through ChooseAmbientCrySpecies

This commit is contained in:
PikalaxALT
2020-03-28 10:42:23 -04:00
parent fe9c3d3b58
commit 816e7ad1f8
15 changed files with 319 additions and 793 deletions
+1 -1
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@@ -1438,7 +1438,7 @@
#define SPECIAL_FLAGS_START 0x4000
#define SPECIAL_FLAGS_COUNT 16
#define FLAG_SPECIAL_FLAG_0x4000 0x4000
#define FLAG_SPECIAL_FLAG_0x4001 0x4001
#define FLAG_DONT_TRANSITION_MUSIC 0x4001
#define FLAG_SPECIAL_FLAG_0x4002 0x4002
#define FLAG_SPECIAL_FLAG_0x4003 0x4003
#define FLAG_SPECIAL_FLAG_0x4004 0x4004
+2
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@@ -11,4 +11,6 @@ void DoOutwardBarnDoorWipe(void);
void Task_BarnDoorWipe(u8 taskId);
void sub_807F5F0(void);
extern const s32 gMaxFlashLevel;
#endif // GUARD_FIELD_SCREEN_EFFECT_H
+10 -1
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@@ -195,12 +195,21 @@ struct MapHeader
/* 0x15 */ u8 cave;
/* 0x16 */ u8 weather;
/* 0x17 */ u8 mapType;
/* 0x18 */ u8 filler_18;
/* 0x18 */ u8 bikingAllowed;
/* 0x19 */ u8 escapeRope;
/* 0x1A */ s8 flags;
/* 0x1B */ u8 battleType;
};
// Flags for gMapHeader.flags, as defined in the map_header_flags macro
#define MAP_ALLOW_BIKE (1 << 0)
#define MAP_ALLOW_ESCAPE_ROPE (1 << 1)
#define MAP_ALLOW_RUN (1 << 2)
#define MAP_SHOW_MAP_NAME (1 << 3)
#define UNUSED_MAP_FLAGS (1 << 4 | 1 << 5 | 1 << 6 | 1 << 7)
#define SHOW_MAP_NAME_ENABLED ((gMapHeader.flags & (MAP_SHOW_MAP_NAME | UNUSED_MAP_FLAGS)) == MAP_SHOW_MAP_NAME)
struct ObjectEvent
{
/*0x00*/ /* 0*/ u32 active:1;
+2
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@@ -25,4 +25,6 @@ void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed);
void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed);
void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo);
extern const struct SongHeader mus_win_gym;
#endif //GUARD_M4A_H
+1 -1
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@@ -24,7 +24,7 @@ bool8 MetatileBehavior_IsUnknownWarp6F(u8 metatileBehavior);
bool8 MetatileBehavior_IsUnknownWarp6C_to_6F(u8 metatileBehavior);
bool8 MetatileBehavior_IsLadder(u8 metatileBehavior);
bool8 MetatileBehavior_IsNonAnimDoor(u8 metatileBehavior);
bool8 MetatileBehavior_ReturnFalse_2(u8 metatileBehavior);
bool8 MetatileBehavior_IsDeepSouthWarp(u8 metatileBehavior);
bool8 MetatileBehavior_IsSurfable(u8 metatileBehavior);
bool8 MetatileBehavior_IsSemiDeepWater(u8 metatileBehavior);
bool8 MetatileBehavior_IsEastArrowWarp(u8 metatileBehavior);
+2 -2
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@@ -177,14 +177,14 @@ void SetContinueGameWarpToDynamicWarp(int);
void SetContinueGameWarpToHealLocation(u8 loc);
void sub_8056078(void *, void *);
void UpdateAmbientCry(s16 *state, u16 *delayCounter);
void SetWarpDestinationToHealLocation(u8 a0);
bool32 sub_80582E0(void);
bool32 sub_8058274(void);
u8 GetCurrentMapBattleScene(void);
void Overworld_ResetStateAfterFly(void);
bool8 sub_8055B38(u16 metatileBehavior);
void sub_8055DB8(void);
void Overworld_ResetMapMusic(void);
void sub_8057F5C(void);
void sub_8057F34(void);
u32 sub_8057EC0(void);