battle_gfx_sfx_util sync emerald names to unnamed syms
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@@ -446,7 +446,7 @@ bool8 IsMonShiny(struct Pokemon *mon);
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u8 *GetTrainerPartnerName(void);
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u8 GetPlayerPartyHighestLevel(void);
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u16 FacilityClassToPicIndex(u16 facilityClass);
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bool8 sub_804455C(u8 caseId, u8 battlerId);
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bool8 ShouldIgnoreDeoxysForm(u8 caseId, u8 battlerId);
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void SetDeoxysStats(void);
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u16 sub_80447AC(void);
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u16 sub_80447F0(void);
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