arg name consistency
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@@ -607,7 +607,7 @@ u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex);
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void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex);
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void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex);
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bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex);
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bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
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bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
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bool8 PokemonUseItemEffects2(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex);
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u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
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const u8 *Battle_PrintStatBoosterEffectMessage(u16 itemId);
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