arg name consistency
This commit is contained in:
+1
-1
@@ -607,7 +607,7 @@ u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex);
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void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex);
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void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex);
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void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex);
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void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex);
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bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex);
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bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex);
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bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
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bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
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bool8 PokemonUseItemEffects2(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex);
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bool8 PokemonUseItemEffects2(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex);
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u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
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u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
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const u8 *Battle_PrintStatBoosterEffectMessage(u16 itemId);
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const u8 *Battle_PrintStatBoosterEffectMessage(u16 itemId);
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+75
-75
@@ -3884,7 +3884,7 @@ bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex,
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return PokemonUseItemEffects(mon, item, partyIndex, moveIndex, 0);
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return PokemonUseItemEffects(mon, item, partyIndex, moveIndex, 0);
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}
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}
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bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex, u8 e)
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bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e)
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{
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{
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u32 data;
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u32 data;
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s32 friendship;
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s32 friendship;
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@@ -3900,7 +3900,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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u8 r10;
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u8 r10;
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u32 r4;
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u32 r4;
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heldItem = GetMonData(pkmn, MON_DATA_HELD_ITEM, NULL);
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heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, NULL);
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if (heldItem == ITEM_ENIGMA_BERRY)
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if (heldItem == ITEM_ENIGMA_BERRY)
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{
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{
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if (gMain.inBattle)
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if (gMain.inBattle)
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@@ -4024,27 +4024,27 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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retVal = FALSE;
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retVal = FALSE;
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}
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}
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if ((itemEffect[cmdIndex] & 0x40) // raise level
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if ((itemEffect[cmdIndex] & 0x40) // raise level
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&& GetMonData(pkmn, MON_DATA_LEVEL, NULL) != 100)
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&& GetMonData(mon, MON_DATA_LEVEL, NULL) != 100)
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{
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{
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data = gExperienceTables[gBaseStats[GetMonData(pkmn, MON_DATA_SPECIES, NULL)].growthRate][GetMonData(pkmn, MON_DATA_LEVEL, NULL) + 1];
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data = gExperienceTables[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].growthRate][GetMonData(mon, MON_DATA_LEVEL, NULL) + 1];
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SetMonData(pkmn, MON_DATA_EXP, &data);
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SetMonData(mon, MON_DATA_EXP, &data);
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CalculateMonStats(pkmn);
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CalculateMonStats(mon);
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retVal = FALSE;
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retVal = FALSE;
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}
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}
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if ((itemEffect[cmdIndex] & 0x20)
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if ((itemEffect[cmdIndex] & 0x20)
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&& HealStatusConditions(pkmn, partyIndex, 7, sp34) == 0)
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&& HealStatusConditions(mon, partyIndex, 7, sp34) == 0)
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{
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{
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if (sp34 != 4)
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if (sp34 != 4)
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gBattleMons[sp34].status2 &= ~STATUS2_NIGHTMARE;
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gBattleMons[sp34].status2 &= ~STATUS2_NIGHTMARE;
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retVal = FALSE;
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retVal = FALSE;
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}
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}
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if ((itemEffect[cmdIndex] & 0x10) && HealStatusConditions(pkmn, partyIndex, 0xF88, sp34) == 0)
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if ((itemEffect[cmdIndex] & 0x10) && HealStatusConditions(mon, partyIndex, 0xF88, sp34) == 0)
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retVal = FALSE;
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retVal = FALSE;
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if ((itemEffect[cmdIndex] & 8) && HealStatusConditions(pkmn, partyIndex, 16, sp34) == 0)
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if ((itemEffect[cmdIndex] & 8) && HealStatusConditions(mon, partyIndex, 16, sp34) == 0)
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retVal = FALSE;
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retVal = FALSE;
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if ((itemEffect[cmdIndex] & 4) && HealStatusConditions(pkmn, partyIndex, 32, sp34) == 0)
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if ((itemEffect[cmdIndex] & 4) && HealStatusConditions(mon, partyIndex, 32, sp34) == 0)
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retVal = FALSE;
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retVal = FALSE;
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if ((itemEffect[cmdIndex] & 2) && HealStatusConditions(pkmn, partyIndex, 64, sp34) == 0)
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if ((itemEffect[cmdIndex] & 2) && HealStatusConditions(mon, partyIndex, 64, sp34) == 0)
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retVal = FALSE;
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retVal = FALSE;
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if ((itemEffect[cmdIndex] & 1) // heal confusion
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if ((itemEffect[cmdIndex] & 1) // heal confusion
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&& gMain.inBattle && sp34 != 4 && (gBattleMons[sp34].status2 & STATUS2_CONFUSION))
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&& gMain.inBattle && sp34 != 4 && (gBattleMons[sp34].status2 & STATUS2_CONFUSION))
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@@ -4059,16 +4059,16 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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if (r10 & 0x20)
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if (r10 & 0x20)
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{
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{
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r10 &= ~0x20;
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r10 &= ~0x20;
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data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
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data = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
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sp28 = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
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sp28 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
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if (data < 3 && sp28 > 4)
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if (data < 3 && sp28 > 4)
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{
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{
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data = GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) + gPPUpAddMask[moveIndex];
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data = GetMonData(mon, MON_DATA_PP_BONUSES, NULL) + gPPUpAddMask[moveIndex];
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SetMonData(pkmn, MON_DATA_PP_BONUSES, &data);
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SetMonData(mon, MON_DATA_PP_BONUSES, &data);
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data = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - sp28;
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data = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - sp28;
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data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL) + data;
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data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL) + data;
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SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
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SetMonData(mon, MON_DATA_PP1 + moveIndex, &data);
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retVal = FALSE;
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retVal = FALSE;
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}
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}
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}
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}
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@@ -4084,10 +4084,10 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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{
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{
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case 0:
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case 0:
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case 1:
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case 1:
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evCount = GetMonEVCount(pkmn);
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evCount = GetMonEVCount(mon);
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if (evCount >= 510)
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if (evCount >= 510)
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return TRUE;
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return TRUE;
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data = GetMonData(pkmn, sGetMonDataEVConstants[sp28], NULL);
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data = GetMonData(mon, sGetMonDataEVConstants[sp28], NULL);
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if (data < 100)
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if (data < 100)
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{
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{
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if (data + itemEffect[sp24] > 100)
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if (data + itemEffect[sp24] > 100)
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@@ -4097,8 +4097,8 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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if (evCount + r4 > 510)
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if (evCount + r4 > 510)
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r4 += 510 - (evCount + r4);
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r4 += 510 - (evCount + r4);
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data += r4;
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data += r4;
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SetMonData(pkmn, sGetMonDataEVConstants[sp28], &data);
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SetMonData(mon, sGetMonDataEVConstants[sp28], &data);
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CalculateMonStats(pkmn);
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CalculateMonStats(mon);
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sp24++;
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sp24++;
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retVal = FALSE;
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retVal = FALSE;
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}
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}
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@@ -4107,7 +4107,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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// revive?
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// revive?
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if (r10 & 0x10)
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if (r10 & 0x10)
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{
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{
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if (GetMonData(pkmn, MON_DATA_HP, NULL) != 0)
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if (GetMonData(mon, MON_DATA_HP, NULL) != 0)
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{
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{
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sp24++;
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sp24++;
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break;
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break;
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@@ -4131,7 +4131,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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}
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}
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else
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else
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{
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{
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if (GetMonData(pkmn, MON_DATA_HP, NULL) == 0)
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if (GetMonData(mon, MON_DATA_HP, NULL) == 0)
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{
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{
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sp24++;
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sp24++;
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break;
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break;
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@@ -4141,10 +4141,10 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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switch (data)
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switch (data)
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{
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{
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case 0xFF:
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case 0xFF:
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data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL) - GetMonData(pkmn, MON_DATA_HP, NULL);
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data = GetMonData(mon, MON_DATA_MAX_HP, NULL) - GetMonData(mon, MON_DATA_HP, NULL);
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break;
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break;
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case 0xFE:
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case 0xFE:
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data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL) / 2;
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data = GetMonData(mon, MON_DATA_MAX_HP, NULL) / 2;
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if (data == 0)
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if (data == 0)
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data = 1;
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data = 1;
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break;
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break;
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@@ -4152,14 +4152,14 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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data = gBattleScripting.field_23;
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data = gBattleScripting.field_23;
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break;
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break;
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}
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}
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if (GetMonData(pkmn, MON_DATA_MAX_HP, NULL) != GetMonData(pkmn, MON_DATA_HP, NULL))
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if (GetMonData(mon, MON_DATA_MAX_HP, NULL) != GetMonData(mon, MON_DATA_HP, NULL))
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{
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{
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if (e == 0)
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if (e == 0)
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{
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{
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data = GetMonData(pkmn, MON_DATA_HP, NULL) + data;
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data = GetMonData(mon, MON_DATA_HP, NULL) + data;
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if (data > GetMonData(pkmn, MON_DATA_MAX_HP, NULL))
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if (data > GetMonData(mon, MON_DATA_MAX_HP, NULL))
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data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL);
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data = GetMonData(mon, MON_DATA_MAX_HP, NULL);
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SetMonData(pkmn, MON_DATA_HP, &data);
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SetMonData(mon, MON_DATA_HP, &data);
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if (gMain.inBattle && sp34 != 4)
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if (gMain.inBattle && sp34 != 4)
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{
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{
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gBattleMons[sp34].hp = data;
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gBattleMons[sp34].hp = data;
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@@ -4191,18 +4191,18 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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{
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{
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u16 r4;
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u16 r4;
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data = GetMonData(pkmn, MON_DATA_PP1 + r5, NULL);
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data = GetMonData(mon, MON_DATA_PP1 + r5, NULL);
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r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
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r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
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if (data != CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5))
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if (data != CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5))
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{
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{
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data += itemEffect[sp24];
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data += itemEffect[sp24];
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r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
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r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
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if (data > CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5))
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if (data > CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5))
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{
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{
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r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
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r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
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data = CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5);
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data = CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5);
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}
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}
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SetMonData(pkmn, MON_DATA_PP1 + r5, &data);
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SetMonData(mon, MON_DATA_PP1 + r5, &data);
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if (gMain.inBattle
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if (gMain.inBattle
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&& sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000)
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&& sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000)
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&& !(gDisableStructs[sp34].unk18_b & gBitTable[r5]))
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&& !(gDisableStructs[sp34].unk18_b & gBitTable[r5]))
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@@ -4216,18 +4216,18 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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{
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{
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u16 r4;
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u16 r4;
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data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL);
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data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL);
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r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
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r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
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if (data != CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex))
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if (data != CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex))
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{
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{
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data += itemEffect[sp24++];
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data += itemEffect[sp24++];
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r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
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r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
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if (data > CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex))
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if (data > CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex))
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{
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{
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r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
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r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
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data = CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
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data = CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
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}
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}
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SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
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SetMonData(mon, MON_DATA_PP1 + moveIndex, &data);
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if (gMain.inBattle
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if (gMain.inBattle
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&& sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000)
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&& sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000)
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&& !(gDisableStructs[sp34].unk18_b & gBitTable[moveIndex]))
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&& !(gDisableStructs[sp34].unk18_b & gBitTable[moveIndex]))
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@@ -4238,11 +4238,11 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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break;
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break;
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case 7:
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case 7:
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{
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{
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u16 targetSpecies = GetEvolutionTargetSpecies(pkmn, 2, item);
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u16 targetSpecies = GetEvolutionTargetSpecies(mon, 2, item);
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if (targetSpecies != SPECIES_NONE)
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if (targetSpecies != SPECIES_NONE)
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{
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{
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BeginEvolutionScene(pkmn, targetSpecies, 0, partyIndex);
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BeginEvolutionScene(mon, targetSpecies, 0, partyIndex);
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return FALSE;
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return FALSE;
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}
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}
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}
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}
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@@ -4268,10 +4268,10 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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case 1:
|
case 1:
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case 2:
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case 2:
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case 3:
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case 3:
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evCount = GetMonEVCount(pkmn);
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evCount = GetMonEVCount(mon);
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if (evCount >= 510)
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if (evCount >= 510)
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return TRUE;
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return TRUE;
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data = GetMonData(pkmn, sGetMonDataEVConstants[sp28 + 2], NULL);
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data = GetMonData(mon, sGetMonDataEVConstants[sp28 + 2], NULL);
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if (data < 100)
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if (data < 100)
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{
|
{
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if (data + itemEffect[sp24] > 100)
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if (data + itemEffect[sp24] > 100)
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@@ -4281,98 +4281,98 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
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if (evCount + r4 > 510)
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if (evCount + r4 > 510)
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r4 += 510 - (evCount + r4);
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r4 += 510 - (evCount + r4);
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data += r4;
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data += r4;
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SetMonData(pkmn, sGetMonDataEVConstants[sp28 + 2], &data);
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SetMonData(mon, sGetMonDataEVConstants[sp28 + 2], &data);
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CalculateMonStats(pkmn);
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CalculateMonStats(mon);
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retVal = FALSE;
|
retVal = FALSE;
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sp24++;
|
sp24++;
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}
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}
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break;
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break;
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case 4:
|
case 4:
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data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
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data = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
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if (data < 3)
|
if (data < 3)
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{
|
{
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r4 = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
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r4 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
|
||||||
data = GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL);
|
data = GetMonData(mon, MON_DATA_PP_BONUSES, NULL);
|
||||||
data &= gPPUpSetMask[moveIndex];
|
data &= gPPUpSetMask[moveIndex];
|
||||||
data += gPPUpAddMask[moveIndex] * 3;
|
data += gPPUpAddMask[moveIndex] * 3;
|
||||||
|
|
||||||
SetMonData(pkmn, MON_DATA_PP_BONUSES, &data);
|
SetMonData(mon, MON_DATA_PP_BONUSES, &data);
|
||||||
data = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - r4;
|
data = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - r4;
|
||||||
data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL) + data;
|
data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL) + data;
|
||||||
SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
|
SetMonData(mon, MON_DATA_PP1 + moveIndex, &data);
|
||||||
retVal = FALSE;
|
retVal = FALSE;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 5:
|
case 5:
|
||||||
if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) < 100 && retVal == 0 && sp2C == 0)
|
if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 100 && retVal == 0 && sp2C == 0)
|
||||||
{
|
{
|
||||||
sp2C = itemEffect[sp24];
|
sp2C = itemEffect[sp24];
|
||||||
friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
|
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
|
||||||
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
|
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
|
||||||
friendship += 150 * sp2C / 100;
|
friendship += 150 * sp2C / 100;
|
||||||
else
|
else
|
||||||
friendship += sp2C;
|
friendship += sp2C;
|
||||||
if (sp2C > 0)
|
if (sp2C > 0)
|
||||||
{
|
{
|
||||||
if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
|
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
|
||||||
friendship++;
|
friendship++;
|
||||||
if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
|
if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
|
||||||
friendship++;
|
friendship++;
|
||||||
}
|
}
|
||||||
if (friendship < 0)
|
if (friendship < 0)
|
||||||
friendship = 0;
|
friendship = 0;
|
||||||
if (friendship > 255)
|
if (friendship > 255)
|
||||||
friendship = 255;
|
friendship = 255;
|
||||||
SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
|
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
|
||||||
}
|
}
|
||||||
sp24++;
|
sp24++;
|
||||||
break;
|
break;
|
||||||
case 6:
|
case 6:
|
||||||
if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) < 200
|
if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 200
|
||||||
&& retVal == 0 && sp2C == 0)
|
&& retVal == 0 && sp2C == 0)
|
||||||
{
|
{
|
||||||
sp2C = itemEffect[sp24];
|
sp2C = itemEffect[sp24];
|
||||||
friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
|
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
|
||||||
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
|
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
|
||||||
friendship += 150 * sp2C / 100;
|
friendship += 150 * sp2C / 100;
|
||||||
else
|
else
|
||||||
friendship += sp2C;
|
friendship += sp2C;
|
||||||
if (sp2C > 0)
|
if (sp2C > 0)
|
||||||
{
|
{
|
||||||
if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
|
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
|
||||||
friendship++;
|
friendship++;
|
||||||
if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
|
if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
|
||||||
friendship++;
|
friendship++;
|
||||||
}
|
}
|
||||||
if (friendship < 0)
|
if (friendship < 0)
|
||||||
friendship = 0;
|
friendship = 0;
|
||||||
if (friendship > 255)
|
if (friendship > 255)
|
||||||
friendship = 255;
|
friendship = 255;
|
||||||
SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
|
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
|
||||||
}
|
}
|
||||||
sp24++;
|
sp24++;
|
||||||
break;
|
break;
|
||||||
case 7:
|
case 7:
|
||||||
if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) >= 200 && retVal == 0 && sp2C == 0)
|
if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 200 && retVal == 0 && sp2C == 0)
|
||||||
{
|
{
|
||||||
sp2C = itemEffect[sp24];
|
sp2C = itemEffect[sp24];
|
||||||
friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
|
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
|
||||||
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
|
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
|
||||||
friendship += 150 * sp2C / 100;
|
friendship += 150 * sp2C / 100;
|
||||||
else
|
else
|
||||||
friendship += sp2C;
|
friendship += sp2C;
|
||||||
if (sp2C > 0)
|
if (sp2C > 0)
|
||||||
{
|
{
|
||||||
if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
|
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
|
||||||
friendship++;
|
friendship++;
|
||||||
if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
|
if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
|
||||||
friendship++;
|
friendship++;
|
||||||
}
|
}
|
||||||
if (friendship < 0)
|
if (friendship < 0)
|
||||||
friendship = 0;
|
friendship = 0;
|
||||||
if (friendship > 255)
|
if (friendship > 255)
|
||||||
friendship = 255;
|
friendship = 255;
|
||||||
SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
|
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
|
||||||
}
|
}
|
||||||
sp24++;
|
sp24++;
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in New Issue
Block a user