blend_palette
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@@ -0,0 +1,46 @@
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#include "global.h"
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#include "blend_palette.h"
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#include "palette.h"
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void BlendPalette(u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor)
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{
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u16 i;
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for (i = 0; i < numEntries; i++)
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{
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u16 index = i + palOffset;
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struct PlttData *data1 = (struct PlttData *)&gPlttBufferUnfaded[index];
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s8 r = data1->r;
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s8 g = data1->g;
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s8 b = data1->b;
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struct PlttData *data2 = (struct PlttData *)&blendColor;
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gPlttBufferFaded[index] = ((r + (((data2->r - r) * coeff) >> 4)) << 0)
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| ((g + (((data2->g - g) * coeff) >> 4)) << 5)
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| ((b + (((data2->b - b) * coeff) >> 4)) << 10);
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}
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}
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void sub_8045314(u16 * palbuff, u16 blend_pal, u32 coefficient, s32 size)
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{
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if (coefficient == 16)
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{
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while (--size != -1)
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{
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*palbuff++ = blend_pal;
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}
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}
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else
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{
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u16 r = (blend_pal >> 0) & 0x1F;
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u16 g = (blend_pal >> 5) & 0x1F;
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u16 b = (blend_pal >> 10) & 0x1F;
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while (--size != -1)
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{
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u16 r2 = (*palbuff >> 0) & 0x1F;
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u16 g2 = (*palbuff >> 5) & 0x1F;
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u16 b2 = (*palbuff >> 10) & 0x1F;
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*palbuff++ = ((r2 + (((r - r2) * coefficient) >> 4)) << 0)
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| ((g2 + (((g - g2) * coefficient) >> 4)) << 5)
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| ((b2 + (((b - b2) * coefficient) >> 4)) << 10);
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}
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}
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}
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+1
-1
@@ -320,7 +320,7 @@ static void Task_SeaGallop_3(void)
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warpInfo = sSeaGallopSpawnTable[gSpecialVar_0x8006];
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Overworld_SetWarpDestination(warpInfo[0], warpInfo[1], -1, warpInfo[2], warpInfo[3]);
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play_some_sound();
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PlayRainStoppingSoundEffect();
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PlaySE(SE_KAIDAN);
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gUnknown_3005020 = sub_807DF64;
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warp_in();
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