Document ShouldIgnoreDeoxysForm
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@@ -449,7 +449,7 @@ u8 GetBattlerSpriteBGPriority(u8 battlerId);
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// Returns 2 if player left or opp right
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// Returns 1 if player right or opp left
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u8 GetBattlerSpriteBGPriorityRank(u8 battlerId);
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u8 sub_80768D0(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10);
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u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 templateId, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 ignoreDeoxys);
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void DestroySpriteAndFreeResources_(struct Sprite *sprite);
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s16 GetBattlerSpriteCoordAttr(u8 battlerId, u8 attr);
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void SetAverageBattlerPositions(u8 battlerId, bool8 respectMonPicOffsets, s16 *x, s16 *y);
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@@ -49,7 +49,7 @@
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#define BATTLE_TYPE_IS_MASTER 0x0004 // In not-link battles, it's always set.
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#define BATTLE_TYPE_TRAINER 0x0008
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#define BATTLE_TYPE_FIRST_BATTLE 0x0010
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#define BATTLE_TYPE_20 0x0020
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#define BATTLE_TYPE_LINK_ESTABLISHED 0x0020 // Set when the link battle setup callback finishes.
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#define BATTLE_TYPE_MULTI 0x0040
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#define BATTLE_TYPE_SAFARI 0x0080
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#define BATTLE_TYPE_BATTLE_TOWER 0x0100
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@@ -219,4 +219,9 @@
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#define EVO_MODE_ITEM_USE 2
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#define EVO_MODE_ITEM_CHECK 3 // If an Everstone is being held, still want to show that the stone *could* be used on that Pokémon to evolve
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// used by ShouldIgnoreDeoxysForm
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#define DEOXYS_CHECK_BATTLE_SPRITE 1
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#define DEOXYS_CHECK_TRADE_MAIN 3
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#define DEOXYS_CHECK_BATTLE_ANIM 5
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#endif // GUARD_CONSTANTS_POKEMON_H
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