
step_1c
step_25
step_1c
step_25
step_1c
step_30
step_1a
step_2e
step_1a
step_2f
step_1a
step_2d
step_1a
step_end
SevenIsland_SevaultCanyon_House_EventScript_172242:: @ 8172242
lock
faceplayer
waitse
playmoncry SPECIES_CHANSEY, 0
loadword 0, gUnknown_81A4E26
callstd 4
waitmoncry
release
end
lock
faceplayer
waitse
playmoncry SPECIES_CHANSEY, 0
loadword 0, gUnknown_81A4E26
callstd 4
waitmoncry
release
end